- Blind mode tutorial
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[Event "rated bullet game"] [Site "https://lichess.org/wOWBr9XD"] [Date "2020.10.29"] [Round "-"] [White "thomasjames252010"] [Black "Alaa_el_din88"] [Result "0-1"] [GameId "wOWBr9XD"] [UTCDate "2020.10.29"] [UTCTime "11:18:18"] [WhiteElo "1500"] [BlackElo "1507"] [WhiteRatingDiff "-231"] [BlackRatingDiff "+3"] [Variant "Standard"] [TimeControl "60+0"] [ECO "C00"] [Opening "French Defense"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4 { [%eval 0.0] } 1... e6 { [%eval 0.13] } { C00 French Defense } 2. Nh3?! { (0.13 → -0.50) Inaccuracy. d4 was best. } { [%eval -0.5] } (2. d4 d5 3. exd5 exd5 4. Nf3 Bd6 5. Bd3 Nf6 6. h3 O-O) 2... Bc5?! { (-0.50 → 0.57) Inaccuracy. d5 was best. } { [%eval 0.57] } (2... d5 3. exd5 exd5 4. Nf4 Nf6 5. d4 Bd6 6. Bd3 O-O 7. O-O) 3. Qf3? { (0.57 → -0.87) Mistake. c3 was best. } { [%eval -0.87] } (3. c3 Bb6) 3... Qf6?! { (-0.87 → -0.17) Inaccuracy. d5 was best. } { [%eval -0.17] } (3... d5 4. c3 dxe4 5. Qxe4 Nf6 6. Qe2 O-O 7. d4 Bd6 8. Bf4) 4. Qc3?! { (-0.17 → -0.98) Inaccuracy. Nf4 was best. } { [%eval -0.98] } (4. Nf4 Ne7) 4... Qxf2+?? { (-0.98 → 13.70) Blunder. Bb6 was best. } { [%eval 13.7] } (4... Bb6) 5. Nxf2 { [%eval 13.52] } 5... Bxf2+ { [%eval 13.91] } 6. Kxf2 { [%eval 13.88] } 6... Nc6 { [%eval 21.61] } 7. Bb5 { [%eval 12.91] } 7... Nf6 { [%eval 13.28] } 8. Bxc6 { [%eval 13.19] } 8... bxc6 { [%eval 13.1] } 9. e5?? { (13.10 → 3.48) Blunder. d3 was best. } { [%eval 3.48] } (9. d3) 9... Nd5?? { (3.48 → 12.88) Blunder. Ne4+ was best. } { [%eval 12.88] } (9... Ne4+ 10. Ke3 Nxc3 11. Nxc3 f6 12. exf6 gxf6 13. b3 Rg8 14. g3 d6 15. Rf1 Ke7 16. Rf4) 10. Qf3 { [%eval 12.5] } 10... O-O { [%eval 12.33] } 11. d3 { [%eval 11.31] } 11... Bb7 { [%eval 12.43] } 12. Bh6 { [%eval 8.99] } 12... gxh6 { [%eval 9.02] } 13. Qg4+ { [%eval 8.98] } 13... Kh8 { [%eval 8.86] } 14. Nc3 { [%eval 8.73] } 14... Nb4 { [%eval 15.85] } 15. g3 { [%eval 8.9] } 15... Nxc2 { [%eval 8.95] } 16. Qf3 { [%eval 7.85] } 16... Nxa1 { [%eval 10.63] } 17. Qf6+ { [%eval 10.29] } 17... Kg8 { [%eval 9.79] } 18. Qf3 { [%eval 6.94] } 18... Nc2 { [%eval 7.22] } 19. g4?? { (7.22 → 1.28) Blunder. Rc1 was best. } { [%eval 1.28] } (19. Rc1) 19... Rab8?? { (1.28 → 4.40) Blunder. f6 was best. } { [%eval 4.4] } (19... f6 20. exf6 Nd4 21. Qf4 Rxf6 22. Qxf6 Rf8 23. Ne4 d6 24. Ke3 Rxf6 25. Nxf6+ Kf7 26. Nh5) 20. g5?? { (4.40 → 0.60) Blunder. Ne4 was best. } { [%eval 0.6] } (20. Ne4) 20... c5 { [%eval 0.56] } 21. gxh6?? { (0.56 → -10.88) Blunder. Qf6 was best. } { [%eval -10.88] } (21. Qf6 h5) 21... Bxf3 { [%eval -10.79] } 22. Rg1+ { [%eval -11.53] } 22... Kh8 { [%eval -11.02] } 23. Ne2 { [%eval -19.98] } 23... Bxe2 { [%eval -19.66] } 24. Kxe2 { [%eval -21.97] } 24... Nd4+ { [%eval -18.45] } 25. Ke3 { [%eval -66.28] } 25... Rxb2 { [%eval -62.12] } 26. Ke4?! { (-62.12 → Mate in 7) Checkmate is now unavoidable. Rg4 was best. } { [%eval #-7] } (26. Rg4 Rxh2) 26... Rg8?! { (Mate in 7 → -65.42) Lost forced checkmate sequence. f6 was best. } { [%eval -65.42] } (26... f6 27. Kf4 fxe5+ 28. Kg5 Nf3+ 29. Kg4 Nxg1 30. h3 Rf5 31. Kg3 Rg5+ 32. Kh4 Nf3#) 27. Ke3?! { (-65.42 → Mate in 4) Checkmate is now unavoidable. Rxg8+ was best. } { [%eval #-4] } (27. Rxg8+ Kxg8) 27... Rxg1 { [%eval #-3] } 28. Ke4 { [%eval #-2] } 28... Rgg2 { [%eval #-3] } 29. Ke3 { [%eval #-2] } 29... Rg3+?! { (Mate in 2 → -66.10) Lost forced checkmate sequence. Rg4 was best. } { [%eval -66.1] } (29... Rg4 30. a4 Re2#) 30. Ke4?! { (-66.10 → Mate in 2) Checkmate is now unavoidable. hxg3 was best. } { [%eval #-2] } (30. hxg3 Rxa2 31. g4 Rg2 32. Kf4 Kg8 33. g5 Nc6 34. Ke3 Rxg5 35. Kd2 Nxe5 36. Kc2 Rg3) 30... Rg4+ { [%eval #-1] } 31. Ke3 { [%eval #-1] } 31... Re2# { Black wins by checkmate. } 0-1