FEN
[Event "Hourly Antichess Arena"]
[Site "https://lichess.org/xtD06G9d"]
[Date "2025.03.09"]
[Round "-"]
[White "alouma"]
[Black "marmotbiscuits"]
[Result "1-0"]
[GameId "xtD06G9d"]
[UTCDate "2025.03.09"]
[UTCTime "19:13:17"]
[WhiteElo "1537"]
[BlackElo "2115"]
[WhiteRatingDiff "+41"]
[BlackRatingDiff "-11"]
[Variant "Antichess"]
[TimeControl "60+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 2.49] } 1... b5 { [%eval 2.0] } 2. Bxb5 { [%eval 1.19] } 2... c6?? { (1.19 → 4.47) Blunder. e6 was best. } { [%eval 4.47] } (2... e6 3. Bxd7 Bxd7 4. a4 Bxa4 5. Rxa4 Qxd2 6. Kxd2 Ne7 7. Rxa7) 3. Bxc6 { [%eval 5.05] } 3... Nxc6 { [%eval 4.52] } 4. Qh5?? { (4.52 → -0.53) Blunder. b4 was best. } { [%eval -0.53] } (4. b4 Nxb4 5. Qf3 Nxc2 6. Qxf7 Kxf7 7. e4 Nxa1 8. Kd1 Nb3) 4... Qa5?? { (-0.53 → 2.19) Blunder. Rb8 was best. } { [%eval 2.19] } (4... Rb8 5. Qxh7 Rxh7 6. b4 Rxb4 7. Bb2 Rxb2 8. a3 Rxc2 9. h4) 5. Qxf7?? { (2.19 → -1.21) Blunder. Qxa5 was best. } { [%eval -1.21] } (5. Qxa5) 5... Kxf7 { [%eval -1.25] } 6. b4 { [%eval -1.75] } 6... Nxb4?? { (-1.75 → 0.27) Blunder. Qxb4 was best. } { [%eval 0.27] } (6... Qxb4) 7. Ba3?? { (0.27 → Mate in 13) Checkmate is now unavoidable. a4 was best. } { [%eval #-13] } (7. a4 Nxc2) 7... Nxa2 { [%eval #-13] } 8. Bxe7 { [%eval #-12] } 8... Kxe7 { [%eval #-14] } 9. Rxa2 { [%eval #-13] } 9... Qxd2 { [%eval #-13] } 10. Rxa7 { [%eval #-10] } 10... Rxa7?? { (Mate in 10 → 1.03) Lost forced checkmate sequence. Qxe1 was best. } { [%eval 1.03] } (10... Qxe1 11. Rxa8 Qxb1 12. Rxc8 Qxg1 13. Rxf8 Qxg2 14. Rxg8 Qxh2 15. Rxg7 Qxf2 16. Rxe7) 11. Nxd2?! { (1.03 → 0.00) Inaccuracy. Kxd2 was best. } { [%eval 0.0] } (11. Kxd2 Kf6) 11... Ke6 { [%eval 0.3] } 12. Ne2 { [%eval 0.46] } 12... Bc5?? { (0.46 → Mate in 8) Checkmate is now unavoidable. Ke5 was best. } { [%eval #8] } (12... Ke5 13. Ne4) 13. f3 { [%eval #8] } 13... Bxe3 { [%eval #7] } 14. Kf1?? { (Mate in 7 → -4.00) Lost forced checkmate sequence. Kf2 was best. } { [%eval -4.0] } (14. Kf2 Bxf2 15. Re1 Bxe1 16. f4 Bxd2 17. f5 Kxf5 18. g4 Kxg4 19. h3 Kxh3) 14... Bxd2 { [%eval -3.32] } 15. Nf4?! { (-3.32 → -4.92) Inaccuracy. h3 was best. } { [%eval -4.92] } (15. h3 Bf4) 15... Bxf4 { [%eval -4.62] } 16. Rg1 { [%eval -4.86] } 16... Bxh2 { [%eval -5.01] } 17. Ke1 { [%eval -4.45] } 17... Bxg1 { [%eval -4.24] } 18. Kf2?? { (-4.24 → Mate in 15) Checkmate is now unavoidable. Kd2 was best. } { [%eval #-15] } (18. Kd2 Be3) 18... Bxf2 { [%eval #-19] } 19. g3 { [%eval -4.23] } 19... Bxg3 { [%eval -5.85] } 20. f4?? { (-5.85 → Mate in 13) Checkmate is now unavoidable. c4 was best. } { [%eval #-13] } (20. c4 Kd5) 20... Bxf4 { [%eval #-13] } 21. c4 { [%eval #-11] } 21... Rb7?? { (Mate in 11 → Mate in 4) Lost forced checkmate sequence. Bc7 was best. } { [%eval #4] } (21... Bc7 22. c5 Bb6 23. cxb6 Kd6 24. bxa7 h6 25. a8=N Kc7 26. Nxc7 d5 27. Nxd5) 22. c5 { [%eval #4] } 22... Rb6 { [%eval #3] } 23. cxb6 { [%eval #3] } 23... Bb7# { Game ends by variant rule. } 1-0