FEN
[Event "rated classical game"]
[Site "https://lichess.org/wqYkyLNW"]
[Date "2023.04.04"]
[Round "-"]
[White "RapidCoderMinnow"]
[Black "maia1"]
[Result "1-0"]
[GameId "wqYkyLNW"]
[UTCDate "2023.04.04"]
[UTCTime "23:00:42"]
[WhiteElo "1703"]
[BlackElo "1492"]
[BlackTitle "BOT"]
[Variant "Standard"]
[TimeControl "2700+10"]
[ECO "B30"]
[Opening "Sicilian Defense: Nyezhmetdinov-Rossolimo Attack"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4 { [%eval 0.36] } 1... c5 { [%eval 0.32] } 2. Nf3 { [%eval 0.0] } 2... Nc6 { [%eval 0.0] } 3. Bb5 { [%eval 0.37] } { B30 Sicilian Defense: Nyezhmetdinov-Rossolimo Attack } 3... e6 { [%eval 0.47] } 4. O-O { [%eval 0.5] } 4... d5 { [%eval 1.0] } 5. d3?! { (1.00 → 0.34) Inaccuracy. exd5 was best. } { [%eval 0.34] } (5. exd5 exd5 6. d4 Nf6 7. Re1+ Be6 8. Bg5 Be7 9. dxc5 Bxc5) 5... dxe4?! { (0.34 → 1.36) Inaccuracy. Nf6 was best. } { [%eval 1.36] } (5... Nf6 6. exd5 exd5 7. Re1+ Be7 8. Qe2 Be6 9. Nbd2 Rc8 10. Ne5) 6. dxe4?! { (1.36 → 0.78) Inaccuracy. Bxc6+ was best. } { [%eval 0.78] } (6. Bxc6+ bxc6 7. dxe4 Ba6 8. Re1 Qxd1 9. Rxd1 Be2 10. Rd2 Bxf3) 6... Qxd1 { [%eval 0.85] } 7. Rxd1 { [%eval 0.96] } 7... Bd7 { [%eval 0.87] } 8. Nc3 { [%eval 0.65] } 8... a6 { [%eval 1.04] } 9. Bxc6 { [%eval 0.72] } 9... Bxc6 { [%eval 0.86] } 10. Bg5?! { (0.86 → 0.02) Inaccuracy. Ne5 was best. } { [%eval 0.02] } (10. Ne5 Ne7 11. Be3 f6 12. Nxc6 Nxc6 13. Na4 Ne5 14. Nxc5 Bxc5 15. Bxc5 Rc8 16. b4 Nd7) 10... Be7 { [%eval 0.4] } 11. Bf4?! { (0.40 → -0.22) Inaccuracy. Bxe7 was best. } { [%eval -0.22] } (11. Bxe7 Kxe7) 11... Nf6 { [%eval -0.2] } 12. Re1 { [%eval -0.12] } 12... O-O { [%eval 0.4] } 13. e5? { (0.40 → -0.76) Mistake. Ne5 was best. } { [%eval -0.76] } (13. Ne5) 13... Nd5 { [%eval -0.69] } 14. Nxd5 { [%eval -0.61] } 14... Bxd5 { [%eval -0.65] } 15. Ng5 { [%eval -0.67] } 15... Bxg5?! { (-0.67 → -0.05) Inaccuracy. b5 was best. } { [%eval -0.05] } (15... b5 16. Ne4 Rfb8 17. Nc3 Bc6 18. Ne4 a5 19. Nd6 Bd5 20. Red1 Ra6 21. b3 b4 22. a3) 16. Bxg5 { [%eval -0.07] } 16... h6 { [%eval 0.02] } 17. Be3 { [%eval 0.12] } 17... b6 { [%eval 0.0] } 18. b4?! { (0.00 → -0.78) Inaccuracy. b3 was best. } { [%eval -0.78] } (18. b3 a5) 18... cxb4 { [%eval -0.92] } 19. Bxb6 { [%eval -0.91] } 19... Rab8 { [%eval -0.73] } 20. Bc5 { [%eval -0.98] } 20... Rfc8 { [%eval -0.95] } 21. Bd4?? { (-0.95 → -4.73) Blunder. Bd6 was best. } { [%eval -4.73] } (21. Bd6 Rb6) 21... Rxc2 { [%eval -4.89] } 22. Reb1 { [%eval -5.46] } 22... a5 { [%eval -4.62] } 23. a3 { [%eval -5.11] } 23... b3 { [%eval -5.07] } 24. Rb2 { [%eval -4.71] } 24... Rxb2?? { (-4.71 → -2.01) Blunder. Rc4 was best. } { [%eval -2.01] } (24... Rc4 25. Be3 Be4 26. Rd1 Ra4 27. Bc5 Rc8 28. Be7 Rd4 29. Re1 a4 30. f3 Rc2 31. Re2) 25. Bxb2 { [%eval -1.98] } 25... a4 { [%eval -1.85] } 26. Bc3?? { (-1.85 → -4.90) Blunder. f3 was best. } { [%eval -4.9] } (26. f3 Bb7) 26... b2 { [%eval -4.99] } 27. Rb1 { [%eval -5.03] } 27... Ba2?? { (-5.03 → -0.13) Blunder. Rb3 was best. } { [%eval -0.13] } (27... Rb3 28. Bd4 Rxa3 29. f3 Rd3 30. Bxb2 Rb3 31. Ra1 Rxb2 32. Rxa4 Re2 33. Rb4 Rxe5 34. Kf2) 28. Rxb2 { [%eval -0.17] } 28... Rxb2 { [%eval 0.0] } 29. Bxb2 { [%eval 0.03] } 29... Bd5 { [%eval 0.0] } 30. f4 { [%eval 0.0] } 30... Kf8 { [%eval 0.0] } 31. Kf2 { [%eval 0.0] } 31... Ke7 { [%eval 0.0] } 32. g3 { [%eval 0.0] } 32... f6 { [%eval 0.0] } 33. Ke3 { [%eval 0.0] } 33... fxe5 { [%eval 0.0] } 34. Bxe5 { [%eval 0.0] } 34... Kf7 { [%eval 0.0] } 35. Kd4 { [%eval 0.03] } 35... Kg6 { [%eval 0.02] } 36. g4 { [%eval -0.03] } 36... h5 { [%eval 0.0] } 37. gxh5+ { [%eval 0.06] } 37... Kxh5 { [%eval 0.0] } 38. f5 { [%eval 0.05] } 38... exf5?? { (0.05 → 5.70) Blunder. g5 was best. } { [%eval 5.7] } (38... g5 39. f6) 39. Kxd5 { [%eval 5.89] } 39... g5 { [%eval 6.63] } 40. Kd4?? { (6.63 → 2.83) Blunder. Ke6 was best. } { [%eval 2.83] } (40. Ke6) 40... g4?? { (2.83 → 17.31) Blunder. Kg4 was best. } { [%eval 17.31] } (40... Kg4 41. Ke3 Kh4 42. Kf3 Kh3 43. Bc7 Kh4 44. Bg3+ Kh3 45. Be5 Kh4 46. Kg2 Kh5 47. Bc3) 41. Ke3 { [%eval 9.4] } 41... Kh4? { (9.40 → Mate in 32) Checkmate is now unavoidable. Kg5 was best. } { [%eval #32] } (41... Kg5 42. Bb8 Kf6 43. Kf4 Kg6 44. Be5 Kf7 45. Kxf5 Ke7 46. Kxg4 Ke6 47. Bg3 Kd5 48. Kf5) 42. Kf4 { [%eval 18.24] } 42... Kh3?! { (18.24 → Mate in 25) Checkmate is now unavoidable. g3 was best. } { [%eval #25] } (42... g3 43. hxg3+ Kh5 44. Kxf5 Kh6 45. g4 Kh7 46. g5 Kg8 47. Kg6 Kf8 48. Kh7 Ke7 49. g6) 43. Kxf5?! { (Mate in 25 → 16.61) Lost forced checkmate sequence. Kg5 was best. } { [%eval 16.61] } (43. Kg5 Kg2 44. Kxf5 Kf3 45. Bf4 Ke2 46. Kxg4 Kd3 47. h4 Kc4 48. h5 Kb3 49. h6 Kxa3) 43... Kh4 { [%eval 14.82] } 44. Bg3+ { [%eval #23] } 44... Kh3 { [%eval #9] } 45. Bf2?! { (Mate in 9 → 14.08) Lost forced checkmate sequence. Kg5 was best. } { [%eval 14.08] } (45. Kg5 Kg2 46. Kxg4 Kg1 47. h4 Kh1 48. h5 Kg1 49. Kf3 Kh1 50. h6 Kg1 51. h7 Kh1) 45... Kxh2 { [%eval 14.61] } 46. Kxg4 { [%eval 13.82] } 46... Kg2 { [%eval 13.9] } 47. Kf4?? { (13.90 → 0.00) Blunder. Bg3 was best. } { [%eval 0.0] } (47. Bg3 Kh1 48. Kf3 Kg1 49. Bd6 Kf1 50. Ke3 Kg1 51. Kd3 Kf2 52. Kc4 Kf3 53. Kb4 Ke4) 47... Kxf2 { [%eval 0.0] } 48. Ke4 { [%eval 0.0] } 48... Ke2 { [%eval 0.0] } 49. Kd4 { [%eval 0.0] } 49... Kd2 { [%eval 0.0] } 50. Kc4 { [%eval 0.0] } 50... Kc2 { [%eval 0.0] } 51. Kb4 { [%eval 0.0] } 51... Kb2?? { (0.00 → Mate in 30) Checkmate is now unavoidable. Kd3 was best. } { [%eval #30] } (51... Kd3 52. Kxa4 Kc4 53. Ka5 Kc5 54. a4 Kc6 55. Ka6 Kc5 56. a5 Kc6 57. Ka7 Kc7 58. Ka8) 52. Kxa4 { [%eval #24] } 52... Ka2 { [%eval #24] } 53. Kb4 { [%eval #24] } 53... Kb2 { [%eval #28] } 54. a4 { [%eval #23] } 54... Ka2 { [%eval #14] } 55. a5 { [%eval #13] } 55... Kb2 { [%eval #13] } 56. a6 { [%eval #15] } 56... Ka2 { [%eval #6] } 57. a7 { [%eval #5] } 57... Kb2 { [%eval #5] } 58. a8=Q { [%eval #4] } 58... Kc2 { [%eval #4] } 59. Qf3 { [%eval #4] } 59... Kd2 { [%eval #4] } 60. Kc4 { [%eval #3] } 60... Kc2 { [%eval #3] } 61. Qc3+ { [%eval #4] } 61... Kd1 { [%eval #4] } 62. Qb2 { [%eval #3] } 62... Ke1 { [%eval #3] } 63. Kd3 { [%eval #2] } 63... Kf1 { [%eval #2] } 64. Ke3 { [%eval #2] } 64... Ke1 { [%eval #1] } 65. Qe2# { White wins by checkmate. } 1-0
