- Blind mode tutorial
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[Event "Hourly SuperBlitz Arena"] [Site "https://lichess.org/xXpYPcmu"] [Date "2022.01.16"] [Round "-"] [White "alexdevyatov"] [Black "AnGuS2012"] [Result "1-0"] [GameId "xXpYPcmu"] [UTCDate "2022.01.16"] [UTCTime "11:34:22"] [WhiteElo "1675"] [BlackElo "2162"] [WhiteRatingDiff "+11"] [BlackRatingDiff "-15"] [Variant "Standard"] [TimeControl "180+0"] [ECO "B23"] [Opening "Sicilian Defense: Closed"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4 { [%eval 0.0] } 1... c5 { [%eval 0.32] } 2. Nc3 { [%eval 0.24] } 2... e6 { [%eval 0.13] } { B23 Sicilian Defense: Closed } 3. Bc4 { [%eval -0.25] } 3... Nc6 { [%eval 0.07] } 4. Nf3 { [%eval 0.0] } 4... Nge7 { [%eval 0.54] } 5. O-O { [%eval 0.29] } 5... d6 { [%eval 0.75] } 6. d4 { [%eval 0.77] } 6... cxd4 { [%eval 0.68] } 7. Nxd4 { [%eval 0.69] } 7... Ng6 { [%eval 0.86] } 8. Nce2 { [%eval 0.65] } 8... Be7 { [%eval 0.82] } 9. Be3?! { (0.82 → 0.05) Inaccuracy. c3 was best. } { [%eval 0.05] } (9. c3 O-O) 9... O-O?! { (0.05 → 0.66) Inaccuracy. Nge5 was best. } { [%eval 0.66] } (9... Nge5 10. Bd3 Nxd3 11. cxd3 O-O 12. Rc1 Bd7 13. Nxc6 bxc6 14. d4 a5 15. Nc3 f5 16. exf5) 10. c3 { [%eval 0.42] } 10... Bd7 { [%eval 0.55] } 11. Bb3 { [%eval 0.41] } 11... a6 { [%eval 0.55] } 12. Nf3 { [%eval 0.16] } 12... Nge5 { [%eval 0.28] } 13. Ng3 { [%eval 0.06] } 13... Nxf3+ { [%eval 0.12] } 14. Qxf3 { [%eval 0.1] } 14... Ne5 { [%eval 0.17] } 15. Qe2 { [%eval -0.01] } 15... Bb5 { [%eval 0.5] } 16. c4 { [%eval 0.48] } 16... Bd7?! { (0.48 → 1.56) Inaccuracy. Bc6 was best. } { [%eval 1.56] } (16... Bc6 17. f4) 17. Qd2?? { (1.56 → -1.09) Blunder. f4 was best. } { [%eval -1.09] } (17. f4 Nc6) 17... Rc8 { [%eval -0.77] } 18. Rac1 { [%eval -1.05] } 18... Bf6?? { (-1.05 → 1.25) Blunder. Ng4 was best. } { [%eval 1.25] } (18... Ng4 19. Rfd1) 19. Qxd6?! { (1.25 → 0.62) Inaccuracy. Nh5 was best. } { [%eval 0.62] } (19. Nh5 Be7) 19... Qa5?? { (0.62 → 7.08) Blunder. Bc6 was best. } { [%eval 7.08] } (19... Bc6 20. Qd1) 20. f4?? { (7.08 → 3.05) Blunder. Bb6 was best. } { [%eval 3.05] } (20. Bb6 Be7) 20... Nc6?? { (3.05 → 7.08) Blunder. Ng4 was best. } { [%eval 7.08] } (20... Ng4 21. Bb6 Be7 22. Qxe7 Qxb6+ 23. c5 Qb5 24. h3 Nf6 25. e5 Rce8 26. Qd6 Nd5 27. Bxd5) 21. Qxd7 { [%eval 7.1] } 21... Rfd8 { [%eval 7.84] } 22. Qxb7 { [%eval 7.9] } 22... Rc7 { [%eval 8.22] } 23. Qb6 { [%eval 8.23] } 23... Qxb6 { [%eval 8.31] } 24. Bxb6 { [%eval 8.54] } 24... Rb7 { [%eval 8.53] } 25. Bxd8 { [%eval 8.67] } 25... Bxd8 { [%eval 8.69] } 26. c5 { [%eval 8.74] } 26... Nd4 { [%eval 9.85] } 27. e5 { [%eval 9.53] } 27... g6 { [%eval 10.65] } 28. Ne4 { [%eval 9.0] } 28... Be7 { [%eval 9.93] } 29. Nd6 { [%eval 9.23] } 29... Rb4 { [%eval 11.5] } 30. Kf2 { [%eval 8.85] } 30... Nxb3 { [%eval 10.76] } 31. axb3 { [%eval 10.77] } 31... Rxb3 { [%eval 12.92] } 32. c6 { [%eval 12.92] } 32... Rxb2+ { [%eval 13.1] } 33. Kg1 { [%eval 13.24] } 33... Bd8 { [%eval 14.08] } 34. c7 { [%eval 13.98] } 34... Bxc7 { [%eval 14.0] } 35. Rxc7 { [%eval 13.79] } 35... f6?! { (13.79 → Mate in 8) Checkmate is now unavoidable. a5 was best. } { [%eval #8] } (35... a5 36. Nxf7) 36. Ne8 { [%eval #8] } 36... fxe5 { [%eval #4] } 37. fxe5 { [%eval #3] } 37... Rb5 { [%eval #2] } 38. Rg7+ { [%eval #1] } 38... Kh8 { [%eval #1] } 39. Rf8# { White wins by checkmate. } 1-0