FEN
[Event "rated Antichess game"]
[Site "https://lichess.org/xZIZXH9x"]
[Date "2021.08.24"]
[White "Dev_anand_2005"]
[Black "KyaraMariah"]
[Result "1-0"]
[GameId "xZIZXH9x"]
[UTCDate "2021.08.24"]
[UTCTime "21:41:02"]
[WhiteElo "1350"]
[BlackElo "1373"]
[WhiteRatingDiff "+30"]
[BlackRatingDiff "-173"]
[Variant "Antichess"]
[TimeControl "300+3"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 0.97] } 1... e5?? { (0.97 → 6.89) Blunder. e6 was best. } { [%eval 6.89] } (1... e6 2. b4 Bxb4 3. Ba6 Nxa6 4. Nh3 Bxd2 5. Nxd2 Ne7 6. Ba3) 2. Ba6 { [%eval 5.22] } 2... bxa6 { [%eval 6.11] } 3. d4?? { (6.11 → 0.63) Blunder. Qh5 was best. } { [%eval 0.63] } (3. Qh5 Qg5 4. Qxg5 Be7 5. Qxg7 Bd8 6. Qxf7 Kxf7 7. Ne2 Nh6) 3... exd4 { [%eval 0.94] } 4. exd4?? { (0.94 → Mate in 13) Checkmate is now unavoidable. Qxd4 was best. } { [%eval #-13] } (4. Qxd4 Ba3 5. Qxg7 Bxb2 6. Qxh8 Bxa1 7. Qxa1 a5 8. Ne2 Ne7) 4... Ba3 { [%eval #-13] } 5. Nxa3 { [%eval #-12] } 5... c5 { [%eval #-15] } 6. dxc5 { [%eval #-14] } 6... d6?? { (Mate in 14 → 3.94) Lost forced checkmate sequence. Qg5 was best. } { [%eval 3.94] } (6... Qg5 7. Bxg5 Kd8 8. Qxd7 Bxd7 9. Bxd8 Ne7 10. Bxe7 Rf8 11. Bxf8 f6 12. Bxg7 Nc6 13. Bxf6) 7. cxd6 { [%eval 3.9] } 7... Qxd6 { [%eval 3.76] } 8. Qxd6 { [%eval 4.0] } 8... f6?? { (4.00 → Mate in 11) Checkmate is now unavoidable. Bh3 was best. } { [%eval #11] } (8... Bh3 9. Qxa6) 9. Qxf6? { (Mate in 11 → 9.20) Lost forced checkmate sequence. Qxa6 was best. } { [%eval 9.2] } (9. Qxa6 Nxa6 10. g4 Bxg4 11. Kd1 Bxd1 12. Nc4 Bxc2 13. Rb1 Bxb1 14. h4 Bxa2 15. Nf3 Bxc4) 9... gxf6? { (9.20 → Mate in 10) Checkmate is now unavoidable. Nxf6 was best. } { [%eval #10] } (9... Nxf6 10. Bh6) 10. Nb5 { [%eval #10] } 10... axb5 { [%eval #9] } 11. Bh6?? { (Mate in 9 → 1.52) Lost forced checkmate sequence. g4 was best. } { [%eval 1.52] } (11. g4 Bxg4 12. Nf3 Bxf3 13. Rb1 Bxh1 14. f3 Bxf3 15. Kd1 Bxd1 16. b4 Bxc2 17. h4 Bxb1) 11... Nxh6 { [%eval 2.63] } 12. c4?? { (2.63 → 0.41) Blunder. h4 was best. } { [%eval 0.41] } (12. h4 Bh3 13. Nxh3 Nf7 14. h5 h6 15. Kd2 Kd7 16. Kd3 Kd6 17. g4 f5 18. gxf5 Ke6) 12... bxc4 { [%eval 0.0] } 13. a3?! { (0.00 → -0.61) Inaccuracy. Kd2 was best. } { [%eval -0.61] } (13. Kd2 Bh3 14. Nxh3 Nf7 15. Nf4 h6 16. Ne2 Kd7 17. Rae1 c3 18. Kxc3 Kd6 19. Kc4 Ke5) 13... Bh3 { [%eval -0.29] } 14. Nxh3 { [%eval -0.19] } 14... f5?? { (-0.19 → Mate in 12) Checkmate is now unavoidable. Nc6 was best. } { [%eval #12] } (14... Nc6 15. a4) 15. b3 { [%eval #12] } 15... cxb3 { [%eval #11] } 16. Ra2 { [%eval #16] } 16... bxa2 { [%eval 8.89] } 17. g4?? { (8.89 → -2.84) Blunder. Kd2 was best. } { [%eval -2.84] } (17. Kd2) 17... fxg4?? { (-2.84 → Mate in 6) Checkmate is now unavoidable. Nxg4 was best. } { [%eval #6] } (17... Nxg4 18. Rf1) 18. Kf1?? { (Mate in 6 → -3.33) Lost forced checkmate sequence. Rg1 was best. } { [%eval -3.33] } (18. Rg1 gxh3 19. Rg4 Nxg4 20. f3 Nxh2 21. a4 Nxf3 22. a5 Nxe1 23. a6 Nxa6#) 18... gxh3 { [%eval -4.64] } 19. Kg2 { [%eval -4.47] } 19... hxg2 { [%eval -4.0] } 20. f4 { [%eval -3.03] } 20... gxh1=R?? { (-3.03 → Mate in 3) Checkmate is now unavoidable. gxh1=B was best. } { [%eval #3] } (20... gxh1=B 21. f5 Nxf5 22. h4 Nxh4 23. a4 Nd7 24. a5 Nf5 25. a6 Bb7 26. axb7 Rc8 27. bxc8=K) 21. f5 { [%eval #4] } 21... Nxf5 { [%eval #3] } 22. a4 { [%eval #3] } 22... Rxh2 { [%eval #2] } 23. a5 { [%eval #2] } 23... Rb2 { [%eval #1] } 24. a6 { [%eval #1] } 24... Nxa6# { Game ends by variant rule. } 1-0

