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[Event "rated blitz game"] [Site "https://lichess.org/y7WNnnvh"] [Date "2023.06.29"] [White "Sniksir"] [Black "scala3"] [Result "1-0"] [GameId "y7WNnnvh"] [UTCDate "2023.06.29"] [UTCTime "07:28:08"] [WhiteElo "645"] [BlackElo "644"] [WhiteRatingDiff "+11"] [BlackRatingDiff "-28"] [Variant "Standard"] [TimeControl "300+3"] [ECO "C42"] [Opening "Petrov's Defense: Three Knights Game"] [Termination "Time forfeit"] [Annotator "lichess.org"] 1. e4 { [%eval 0.36] } 1... e5 { [%eval 0.35] } 2. Nf3 { [%eval 0.29] } 2... Nf6 { [%eval 0.5] } 3. Nc3 { [%eval 0.11] } { C42 Petrov's Defense: Three Knights Game } 3... c6? { (0.11 → 1.37) Mistake. Nc6 was best. } { [%eval 1.37] } (3... Nc6 4. Bb5 Nd4 5. Nxd4 exd4 6. e5 dxc3 7. exf6 Qxf6 8. dxc3) 4. Nxe5 { [%eval 0.97] } 4... Bd6?! { (0.97 → 2.03) Inaccuracy. Qe7 was best. } { [%eval 2.03] } (4... Qe7 5. d4 d6 6. Nf3 Nxe4 7. Be2 Nxc3 8. bxc3 Qd8 9. O-O) 5. Nxf7?! { (2.03 → 0.96) Inaccuracy. d4 was best. } { [%eval 0.96] } (5. d4 Be7 6. Bc4 d5 7. exd5 cxd5 8. Bb5+ Bd7 9. Nxd7 Nbxd7) 5... Kxf7 { [%eval 0.95] } 6. d4 { [%eval 1.01] } 6... Bb4 { [%eval 0.9] } 7. e5 { [%eval 0.96] } 7... Ne4?? { (0.96 → 3.24) Blunder. Nd5 was best. } { [%eval 3.24] } (7... Nd5 8. Bc4 Rf8 9. O-O Bxc3 10. Qh5+ Kg8 11. Bd3 g6 12. Bxg6 Qe7 13. Bd3 Bxd4 14. Qg4+) 8. Bd3?? { (3.24 → -0.28) Blunder. Qh5+ was best. } { [%eval -0.28] } (8. Qh5+ Kf8 9. Qf3+ Nf6 10. Bg5 h6 11. Bh4 g5 12. Bg3 d5 13. exf6 g4 14. Qf4 Nd7) 8... Qh4?? { (-0.28 → 3.59) Blunder. Nxc3 was best. } { [%eval 3.59] } (8... Nxc3) 9. O-O? { (3.59 → 1.99) Mistake. Qf3+ was best. } { [%eval 1.99] } (9. Qf3+ Nf6 10. exf6 Re8+ 11. Kf1 g6 12. Qg3 Qxf6 13. Bf4 d6 14. Ne4 Rxe4 15. Bxe4 Qxd4) 9... Rf8?? { (1.99 → 6.26) Blunder. d5 was best. } { [%eval 6.26] } (9... d5 10. g3 Qh3 11. Nxe4 dxe4 12. Bxe4 Ke8 13. f4 g6 14. f5 Bxf5 15. Bxf5 gxf5 16. c3) 10. Nxe4 { [%eval 6.2] } 10... Kg8 { [%eval 6.88] } 11. g3 { [%eval 5.79] } 11... Qh3 { [%eval 7.21] } 12. Nf6+?? { (7.21 → 2.26) Blunder. Ng5 was best. } { [%eval 2.26] } (12. Ng5 Qf5 13. c3 d5 14. cxb4 h6 15. Bxf5 Bxf5 16. g4 hxg5 17. gxf5 Rxf5 18. Qg4 Rf8) 12... gxf6 { [%eval 2.23] } 13. f3?? { (2.23 → -0.68) Blunder. c3 was best. } { [%eval -0.68] } (13. c3) 13... h5?? { (-0.68 → 3.24) Blunder. d5 was best. } { [%eval 3.24] } (13... d5 14. c3 Be7 15. Re1 Bf5 16. Bf1 Qh5 17. e6 Re8 18. Bf4 Qg6 19. a4 Bc2 20. Qd2) 14. g4?? { (3.24 → 0.00) Blunder. c3 was best. } { [%eval 0.0] } (14. c3 Be7 15. Qc2 Qe6 16. Bf5 Qf7 17. Bh6 fxe5 18. Bg6 Qe6 19. f4 Rf6 20. f5 Qd5) 14... fxe5 { [%eval 0.1] } 15. g5?? { (0.10 → -3.10) Blunder. Qe2 was best. } { [%eval -3.1] } (15. Qe2 hxg4) 15... Rf4?? { (-3.10 → 3.26) Blunder. d5 was best. } { [%eval 3.26] } (15... d5 16. Bd2 Bxd2 17. Qxd2 Bf5 18. Rae1 Nd7 19. dxe5 Bxd3 20. cxd3 Rae8 21. f4 Nc5 22. Re3) 16. g6?? { (3.26 → -2.22) Blunder. Bxf4 was best. } { [%eval -2.22] } (16. Bxf4 exf4 17. c3 Bf8 18. Qd2 d5 19. Qxf4 Qd7 20. Rae1 Na6 21. g6 Nc7 22. Kh1 Qg7) 16... Rxd4 { [%eval -2.1] } 17. c3 { [%eval -1.93] } 17... Rh4 { [%eval -2.19] } 18. cxb4?? { (-2.19 → Mate in 1) Checkmate is now unavoidable. Qe2 was best. } { [%eval #-1] } (18. Qe2 Bc5+ 19. Kh1 d6 20. Bg5 Be6 21. a4 Nd7 22. b4 Bb6 23. a5 Bd8 24. Bxh4 Qxh4) 18... d5?? { (Mate in 1 → 2.32) Lost forced checkmate sequence. Qxh2# was best. } { [%eval 2.32] } (18... Qxh2#) 19. f4?? { (2.32 → Mate in 1) Checkmate is now unavoidable. Rf2 was best. } { [%eval #-1] } (19. Rf2 Qe6 20. Qd2 Rf4 21. Qe2 Rxb4 22. Bh6 Bd7 23. Raf1 Na6 24. f4 exf4 25. a3 Qxe2) 19... Bg4?? { (Mate in 1 → -4.36) Lost forced checkmate sequence. Qxh2# was best. } { [%eval -4.36] } (19... Qxh2#) 20. Qd2 { [%eval -4.39] } 20... Qxh2+?? { (-4.39 → 4.60) Blunder. Nd7 was best. } { [%eval 4.6] } (20... Nd7 21. Rf2 Bf3 22. Bf5 Qxf5 23. Rxf3 Rf8 24. Qe1 Rg4+ 25. Kh1 e4 26. Rg3 Rxg3 27. hxg3) 21. Qxh2 { [%eval 4.44] } 21... Rxh2 { [%eval 4.63] } 22. Kxh2 { [%eval 4.43] } 22... h4?! { (4.43 → 6.22) Inaccuracy. e4 was best. } { [%eval 6.22] } (22... e4 23. Bc2 Nd7 24. Be3 Rf8 25. Bd4 a5 26. a3 b6 27. Bb3 a4 28. Ba2 Rf5 29. Rac1) 23. f5 { [%eval 5.96] } 23... Nd7 { [%eval 6.1] } 24. f6 { [%eval 6.5] } 24... Nxf6 { [%eval 7.29] } 25. Rxf6 { [%eval 7.31] } 25... e4? { (7.31 → Mate in 9) Checkmate is now unavoidable. Rf8 was best. } { [%eval #9] } (25... Rf8 26. Rxf8+ Kxf8 27. Bh6+ Ke7 28. g7 Be6 29. Bh7 d4 30. Rf1 e4 31. Bxe4 Kd6 32. Rf8) 26. Rf7?? { (Mate in 9 → 5.67) Lost forced checkmate sequence. Bh6 was best. } { [%eval 5.67] } (26. Bh6 Re8 27. Raf1 Bf3 28. R1xf3 exf3 29. g7 Re2+ 30. Kh3 Re4 31. Rf8+ Kh7 32. g8=Q+ Kxh6) 26... Be6 { [%eval 6.59] } 27. Rh7 { [%eval 5.94] } 27... Rf8 { [%eval 5.66] } 28. g7?! { (5.66 → 4.41) Inaccuracy. Bh6 was best. } { [%eval 4.41] } { White wins on time. } (28. Bh6 Rf2+ 29. Kg1 Rf3 30. Rg7+ Kh8 31. Bf1 Rg3+ 32. Kh2 Bf5 33. Rh7+ Kg8 34. Rf7 Bxg6) 1-0