FEN
[Event "Hourly Antichess Arena"]
[Site "https://lichess.org/wpbQojce"]
[Date "2024.11.17"]
[Round "-"]
[White "arnab_panda_2012"]
[Black "RamRamSaaaa"]
[Result "0-1"]
[GameId "wpbQojce"]
[UTCDate "2024.11.17"]
[UTCTime "15:46:05"]
[WhiteElo "1563"]
[BlackElo "1585"]
[WhiteRatingDiff "-10"]
[BlackRatingDiff "+50"]
[WhiteBerserk "true"]
[Variant "Antichess"]
[TimeControl "120+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 0.18] } 1... b5 { [%eval 0.57] } 2. Bxb5 { [%eval 0.48] } 2... Bb7?? { (0.48 → 2.69) Blunder. e6 was best. } { [%eval 2.69] } (2... e6 3. Bxd7 Bxd7 4. Na3 Bxa3 5. bxa3 c6 6. a4 Na6 7. Ne2) 3. Bxd7 { [%eval 2.35] } 3... Bxg2 { [%eval 2.54] } 4. Bxe8 { [%eval 2.38] } 4... Qxd2 { [%eval 2.37] } 5. Kxd2 { [%eval 1.93] } 5... Bxh1 { [%eval 2.28] } 6. Bxf7 { [%eval 1.93] } 6... Bf3 { [%eval 2.42] } 7. Bxg8 { [%eval 2.61] } 7... Bxd1?? { (2.61 → Mate in 12) Checkmate is now unavoidable. Rxg8 was best. } { [%eval #12] } (7... Rxg8 8. Qxf3 Nd7 9. Qxf8 Nxf8 10. c4 h5 11. c5 Rh8 12. Nc3) 8. Bxh7 { [%eval #12] } 8... Bxc2 { [%eval #10] } 9. Kxc2 { [%eval #10] } 9... Rxh7 { [%eval #9] } 10. e4 { [%eval #9] } 10... Rxh2 { [%eval #8] } 11. Bh6?? { (Mate in 8 → Mate in 8) Lost forced checkmate sequence. b4 was best. } { [%eval #-8] } (11. b4 Rxf2 12. a4 Rxc2 13. Bh6 gxh6 14. Nc3 Rxc3 15. Nh3 Rxh3 16. Ra3 Rxa3) 11... Rxf2 { [%eval #-8] } 12. Bxg7 { [%eval #-7] } 12... Rxc2 { [%eval #-7] } 13. Bxf8 { [%eval #-6] } 13... Rxb2 { [%eval #-6] } 14. Bxe7 { [%eval #-5] } 14... Rxa2 { [%eval #-5] } 15. Rxa2 { [%eval #-4] } 15... c5 { [%eval #-9] } 16. Rxa7 { [%eval #-3] } 16... Rxa7 { [%eval #-3] } 17. Bxc5 { [%eval #-2] } 17... Ra3?? { (Mate in 2 → Mate in 15) Lost forced checkmate sequence. Nd7 was best. } { [%eval #15] } (17... Nd7 18. Bxa7 Nc5 19. Bxc5#) 18. Bxa3?? { (Mate in 15 → 0.00) Lost forced checkmate sequence. Nxa3 was best. } { [%eval 0.0] } (18. Nxa3 Na6 19. Bb4 Nxb4 20. Nc2 Nxc2 21. e5 Nd4 22. Nh3 Nf5 23. e6 Nd6) 18... Na6 { [%eval 0.0] } 19. Bc5 { [%eval 0.0] } 19... Nxc5 { [%eval 0.0] } 20. Nh3?? { (0.00 → Mate in 6) Checkmate is now unavoidable. Na3 was best. } { [%eval #-6] } (20. Na3 Nxe4 21. Nc2 Nf6 22. Nd4 Nd5 23. Ngf3 Nb6 24. Ne2 Nc4 25. Nfd4 Nb2) 20... Nxe4 { [%eval #-6] } 21. Nf2 { [%eval #-3] } 21... Nxf2 { [%eval #-3] } 22. Na3 { [%eval #-2] } 22... Ng4 { [%eval #-4] } 23. Nb5 { [%eval #-3] } 23... Nf6 { [%eval #-6] } 24. Na7 { [%eval #-2] } 24... Nd7 { [%eval #-4] } 25. Nb5 { [%eval #-3] } 25... Nb6 { [%eval #-6] } 26. Nc3 { [%eval #-1] } 26... Nd5 { [%eval #-1] } 27. Nxd5# { Game ends by variant rule. } 0-1