FEN
[Event "Anti-chess Arena Arena"]
[Site "https://lichess.org/y9BFDhI6"]
[Date "2021.03.17"]
[Round "-"]
[White "RightWeasel"]
[Black "TolerantFrog"]
[Result "0-1"]
[GameId "y9BFDhI6"]
[UTCDate "2021.03.17"]
[UTCTime "21:27:38"]
[WhiteElo "761"]
[BlackElo "1108"]
[WhiteRatingDiff "-22"]
[BlackRatingDiff "+50"]
[Variant "Antichess"]
[TimeControl "300+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. h3?? { (0.15 → -4.67) Blunder. e3 was best. } { [%eval -4.67] } (1. e3 b5) 1... e5?? { (-4.67 → Mate in 16) Checkmate is now unavoidable. Nh6 was best. } { [%eval #16] } (1... Nh6 2. g3 g6 3. f3 b6 4. c4 b5 5. cxb5 Ng4 6. fxg4) 2. a3?? { (Mate in 16 → -5.36) Lost forced checkmate sequence. f4 was best. } { [%eval -5.36] } (2. f4 exf4 3. g3 fxg3 4. Rh2 gxh2 5. Bg2 hxg1=Q 6. Bxb7 Bxb7 7. b4 Bxb4 8. d4 Bxe1) 2... Bxa3 { [%eval -5.67] } 3. Rxa3?! { (-5.67 → -8.54) Inaccuracy. bxa3 was best. } { [%eval -8.54] } (3. bxa3 Qh4 4. c4 Qxh3 5. Rxh3 e4 6. Rxh7 Rxh7 7. c5 e3 8. fxe3 b6 9. cxb6 cxb6) 3... Nf6?? { (-8.54 → Mate in 15) Checkmate is now unavoidable. e4 was best. } { [%eval #15] } (3... e4) 4. Rxa7 { White offers draw } { [%eval #15] } 4... Rxa7 { [%eval #13] } 5. Na3?? { (Mate in 13 → Mate in 13) Lost forced checkmate sequence. f4 was best. } { [%eval #-13] } (5. f4 exf4 6. g3 fxg3 7. e4 Nxe4 8. Qf3 Nxd2 9. Qxg3 Nxf1 10. Qxc7 Qxc7 11. Kxf1 Qxc2) 5... Rxa3 { [%eval #-14] } 6. bxa3 { [%eval #-13] } 6... Qe7?? { (Mate in 13 → Mate in 13) Lost forced checkmate sequence. Ng4 was best. } { [%eval #13] } (6... Ng4 7. hxg4 f5 8. gxf5 Rg8 9. Rxh7 Rh8 10. Rxg7 Kf7 11. Rxf7 d5 12. Rxc7 Bxf5 13. Rxb7) 7. d4?? { (Mate in 13 → Mate in 13) Lost forced checkmate sequence. e4 was best. } { [%eval #-13] } (7. e4 Nxe4 8. f4 exf4 9. Ba6 Nxa6 10. g3 fxg3 11. Qf3 Nxd2 12. Kxd2 Qxa3 13. Qxb7 Bxb7) 7... Qxa3?? { (Mate in 13 → -1.50) Lost forced checkmate sequence. exd4 was best. } { [%eval -1.5] } (7... exd4 8. Qxd4 Qxa3 9. Bxa3 Ke7 10. Bxe7 g5 11. Qxf6 g4 12. Qxf7 gxh3 13. Rxh3 Rd8 14. Qxh7) 8. Bxa3?? { (-1.50 → Mate in 12) Checkmate is now unavoidable. dxe5 was best. } { [%eval #-12] } (8. dxe5 Qxh3) 8... exd4 { [%eval #-12] } 9. Qxd4 { [%eval #-11] } 9... Ng4?? { (Mate in 11 → 0.94) Lost forced checkmate sequence. Ke7 was best. } { [%eval 0.94] } (9... Ke7 10. Bxe7 g5 11. Qxf6 Rd8 12. Qxg5 b6 13. Bxd8 Nc6 14. Bxc7 Ne7 15. Qxe7 Bb7 16. Qxd7) 10. hxg4?? { (0.94 → Mate in 10) Checkmate is now unavoidable. Qxg7 was best. } { [%eval #-10] } (10. Qxg7 Nxf2) 10... Nc6 { [%eval #-10] } 11. Qxd7 { [%eval #-9] } 11... Kxd7?? { (Mate in 9 → Mate in 9) Lost forced checkmate sequence. Bxd7 was best. } { [%eval #9] } (11... Bxd7 12. Rxh7 Bxg4 13. Rxh8 Bxe2 14. Kxe2 Kf8 15. Bxf8 f6 16. Bxg7 Ne7 17. Bxf6 b5 18. Bxe7) 12. Rxh7 { [%eval #9] } 12... Rxh7 { [%eval #8] } 13. Bd6?? { (Mate in 8 → -0.05) Lost forced checkmate sequence. Bb4 was best. } { [%eval -0.05] } (13. Bb4 Nxb4 14. g5 Nxc2 15. g4 Nxe1 16. Bg2 Nxg2 17. g6 fxg6 18. Nh3 Rxh3 19. f4 Nxf4) 13... cxd6 { [%eval 0.0] } 14. f3?? { (0.00 → Mate in 8) Checkmate is now unavoidable. g5 was best. } { [%eval #-8] } (14. g5 b5 15. g6 fxg6 16. g4 Rh5 17. gxh5 gxh5 18. f4 h4 19. Nh3 Ne5 20. fxe5 dxe5) 14... Rh5?? { (Mate in 8 → 0.00) Lost forced checkmate sequence. f5 was best. } { [%eval 0.0] } (14... f5 15. gxf5 g6 16. fxg6 Rf7 17. gxf7 Ke8 18. fxe8=R b5 19. Rxc8 Nd8 20. Rxd8 b4 21. Rxd6) 15. gxh5 { [%eval 0.0] } 15... Ke8? { (0.00 → 1.23) Mistake. g6 was best. } { [%eval 1.23] } (15... g6 16. hxg6 fxg6 17. f4 g5 18. fxg5 Ne7 19. Nf3 Ke6 20. g6 Nxg6 21. Nd2 Nf8 22. Nb3) 16. h6 { [%eval 0.89] } 16... gxh6 { [%eval 1.12] } 17. c3? { (1.12 → -0.47) Mistake. f4 was best. } { [%eval -0.47] } (17. f4 Kd7) 17... Nb4?? { (-0.47 → 2.98) Blunder. Bg4 was best. } { [%eval 2.98] } (17... Bg4) 18. cxb4 { [%eval 2.09] } 18... Bg4 { [%eval 1.87] } 19. fxg4 { [%eval 2.16] } 19... Ke7?? { (2.16 → 5.12) Blunder. b5 was best. } { [%eval 5.12] } (19... b5) 20. g5 { [%eval 5.66] } 20... hxg5 { [%eval 5.87] } 21. e4?? { (5.87 → Mate in 5) Checkmate is now unavoidable. b5 was best. } { [%eval #-5] } (21. b5 b6 22. Kd2 d5 23. e4 dxe4 24. Ne2 Kd7 25. Kc3 f6 26. g3 Kd6 27. Kb3 Ke6) 21... d5 { [%eval #-5] } 22. exd5 { [%eval #-4] } 22... Ke6?? { (Mate in 4 → Mate in 8) Lost forced checkmate sequence. b5 was best. } { [%eval #8] } (22... b5 23. Bxb5 Kd7 24. Bxd7 g4 25. Bxg4 f5 26. Bxf5#) 23. dxe6 { [%eval #8] } 23... fxe6 { [%eval #7] } 24. b5 { [%eval #8] } 24... b6 { [%eval #5] } 25. Nf3?? { (Mate in 5 → Mate in 2) Lost forced checkmate sequence. g4 was best. } { [%eval #-2] } (25. g4 e5 26. Bh3 e4 27. Nf3 exf3 28. Bg2 fxg2 29. Kf1 gxf1=Q#) 25... g4?? { (Mate in 2 → Mate in 6) Lost forced checkmate sequence. e5 was best. } { [%eval #6] } (25... e5 26. Nxg5 e4 27. Nxe4#) 26. Bd3 { [%eval #6] } 26... gxf3 { [%eval #5] } 27. gxf3 { [%eval #5] } 27... e5 { [%eval #4] } 28. Be4# { Game ends by variant rule. } 0-1
