- Blind mode tutorial
lichess.org
Donate
FEN
[Event "rated blitz game"] [Site "https://lichess.org/y864b8cH"] [Date "2025.11.27"] [Round "-"] [White "GameCoder"] [Black "Argustinn"] [Result "0-1"] [GameId "y864b8cH"] [UTCDate "2025.11.27"] [UTCTime "06:17:30"] [WhiteElo "668"] [BlackElo "649"] [WhiteRatingDiff "-34"] [BlackRatingDiff "+18"] [Variant "Standard"] [TimeControl "180+0"] [ECO "B01"] [Opening "Scandinavian Defense: Boehnke Gambit"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4 { [%eval 0.18] } 1... d5 { [%eval 0.54] } 2. exd5 { [%eval 0.51] } 2... e6 { [%eval 0.97] } 3. dxe6 { [%eval 0.88] } 3... Bxe6 { [%eval 0.89] } { B01 Scandinavian Defense: Boehnke Gambit } 4. d4 { [%eval 0.83] } 4... Bd6 { [%eval 1.32] } 5. d5? { (1.32 → 0.09) Mistake. c4 was best. } { [%eval 0.09] } (5. c4 Nf6 6. Nf3 O-O 7. Be2 Re8 8. O-O c6 9. Nc3 Nbd7) 5... Bxd5 { [%eval 0.09] } 6. Qxd5?? { (0.09 → -3.42) Blunder. Nc3 was best. } { [%eval -3.42] } (6. Nc3 Bc6 7. Nge2 Nf6 8. Bf4 Bxf4 9. Qxd8+ Kxd8 10. Nxf4 Re8+) 6... c6?? { (-3.42 → 4.62) Blunder. Bb4+ was best. } { [%eval 4.62] } (6... Bb4+ 7. Qd2 Bxd2+ 8. Bxd2 Nc6 9. Nc3 Qe7+ 10. Nge2 Nf6 11. O-O-O O-O-O 12. Nf4) 7. Qd1 { [%eval 4.54] } 7... Qh4?! { (4.54 → 6.52) Inaccuracy. Nf6 was best. } { [%eval 6.52] } (7... Nf6 8. Nc3 O-O 9. Be2 Qc7 10. Nf3 Rd8 11. Bd2 Nbd7 12. O-O Ne5 13. h3) 8. g3 { [%eval 5.55] } 8... Qe4+ { [%eval 5.6] } 9. Be3?! { (5.60 → 4.19) Inaccuracy. Qe2 was best. } { [%eval 4.19] } (9. Qe2 Nf6 10. Qxe4+ Nxe4 11. Bd3 Bb4+ 12. c3 Nxf2 13. Kxf2 Bc5+ 14. Kg2 Na6) 9... Kd7? { (4.19 → 6.87) Mistake. Bb4+ was best. } { [%eval 6.87] } (9... Bb4+ 10. c3 Qxh1 11. Nf3 Nf6 12. cxb4 O-O 13. Nbd2 Ng4 14. Qe2 Nxh2 15. Nxh2) 10. c4?! { (6.87 → 5.04) Inaccuracy. Nf3 was best. } { [%eval 5.04] } (10. Nf3 Nf6 11. Bh3+ Kc7 12. O-O Re8 13. Nc3 Qb4 14. Qd2 Qxb2 15. Rab1 Qa3) 10... Qxh1 { [%eval 4.81] } 11. Ne2?? { (4.81 → 1.72) Blunder. c5 was best. } { [%eval 1.72] } (11. c5 Na6 12. Qxd6+ Ke8 13. Nd2 Nb4 14. O-O-O Qd5 15. Qxd5 cxd5 16. Kb1 Nf6) 11... Nf6? { (1.72 → 3.59) Mistake. Kc7 was best. } { [%eval 3.59] } (11... Kc7) 12. b4?? { (3.59 → -1.58) Blunder. c5 was best. } { [%eval -1.58] } (12. c5 Nd5 13. cxd6 Nxe3 14. fxe3 Qd5 15. Qxd5 cxd5 16. Nbc3 Kxd6 17. Rd1 Nc6) 12... a5?? { (-1.58 → 2.00) Blunder. Ke7 was best. } { [%eval 2.0] } (12... Ke7 13. Nd2) 13. bxa5?? { (2.00 → -1.42) Blunder. c5 was best. } { [%eval -1.42] } (13. c5) 13... Rxa5?? { (-1.42 → 2.48) Blunder. Ke7 was best. } { [%eval 2.48] } (13... Ke7 14. Nd4) 14. f4?? { (2.48 → -3.04) Blunder. c5 was best. } { [%eval -3.04] } (14. c5 Nd5 15. cxd6 Nxe3 16. fxe3 Rf5 17. Nd2 Qxh2 18. Qb3 Qf2+ 19. Kd1 Rb5) 14... b5?? { (-3.04 → 0.46) Blunder. Re8 was best. } { [%eval 0.46] } (14... Re8 15. Bb6 Ra6 16. Bd4 Ng4 17. Qb3 c5 18. Nc3 cxd4 19. O-O-O Ra3 20. Qb6) 15. cxb5?? { (0.46 → -2.17) Blunder. Bc5 was best. } { [%eval -2.17] } (15. Bc5) 15... Rxb5?! { (-2.17 → -1.33) Inaccuracy. Re8 was best. } { [%eval -1.33] } (15... Re8 16. Bd4 Ng4 17. Qd3 Nxh2 18. Nd2 Nxf1 19. O-O-O Rxb5 20. Rxf1 Qh5 21. Ne4) 16. Nbc3 { [%eval -0.96] } 16... Ra5? { (-0.96 → 0.46) Mistake. Rb7 was best. } { [%eval 0.46] } (16... Rb7) 17. f5?? { (0.46 → -3.30) Blunder. Bb6 was best. } { [%eval -3.3] } (17. Bb6 Rd5 18. Qb3 Re8 19. Nxd5 Qxd5 20. Qxd5 Nxd5 21. Bh3+ Ke7 22. Bf2 Bb4+) 17... Re8 { [%eval -3.1] } 18. Bd2?! { (-3.10 → -4.35) Inaccuracy. Bf4 was best. } { [%eval -4.35] } (18. Bf4 Nd5 19. Qd3 Bxf4 20. gxf4 Kc7 21. O-O-O Rd8 22. a4 Qxh2 23. Qd4 Qh4) 18... Qxh2 { [%eval -4.08] } 19. g4?? { (-4.08 → Mate in 1) Checkmate is now unavoidable. Bf4 was best. } { [%eval #-1] } (19. Bf4 Nd5 20. Qd4 Nxf4 21. O-O-O Nd5 22. f6 gxf6 23. Nxd5 cxd5 24. Qxf6 Kc7) 19... Qh1?? { (Mate in 1 → -4.41) Lost forced checkmate sequence. Qh4# was best. } { [%eval -4.41] } (19... Qh4#) 20. Nb5?? { (-4.41 → Mate in 1) Checkmate is now unavoidable. Bg5 was best. } { [%eval #-1] } (20. Bg5 Nd5 21. Qb3 Na6 22. Rd1 Qf3 23. Rxd5 Rxd5 24. Nxd5 Qxb3 25. axb3 cxd5) 20... Rxb5? { (Mate in 1 → -7.82) Lost forced checkmate sequence. Bg3# was best. } { [%eval -7.82] } (20... Bg3#) 21. g5? { (-7.82 → Mate in 1) Checkmate is now unavoidable. Bg5 was best. } { [%eval #-1] } (21. Bg5 Rd5 22. Qb3 Rxe2+ 23. Kxe2 Qh2+ 24. Kf3 Qg3+ 25. Ke2 Qxg4+ 26. Qf3 Qxf3+) 21... Rxf5? { (Mate in 1 → -8.55) Lost forced checkmate sequence. Qh4# was best. } { [%eval -8.55] } (21... Qh4#) 22. gxf6? { (-8.55 → Mate in 1) Checkmate is now unavoidable. Bf4 was best. } { [%eval #-1] } (22. Bf4 Qh4+ 23. Kd2 Rxe2+ 24. Bxe2 Qxf4+ 25. Kc2 Rc5+ 26. Kb1 Rxg5 27. a3 Nd5) 22... Rxf1# { Black wins by checkmate. } 0-1