FEN
[Event "rated Atomic game"]
[Site "https://lichess.org/wbGZ2UF5"]
[Date "2023.03.16"]
[White "refcem2008"]
[Black "memphisdepay123"]
[Result "1-0"]
[GameId "wbGZ2UF5"]
[UTCDate "2023.03.16"]
[UTCTime "20:47:35"]
[WhiteElo "1460"]
[BlackElo "1449"]
[WhiteRatingDiff "+43"]
[BlackRatingDiff "-15"]
[Variant "Atomic"]
[TimeControl "30+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4 { [%eval 0.94] } 1... c6?? { (0.94 → 4.75) Blunder. e6 was best. } { [%eval 4.75] } (1... e6 2. d4 Nh6 3. f3 Na6 4. b4 f6 5. e5 d5 6. Bd3) 2. Nh3?! { (4.75 → 3.32) Inaccuracy. Qh5 was best. } { [%eval 3.32] } (2. Qh5 g6 3. Qe5 e6 4. Qc7 Qxc7 5. Nh3 f6 6. f3 d5) 2... Qa5? { (3.32 → 5.50) Mistake. f6 was best. } { [%eval 5.5] } (2... f6 3. Ng5 g6 4. Nf7 Qa5 5. b4 Bh6 6. f4 Qa4 7. Qh5) 3. Nc3?! { (5.50 → 3.77) Inaccuracy. b4 was best. } { [%eval 3.77] } (3. b4 Qh5 4. f3 Kd8 5. g3 d6 6. d3 Bxh3 7. h4 e6 8. Bh3 Nf6 9. Bxe6 Kc8) 3... g6?! { (3.77 → 5.57) Inaccuracy. f6 was best. } { [%eval 5.57] } (3... f6) 4. Ng5?! { (5.57 → 4.00) Inaccuracy. b4 was best. } { [%eval 4.0] } (4. b4 Qh5) 4... Kd8?? { (4.00 → 9.26) Blunder. f6 was best. } { [%eval 9.26] } (4... f6 5. b4) 5. b4?? { (9.26 → 2.76) Blunder. d4 was best. } { [%eval 2.76] } (5. d4 Qf5 6. f3 Qf4 7. Nd5 cxd5 8. Be3 d6 9. Nxf7 Bh3 10. Ba6 bxa6 11. Bxf4 Nc6) 5... Qe5?? { (2.76 → Mate in 8) Checkmate is now unavoidable. Qf5 was best. } { [%eval #8] } (5... Qf5 6. exf5 Nf6 7. g4 e5 8. d4 e4 9. Be3 d5 10. Qb1 a5 11. h3 b5 12. Bxb5) 6. d4?? { (Mate in 8 → 3.14) Lost forced checkmate sequence. Nd5 was best. } { [%eval 3.14] } (6. Nd5 cxd5 7. Qg4 e6 8. Nxe6 f5 9. Qh4+ g5 10. Qh5 Bc5 11. d4 fxe4 12. Qe8+ Kc7) 6... Qf6?? { (3.14 → 19.37) Blunder. Qf4 was best. } { [%eval 19.37] } (6... Qf4 7. Bxf4) 7. Bf4? { (19.37 → 5.51) Mistake. Nxf7 was best. } { [%eval 5.51] } (7. Nxf7) 7... Qf5?? { (5.51 → Mate in 6) Checkmate is now unavoidable. Qxf4 was best. } { [%eval #6] } (7... Qxf4 8. g4 a5 9. b5 e6 10. d5 Ba3 11. d6 Ke8 12. Qe2 Na6 13. Na4 Kf8 14. bxa6) 8. Bc7+?? { (Mate in 6 → Mate in 1) Lost forced checkmate sequence. Nd5 was best. } { [%eval #-1] } (8. Nd5 Qxe4 9. Qe2 e5 10. dxe5 Bc5 11. O-O-O Bd4 12. Qe7+ Kc7 13. Qxd7#) 8... Ke8?? { (Mate in 1 → Mate in 1) Lost forced checkmate sequence. Qxf2# was best. } { [%eval #1] } (8... Qxf2#) 9. Nxf7# { Game ends by variant rule. } 1-0
