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[Event "rated Atomic game"] [Site "https://lichess.org/wTZLWbO8"] [Date "2025.08.28"] [White "chess_fever1"] [Black "PHAMDANGKHANHCM"] [Result "1-0"] [GameId "wTZLWbO8"] [UTCDate "2025.08.28"] [UTCTime "13:22:42"] [WhiteElo "851"] [BlackElo "859"] [WhiteRatingDiff "+17"] [BlackRatingDiff "-66"] [Variant "Atomic"] [TimeControl "300+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4 { [%eval 1.68] } 1... e5?? { (1.68 → Mate in 5) Checkmate is now unavoidable. e6 was best. } { [%eval #5] } (1... e6 2. d4 Nh6 3. f3 Na6 4. c3 f6 5. e5 d5 6. g3) 2. Bc4?? { (Mate in 5 → -2.12) Lost forced checkmate sequence. Qh5 was best. } { [%eval -2.12] } (2. Qh5 g6 3. Qh3 f5 4. exf5 Kf7 5. Qe6+ Kg7 6. Qxg6#) 2... d5 { [%eval -2.7] } 3. Qf3?? { (-2.70 → -7.69) Blunder. Nh3 was best. } { [%eval -7.69] } (3. Nh3 f6 4. Nf4 Bg4 5. f3 Na6 6. Ne6 Bxe6 7. Bxa6 c6) 3... f5?? { (-7.69 → -2.11) Blunder. f6 was best. } { [%eval -2.11] } (3... f6) 4. Qh5+ { [%eval -2.45] } 4... g6 { [%eval -2.08] } 5. Bb5+ { [%eval -2.63] } 5... c6 { [%eval -1.97] } 6. Bxc6?? { (-1.97 → -17.34) Blunder. Qh4 was best. } { [%eval -17.34] } (6. Qh4 Qxh4) 6... Bc5 { [%eval -13.86] } 7. Kd1 { [%eval -14.22] } 7... Bxf2?? { (-14.22 → -3.85) Blunder. gxh5 was best. } { [%eval -3.85] } (7... gxh5 8. d3) 8. Qe2?? { (-3.85 → -12.07) Blunder. Qg5 was best. } { [%eval -12.07] } (8. Qg5 Qxg5) 8... Qc7? { (-12.07 → -5.23) Mistake. Nc6 was best. } { [%eval -5.23] } (8... Nc6 9. Qf2) 9. Ke1 { [%eval -4.63] } 9... Qxc2?? { (-4.63 → Mate in 3) Checkmate is now unavoidable. b5 was best. } { [%eval #3] } (9... b5 10. Qf2) 10. Qb5+ { [%eval #2] } 10... Kf7 { [%eval #2] } 11. Qxd5?? { (Mate in 2 → -14.36) Lost forced checkmate sequence. Qe8+ was best. } { [%eval -14.36] } (11. Qe8+ Kf6 12. Qxe5#) 11... Nc6 { [%eval -14.46] } 12. Rf1 { [%eval -17.1] } 12... Nd4 { [%eval -15.9] } 13. exf5+ { [%eval -18.23] } 13... Ke8?? { (-18.23 → Mate in 3) Checkmate is now unavoidable. Bf5 was best. } { [%eval #3] } (13... Bf5) 14. Rc1?? { (Mate in 3 → -19.57) Lost forced checkmate sequence. Rf8+ was best. } { [%eval -19.57] } (14. Rf8+ Ke7 15. Re8+ Kd6 16. Rxe5#) 14... Ne2?? { (-19.57 → Mate in 3) Checkmate is now unavoidable. Nc2+ was best. } { [%eval #3] } (14... Nc2+) 15. Rxc8?? { (Mate in 3 → -24.46) Lost forced checkmate sequence. Rf8+ was best. } { [%eval -24.46] } (15. Rf8+ Ke7 16. Re8+ Kd6 17. Rxe5#) 15... Nf4 { [%eval -23.87] } 16. g3?! { (-23.87 → Mate in 8) Checkmate is now unavoidable. Rf3 was best. } { [%eval #-8] } (16. Rf3 Nxg2) 16... Ng2+?! { (Mate in 8 → -21.38) Lost forced checkmate sequence. Nd3+ was best. } { [%eval -21.38] } (16... Nd3+ 17. Ke2 Nf6 18. Rf5 Rc8 19. Kf3 Rf8 20. h4 gxf5+ 21. Ke4 Rd8 22. a3) 17. Ke2 { [%eval -21.18] } 17... Nf6 { [%eval -19.09] } 18. Kf2?! { (-19.09 → Mate in 5) Checkmate is now unavoidable. Rc1 was best. } { [%eval #-5] } (18. Rc1 Rc8) 18... Ne4+?! { (Mate in 5 → -20.03) Lost forced checkmate sequence. Ne3 was best. } { [%eval -20.03] } (18... Ne3 19. Re1 Rf8 20. Ke2 Ne4 21. d4 Rf2+ 22. Kd3 exd4#) 19. Ke2?! { (-20.03 → Mate in 1) Checkmate is now unavoidable. Kg1 was best. } { [%eval #-1] } (19. Kg1 Nf2) 19... Rf8?? { (Mate in 1 → Mate in 1) Lost forced checkmate sequence. Nxd2# was best. } { [%eval #1] } (19... Nxd2#) 20. Rxf8# { Game ends by variant rule. } 1-0