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[Event "Mecking Arena"] [Site "https://lichess.org/xFrFh46P"] [Date "2015.07.16"] [White "giovixl"] [Black "sulabh"] [Result "0-1"] [GameId "xFrFh46P"] [UTCDate "2015.07.16"] [UTCTime "16:17:21"] [WhiteElo "1485"] [BlackElo "1227"] [WhiteRatingDiff "-117"] [BlackRatingDiff "+55"] [Variant "Three-check"] [TimeControl "360+1"] [ECO "A00"] [Opening "Van't Kruijs Opening"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 { [%eval 0.26] } { A00 Van't Kruijs Opening } 1... a6 { [%eval 0.36] } 2. Bc4 { [%eval -0.12] } 2... e6 { [%eval 0.08] } 3. Qf3?! { (0.08 → -0.75) Inaccuracy. Nf3 was best. } { [%eval -0.75] } (3. Nf3 d5 4. Be2 Nf6 5. d4 Bd6 6. O-O O-O 7. Nbd2 b6 8. b3 c5 9. Bb2 Nc6 10. Ne5 Bb7 11. c4 Qb8 12. Ndf3 Ne4) 3... Nf6 { [%eval -0.77] } 4. Nc3 { [%eval -0.84] } 4... Bb4 { [%eval -0.41] } 5. a3 { [%eval -0.3] } 5... Bxc3 { [%eval -0.31] } 6. bxc3 { [%eval -0.25] } 6... Nc6 { [%eval -0.16] } 7. d4 { [%eval -0.43] } 7... d5 { [%eval -0.43] } 8. Bd3 { [%eval -0.43] } 8... b5?! { (-0.43 → 0.20) Inaccuracy. O-O was best. } { [%eval 0.2] } (8... O-O 9. Ne2 e5 10. dxe5 Nxe5 11. Qg3 Nc4 12. Qh4 Ne4 13. Qxd8 Rxd8 14. O-O Bf5 15. Rd1 c6 16. a4 Ned6 17. Ba3 Nxa3 18. Rxa3) 9. Nh3 { [%eval 0.0] } 9... e5 { [%eval 0.0] } 10. dxe5 { [%eval -0.02] } 10... Nxe5 { [%eval -0.17] } 11. Qe2?? { (-0.17 → -3.30) Blunder. Qg3 was best. } { [%eval -3.3] } (11. Qg3 Qd6 12. Nf4 Rg8 13. h4 c5 14. f3 h6 15. h5 Bd7 16. Kf1 Nc4 17. a4 bxa4 18. Bxc4 dxc4 19. Qe1 Qe5 20. Rb1 Kf8) 11... Nxd3+?? { (-3.30 → -0.67) Blunder. Bg4 was best. } { [%eval -0.67] } (11... Bg4 12. f3 Bxh3 13. O-O Bd7 14. a4 O-O 15. axb5 axb5 16. Ba3 Re8 17. Bb4 c6 18. Bd6 Nc4 19. Bxc4 bxc4 20. Rfb1 Rxa1 21. Rxa1) 12. Qxd3?? { (-0.67 → -3.28) Blunder. cxd3 was best. } { [%eval -3.28] } (12. cxd3 Bg4 13. Qc2 Bxh3 14. gxh3 Qd7 15. Bb2 Qxh3 16. O-O-O O-O-O 17. Kb1 Qh4 18. Rhg1 Rhg8 19. Rg2 g6 20. f4 Ng4 21. Qe2 f5) 12... Ne4?! { (-3.28 → -2.10) Inaccuracy. Bxh3 was best. } { [%eval -2.1] } (12... Bxh3 13. gxh3 Ne4 14. Rf1 Qg5 15. Qe2 O-O 16. Bb2 Nc5 17. Kd1 Qg2 18. Re1 Qxh3 19. f3 Na4 20. Kc1 Rae8 21. Ra2 Qh6 22. Kb1) 13. O-O?? { (-2.10 → -8.63) Blunder. Qd4 was best. } { [%eval -8.63] } (13. Qd4 O-O 14. Nf4 Qg5 15. h4 Qg4 16. Bb2 Re8 17. c4 dxc4 18. O-O c5 19. Qxg7+ Qxg7 20. Bxg7 Kxg7 21. a4 bxa4 22. Rxa4 Kh6) 13... c6?? { (-8.63 → -0.91) Blunder. Bxh3 was best. } { [%eval -0.91] } (13... Bxh3 14. c4 Qg5 15. g3 bxc4 16. Qd4 Bxf1 17. Bb2 Nxf2 18. Qe5+ Qxe5 19. Bxe5 Ng4 20. Bxg7 Rg8 21. Bd4 Bh3 22. Re1 O-O-O 23. e4) 14. f3?? { (-0.91 → -6.48) Blunder. Nf4 was best. } { [%eval -6.48] } (14. Nf4 Qh4 15. g3 Qg5 16. a4 Bf5 17. Qd4 O-O 18. axb5 axb5 19. Rxa8 Rxa8 20. Qe5 Qf6 21. Qxf6 Nxf6 22. Nd3 g5 23. f3 Kg7) 14... Bxh3 { [%eval -5.84] } 15. fxe4 { [%eval -6.7] } 15... Bxg2 { [%eval -6.67] } 16. Rf2?? { (-6.67 → Mate in 8) Checkmate is now unavoidable. Qd4 was best. } { [%eval #-8] } (16. Qd4 O-O 17. Rf6 Bxe4 18. Qe5 Re8 19. Qf4 Qxf6 20. Qxf6 gxf6 21. Bb2 Bxc2 22. Kf2 h6 23. Rg1+ Kh7 24. c4 dxc4 25. Bxf6 Rg8) 16... dxe4?? { (Mate in 8 → -1.62) Lost forced checkmate sequence. Bf3 was best. } { [%eval -1.62] } (16... Bf3 17. Rg2 Bxg2 18. Qe2 Bf3 19. Qg2 Bxg2 20. Bd2 Bxe4 21. h4 Qxh4 22. Be1 Qh1+ 23. Kf2 Qg2#) 17. Qxd8+ { [%eval -2.3] } 17... Rxd8 { [%eval -1.62] } 18. Bd2?? { (-1.62 → -5.94) Blunder. Rd2 was best. } { [%eval -5.94] } (18. Rd2 Rxd2 19. Bxd2 Bf3 20. c4 O-O 21. Kf2 Rd8 22. Bc3 f5 23. Rg1 g6 24. Rb1 Kf7 25. a4 Rc8 26. Bd2 Ke6 27. cxb5 cxb5) 18... Bf3 { [%eval -5.36] } 19. Re1?? { (-5.36 → Mate in 6) Checkmate is now unavoidable. h3 was best. } { [%eval #-6] } (19. h3 Rd6 20. Kh2 Rh6 21. Rxf3 exf3 22. Rg1 O-O 23. c4 Rg6 24. Be1 Re8 25. Rxg6 hxg6 26. Bf2 Re5 27. cxb5 axb5 28. h4 Rc5) 19... O-O?! { (Mate in 6 → -73.33) Lost forced checkmate sequence. Rd6 was best. } { [%eval -73.33] } (19... Rd6 20. Rg2 Bxg2 21. Re2 Bh3 22. Rg2 Rf6 23. Kh1 Bxg2+ 24. Kxg2 Rg6+) 20. h4?! { (-73.33 → Mate in 9) Checkmate is now unavoidable. Kf1 was best. } { [%eval #-9] } (20. Kf1 Rd5 21. h4 Rfd8 22. Rd1 Bxd1 23. Ke1 Bxc2 24. a4 Rd3 25. Re2 Bxa4 26. h5 Bd1 27. Bc1 Bxe2 28. Kf2 Bxh5 29. Kg3 Rd1) 20... Rd5? { (Mate in 9 → -9.25) Lost forced checkmate sequence. Rd6 was best. } { [%eval -9.25] } (20... Rd6 21. Rg2 Bxg2 22. Re2 Bf3 23. Rg2 Bxg2 24. Be1 Bf3 25. Kh2 Rg6 26. Bg3 Rd8 27. h5 Rd2+ 28. Kh3 Bg4+) 21. c4 { [%eval -59.15] } 21... Rh5?! { (-59.15 → -7.82) Inaccuracy. Rd6 was best. } { [%eval -7.82] } (21... Rd6 22. h5 bxc4 23. Ree2 Bxe2 24. Rg2 Kh8 25. h6 Rxh6 26. Bc3 Rg6 27. Bxg7+ Rxg7 28. Rxg7 Kxg7 29. Kf2 Bh5 30. Kg3 Rg8 31. Kh3) 22. Rxf3? { (-7.82 → Mate in 5) Checkmate is now unavoidable. Rh2 was best. } { [%eval #-5] } (22. Rh2 Rd8 23. Bb4 bxc4 24. Rh3 Rdd5 25. Rg3 g6 26. Be7 Rd2 27. Bg5 h6 28. Rb1 Kh7 29. Bf6 g5 30. a4 Rxc2 31. Rxf3 exf3) 22... exf3 { [%eval #-4] } 23. Kf2 { [%eval #-4] } 23... Rxh4 { [%eval #-3] } 24. Kg3 { [%eval #-2] } 24... g5 { [%eval #-2] } 25. e4 { [%eval #-2] } 25... f2 { [%eval #-2] } 26. Rf1 { [%eval #-2] } 26... Rh3+ { [%eval #-1] } 27. Kxh3 { [%eval #-1] } 27... g4+ { [%eval #-1] } { Game ends by variant rule. } 0-1