FEN
[Event "Hourly Antichess Arena"]
[Site "https://lichess.org/xbJhort2"]
[Date "2022.05.14"]
[Round "-"]
[White "sqldba"]
[Black "Andrew0801"]
[Result "0-1"]
[GameId "xbJhort2"]
[UTCDate "2022.05.14"]
[UTCTime "17:49:37"]
[WhiteElo "793"]
[BlackElo "1161"]
[WhiteRatingDiff "-18"]
[BlackRatingDiff "+19"]
[Variant "Antichess"]
[TimeControl "180+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. d3?? { (0.15 → Mate in 16) Checkmate is now unavoidable. e3 was best. } { [%eval #-16] } (1. e3 c5) 1... g5 { [%eval #-16] } 2. Bxg5 { [%eval #-15] } 2... b6?? { (Mate in 15 → 0.53) Lost forced checkmate sequence. Bg7 was best. } { [%eval 0.53] } (2... Bg7 3. Bxe7 Bxb2 4. Bxd8 Bxa1 5. Bxc7 Bc3 6. Nxc3 d5 7. Nxd5) 3. Bxe7 { [%eval 1.22] } 3... Kxe7 { [%eval 0.85] } 4. c3?? { (0.85 → -0.92) Blunder. Qd2 was best. } { [%eval -0.92] } (4. Qd2) 4... Qe8?! { (-0.92 → 0.00) Inaccuracy. Ke6 was best. } { [%eval 0.0] } (4... Ke6) 5. Qa4? { (0.00 → -1.14) Mistake. Nf3 was best. } { [%eval -1.14] } (5. Nf3 d5) 5... b5?? { (-1.14 → 1.29) Blunder. Ba6 was best. } { [%eval 1.29] } (5... Ba6 6. Qxa6) 6. Qxa7 { [%eval 1.2] } 6... Rxa7 { [%eval 1.41] } 7. c4?? { (1.41 → Mate in 12) Checkmate is now unavoidable. h4 was best. } { [%eval #-12] } (7. h4 Rxa2 8. Rxa2 Ba6 9. Rxa6 Nxa6 10. Nd2 Kd6 11. Rh3 Qxe2 12. Bxe2 Nb8 13. c4 bxc4) 7... bxc4 { [%eval #-12] } 8. dxc4 { [%eval #-11] } 8... Rxa2 { [%eval #-11] } 9. Rxa2 { [%eval #-10] } 9... Na6?? { (Mate in 10 → Mate in 11) Lost forced checkmate sequence. d5 was best. } { [%eval #11] } (9... d5 10. cxd5 Bh3 11. Nxh3 Na6 12. Rxa6 Qc6 13. dxc6 Kd7 14. cxd7 Nf6 15. Rxf6 h5 16. Rxf7) 10. Rxa6 { [%eval #11] } 10... Bxa6 { [%eval #10] } 11. Nc3?? { (Mate in 10 → 2.08) Lost forced checkmate sequence. Kd1 was best. } { [%eval 2.08] } (11. Kd1 Bxc4 12. e3 Bxf1 13. b4 Bxg2 14. f4 Bxh1 15. e4 Bxe4 16. Kc2 Bxc2 17. b5 Bxb1) 11... Bxc4 { [%eval 3.07] } 12. Nf3?? { (3.07 → -1.21) Blunder. Na2 was best. } { [%eval -1.21] } (12. Na2 Bxe2) 12... Bxe2 { [%eval -1.05] } 13. Bxe2?? { (-1.05 → Mate in 8) Checkmate is now unavoidable. Nxe2 was best. } { [%eval #-8] } (13. Nxe2 d5 14. b4 c6 15. Ng5 d4 16. Nxh7 Rxh7 17. Nxd4 Rxh2 18. Nxc6 Rxg2 19. Bxg2 Qxc6) 13... d5 { [%eval #-8] } 14. Nxd5 { [%eval #-7] } 14... h6?? { (Mate in 7 → Mate in 8) Lost forced checkmate sequence. Ke6 was best. } { [%eval #8] } (14... Ke6 15. Nxc7 Kd6 16. Nxe8 Ke5 17. Nxe5 Bh6 18. Nxf7 Bf4 19. Nxh8 Bxh2 20. Rxh2 Nh6 21. Rxh6#) 15. Nxe7 { [%eval #8] } 15... Bxe7 { [%eval #7] } 16. Bb5 { [%eval #7] } 16... Qxb5 { [%eval #6] } 17. Ng5?? { (Mate in 6 → 3.42) Lost forced checkmate sequence. Ke2 was best. } { [%eval 3.42] } (17. Ke2 Qxe2 18. Nd2 Qxd2 19. b3 Qxf2 20. Ra1 Qxg2 21. Ra4 Qxh2 22. Rb4 Bxb4#) 17... Qxb2 { [%eval 3.29] } 18. Nxf7 { [%eval 3.04] } 18... Qxf2 { [%eval 3.17] } 19. Nxh8?? { (3.17 → Mate in 5) Checkmate is now unavoidable. Kxf2 was best. } { [%eval #-5] } (19. Kxf2 h5) 19... Qxe1 { [%eval #-5] } 20. Rxe1 { [%eval #-4] } 20... Nf6 { [%eval #-4] } 21. Rxe7 { [%eval #-3] } 21... Ne4?? { (Mate in 3 → Mate in 13) Lost forced checkmate sequence. h5 was best. } { [%eval #13] } (21... h5 22. Rxc7 Nh7 23. Rxh7 h4 24. Rxh4#) 22. Rxc7?? { (Mate in 13 → Mate in 2) Lost forced checkmate sequence. Rxe4 was best. } { [%eval #-2] } (22. Rxe4 h5 23. Re1 h4 24. h3 c6 25. Rf1 c5 26. Nf7 c4 27. Nh6 c3 28. Ng4 c2) 22... Nc5 { [%eval #-2] } 23. Rxc5 { [%eval #-1] } 23... h5 { [%eval #-1] } 24. Rxh5# { Game ends by variant rule. } 0-1