FEN
[Event "rated Antichess game"]
[Site "https://lichess.org/wkpToDPG"]
[Date "2024.12.29"]
[White "Gz21"]
[Black "Christian1234567890"]
[Result "0-1"]
[GameId "wkpToDPG"]
[UTCDate "2024.12.29"]
[UTCTime "14:29:24"]
[WhiteElo "2011"]
[BlackElo "1750"]
[WhiteRatingDiff "-11"]
[BlackRatingDiff "+10"]
[Variant "Antichess"]
[TimeControl "300+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 1.18] } 1... b5 { [%eval 2.0] } 2. Bxb5 { [%eval 1.19] } 2... e6 { [%eval 1.88] } 3. Bxd7 { [%eval 1.48] } 3... Bxd7 { [%eval 0.49] } 4. b4 { [%eval 0.11] } 4... Bxb4 { [%eval 0.38] } 5. Kf1? { (0.38 → -0.92) Mistake. a4 was best. } { [%eval -0.92] } (5. a4 Bxd2 6. Bxd2 Bxa4 7. Rxa4 Qxd2 8. Rxa7 Rxa7 9. Kxd2 c5) 5... Bxd2 { [%eval -1.14] } 6. Bxd2 { [%eval -2.0] } 6... Qh4?? { (-2.00 → 0.07) Blunder. a5 was best. } { [%eval 0.07] } (6... a5 7. Bxa5 Rxa5 8. Qxd7 Rxa2 9. Rxa2 Kxd7 10. Ra6 Nxa6 11. Ke1 Ne7 12. Kd2) 7. Ke1?? { (0.07 → Mate in 13) Checkmate is now unavoidable. Qg4 was best. } { [%eval #-13] } (7. Qg4 Qxg4) 7... Qxh2 { [%eval #-13] } 8. Rxh2 { [%eval #-12] } 8... h5 { [%eval #-12] } 9. Rxh5 { [%eval #-11] } 9... Rxh5 { [%eval #-11] } 10. Qxh5 { [%eval #-10] } 10... g6?? { (Mate in 10 → 1.47) Lost forced checkmate sequence. Bc6 was best. } { [%eval 1.47] } (10... Bc6 11. Qxf7 Bxg2 12. Qxg8 Bf3 13. Qxe8 g6 14. Nxf3 Nd7 15. Qxa8 e5 16. Qxa7) 11. Qxg6 { [%eval 0.77] } 11... fxg6 { [%eval 0.9] } 12. g4? { (0.90 → -0.37) Mistake. Ne2 was best. } { [%eval -0.37] } (12. Ne2 Kf7) 12... Kf7 { [%eval -0.2] } 13. Ne2 { [%eval -0.06] } 13... Na6?? { (-0.06 → 1.84) Blunder. Ne7 was best. } { [%eval 1.84] } (13... Ne7 14. Ng3) 14. Bb4 { [%eval 1.61] } 14... Nxb4 { [%eval 1.88] } 15. a3?? { (1.88 → Mate in 10) Checkmate is now unavoidable. Nbc3 was best. } { [%eval #-10] } (15. Nbc3 Nxa2) 15... Nxc2 { [%eval #-9] } 16. a4 { [%eval #-7] } 16... Nxe3 { [%eval #-7] } 17. fxe3 { [%eval #-6] } 17... Bxa4 { [%eval #-6] } 18. Rxa4 { [%eval #-5] } 18... Rd8 { [%eval #-5] } 19. Rxa7 { [%eval #-4] } 19... Kg7 { [%eval #-5] } 20. Rxc7 { [%eval #-4] } 20... Ra8 { [%eval #-5] } 21. Rxg7 { [%eval #-4] } 21... Ra5 { [%eval #-4] } 22. Rxg6 { [%eval #-3] } 22... Ne7 { [%eval #-3] } 23. Rxe6 { [%eval #-2] } 23... Ra8 { [%eval #-2] } 24. Rxe7 { [%eval #-1] } 24... Ra7 { [%eval #-1] } 25. Rxa7# { Game ends by variant rule. } 0-1