FEN
[Event "Atomic Revolution #2"]
[Site "https://lichess.org/wcLIUmsa"]
[Date "2022.11.26"]
[White "msgvps"]
[Black "Barbara_2011"]
[Result "1-0"]
[GameId "wcLIUmsa"]
[UTCDate "2022.11.26"]
[UTCTime "16:10:06"]
[WhiteElo "1227"]
[BlackElo "1062"]
[WhiteRatingDiff "+9"]
[BlackRatingDiff "-8"]
[Variant "Atomic"]
[TimeControl "180+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. Nf3 { [%eval 1.4] } 1... f6 { [%eval 2.23] } 2. Nc3 { [%eval 2.2] } 2... c6 { [%eval 2.46] } 3. d4?! { (2.46 → 1.50) Inaccuracy. e3 was best. } { [%eval 1.5] } (3. e3 e6 4. Nd4 Nh6 5. Ncb5 Ng4 6. f4 cxb5 7. Bb5 Nc6) 3... b6?? { (1.50 → 8.30) Blunder. d5 was best. } { [%eval 8.3] } (3... d5 4. e4 Nh6 5. g4 e5 6. Nb5 Bb4+ 7. c3 O-O 8. Nd6) 4. Bg5?? { (8.30 → 0.82) Blunder. Nd5 was best. } { [%eval 0.82] } (4. Nd5 cxd5 5. e4 e6 6. Ne5 fxe5 7. Qh5+ g6 8. Bb5 Nc6 9. Qd5 Bd6 10. Qxd6 Kf8) 4... Ba6?? { (0.82 → 10.68) Blunder. e5 was best. } { [%eval 10.68] } (4... e5 5. Nb5) 5. Nb5 { [%eval 10.93] } 5... cxb5?! { (10.93 → Mate in 3) Checkmate is now unavoidable. d5 was best. } { [%eval #3] } (5... d5 6. Nxa7) 6. Bxf6?? { (Mate in 3 → 4.03) Lost forced checkmate sequence. Ne5 was best. } { [%eval 4.03] } (6. Ne5 d6 7. Nd7 fxg5 8. Nxf8#) 6... Nf6?? { (4.03 → Mate in 3) Checkmate is now unavoidable. e6 was best. } { [%eval #3] } (6... e6 7. e3 Bb4+ 8. c3 Nc6 9. Ne5 d5 10. Nf7 Qh4 11. g3 Qh5 12. Qxh5 Nh6 13. Nd6+) 7. Ne5 { [%eval #2] } 7... d6 { [%eval #2] } 8. e3?? { (Mate in 2 → 4.92) Lost forced checkmate sequence. Nd7 was best. } { [%eval 4.92] } (8. Nd7 Ne4 9. Nxf8#) 8... Ne4?? { (4.92 → Mate in 7) Checkmate is now unavoidable. Ng4 was best. } { [%eval #7] } (8... Ng4 9. f3 Nxe5 10. f4 e6 11. g3 a6 12. Bh3 Nc6 13. f5 Qg5 14. Qh5+ Qxh5 15. O-O) 9. f3? { (Mate in 7 → 7.46) Lost forced checkmate sequence. f4 was best. } { [%eval 7.46] } (9. f4 e6 10. Bb5+ Nc6 11. Nd7 Be7 12. Qh5+ g6 13. Qh6 Bh4+ 14. g3 g5 15. Qf8#) 9... Nf2? { (7.46 → Mate in 5) Checkmate is now unavoidable. dxe5 was best. } { [%eval #5] } (9... dxe5 10. d5) 10. Qd2?? { (Mate in 5 → -5.76) Lost forced checkmate sequence. Qd3 was best. } { [%eval -5.76] } (10. Qd3 g6 11. Nc6 Nxc6 12. Qb5+ Kf7 13. Qe8+ Kg8 14. Qxf8#) 10... Nd1?? { (-5.76 → Mate in 2) Checkmate is now unavoidable. Nd3+ was best. } { [%eval #2] } (10... Nd3+ 11. Qxd3 dxe5 12. Bb5+ Nc6 13. Rd1 e6 14. g3 h5 15. h4 g5 16. d5 Bg7 17. O-O) 11. Bb5+ { [%eval #2] } 11... Nc6 { [%eval #2] } 12. Bxc6?? { (Mate in 2 → -1.77) Lost forced checkmate sequence. Nd7 was best. } { [%eval -1.77] } (12. Nd7 Nxe3 13. Nxf8#) 12... Nxe3?? { (-1.77 → Mate in 2) Checkmate is now unavoidable. Qc8 was best. } { [%eval #2] } (12... Qc8) 13. O-O?? { (Mate in 2 → -9.49) Lost forced checkmate sequence. Nc6 was best. } { [%eval -9.49] } (13. Nc6 b5 14. Nxd8#) 13... dxe5 { [%eval -9.63] } 14. Rfe1 { [%eval -9.9] } 14... e6 { [%eval -9.75] } 15. d5? { (-9.75 → Mate in 3) Checkmate is now unavoidable. h4 was best. } { [%eval #-3] } (15. h4 Qc7) 15... Bc5+ { [%eval #-3] } 16. Kh1 { [%eval #-3] } 16... Qh4 { [%eval #-2] } 17. h3 { [%eval #-2] } 17... Bg1? { (Mate in 2 → -9.61) Lost forced checkmate sequence. Qg3 was best. } { [%eval -9.61] } (17... Qg3 18. a3 Qxg2#) 18. dxe6+ { [%eval -10.87] } 18... Kd8?? { (-10.87 → 0.00) Blunder. Be3 was best. } { [%eval 0.0] } (18... Be3) 19. Re8+ { [%eval 0.0] } 19... Kd7 { [%eval 0.0] } 20. Rd1+ { [%eval 0.0] } 20... Kc6?? { (0.00 → Mate in 2) Checkmate is now unavoidable. Bd4 was best. } { [%eval #2] } (20... Bd4 21. g3 Qg5 22. Rd8+ Ke6 23. Rd6+ Kf7 24. Rd7+ Ke8 25. Re7+ Kd8 26. Rd7+ Ke8) 21. Rd6+ { [%eval #1] } 21... Kb5 { [%eval #1] } 22. Rxb6# { Game ends by variant rule. } 1-0