FEN
[Event "Hourly Antichess Arena"]
[Site "https://lichess.org/x3a1e5dC"]
[Date "2022.03.29"]
[Round "-"]
[White "jawaddedate"]
[Black "br1393"]
[Result "0-1"]
[GameId "x3a1e5dC"]
[UTCDate "2022.03.29"]
[UTCTime "13:49:00"]
[WhiteElo "1606"]
[BlackElo "1264"]
[WhiteRatingDiff "-10"]
[BlackRatingDiff "+19"]
[Variant "Antichess"]
[TimeControl "180+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. b3 { [%eval -0.14] } 1... a6?! { (-0.14 → 0.69) Inaccuracy. e6 was best. } { [%eval 0.69] } (1... e6 2. Ba3 Bxa3 3. Nxa3 Qh4 4. Nb5 Qxf2 5. Nxa7 Rxa7 6. Kxf2) 2. e3 { [%eval 0.95] } 2... b5?? { (0.95 → Mate in 18) Checkmate is now unavoidable. b6 was best. } { [%eval #18] } (2... b6 3. Bxa6 Bxa6 4. Qe2 Bxe2 5. Nxe2 Rxa2 6. Rxa2 Na6 7. Rxa6) 3. Bxb5 { [%eval #17] } 3... axb5 { [%eval #17] } 4. Qg4 { [%eval #16] } 4... Rxa2 { [%eval #17] } 5. Qxg7?? { (Mate in 17 → Mate in 13) Lost forced checkmate sequence. Rxa2 was best. } { [%eval #-13] } (5. Rxa2 c5 6. Qxg7 Bxg7 7. d4 Bxd4 8. exd4 cxd4 9. Bh6 Nxh6 10. Ra5 Qxa5 11. b4 Qxb4) 5... Bxg7 { [%eval #-13] } 6. Rxa2 { [%eval #-12] } 6... Bb2?? { (Mate in 12 → -0.97) Lost forced checkmate sequence. Bd4 was best. } { [%eval -0.97] } (6... Bd4 7. exd4 c5 8. dxc5 Qa5 9. Rxa5 h5 10. Rxb5 Nf6 11. Rxb8 Rh6 12. Rxc8 Nh7 13. Rxe8) 7. Rxb2 { [%eval -0.91] } 7... h6?? { (-0.91 → 7.26) Blunder. Nc6 was best. } { [%eval 7.26] } (7... Nc6 8. Ke2) 8. Nh3? { (7.26 → 3.72) Mistake. Ra2 was best. } { [%eval 3.72] } (8. Ra2) 8... h5?? { (3.72 → Mate in 13) Checkmate is now unavoidable. e6 was best. } { [%eval #13] } (8... e6 9. Ra2) 9. g4 { [%eval #13] } 9... hxg4 { [%eval #12] } 10. Rf1?? { (Mate in 12 → -0.47) Lost forced checkmate sequence. Ra2 was best. } { [%eval -0.47] } (10. Ra2 Rxh3 11. Ra6 Nxa6 12. b4 Nxb4 13. e4 Nxc2 14. d3 Rxd3 15. Bf4 Nxe1 16. Bxc7 Qxc7) 10... gxh3 { [%eval -0.46] } 11. Rg1?? { (-0.46 → Mate in 11) Checkmate is now unavoidable. Ra2 was best. } { [%eval #-11] } (11. Ra2 c5 12. Ra4 bxa4 13. bxa4 c4 14. d4 cxd3 15. cxd3 Rh5 16. Nd2 Rb5 17. axb5 Ba6) 11... Rh4 { [%eval #-11] } 12. Rxg8 { [%eval #-10] } 12... Ra4 { [%eval #-10] } 13. Rxe8 { [%eval #-9] } 13... Qxe8 { [%eval #-9] } 14. bxa4 { [%eval #-8] } 14... bxa4 { [%eval #-8] } 15. Rxb8 { [%eval #-7] } 15... Ba6 { [%eval #-7] } 16. Rxe8 { [%eval #-6] } 16... Be2 { [%eval #-6] } 17. Rxe7 { [%eval #-5] } 17... a3 { [%eval #-5] } 18. Rxd7 { [%eval #-4] } 18... Bf1 { [%eval #-4] } 19. Kxf1 { [%eval #-3] } 19... f5?? { (Mate in 3 → Mate in 11) Lost forced checkmate sequence. a2 was best. } { [%eval #11] } (19... a2 20. Rxc7 axb1=N 21. Rxf7 Nxd2 22. Bxd2#) 20. Rxc7 { [%eval #11] } 20... f4 { [%eval #10] } 21. exf4 { [%eval #10] } 21... a2 { [%eval #10] } 22. f5 { [%eval #10] } 22... axb1=Q { [%eval #7] } 23. Rg7 { [%eval #7] } 23... Qxc2 { [%eval #6] } 24. Bb2 { [%eval #6] } 24... Qxd2 { [%eval #5] } 25. Ke2 { [%eval #5] } 25... Qxe2 { [%eval #4] } 26. Ra7 { [%eval #5] } 26... Qxb2 { [%eval #4] } 27. Rh7?? { (Mate in 4 → Mate in 2) Lost forced checkmate sequence. f4 was best. } { [%eval #-2] } (27. f4 Qxh2 28. Rg7 Qxf4 29. f6 Qxf6 30. Rg5 Qxg5#) 27... Qxf2 { [%eval #-2] } 28. Rxh3 { [%eval #-1] } 28... Qxh2 { [%eval #-1] } 29. Rxh2# { Game ends by variant rule. } 0-1