FEN
[Event "IM littleplotkin simul"]
[Site "https://lichess.org/wLxtsKEv"]
[Date "2023.01.12"]
[Round "-"]
[White "littleplotkin"]
[Black "Haowen"]
[Result "1-0"]
[GameId "wLxtsKEv"]
[UTCDate "2023.01.12"]
[UTCTime "01:23:03"]
[WhiteElo "2103"]
[BlackElo "1500"]
[WhiteTitle "IM"]
[Variant "Antichess"]
[TimeControl "900+15"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 1.3] } 1... b5 { [%eval 1.41] } 2. Bxb5 { [%eval 1.23] } 2... Nc6?? { (1.23 → Mate in 14) Checkmate is now unavoidable. e6 was best. } { [%eval #14] } (2... e6 3. Bxd7 Bxd7 4. Nh3 h5 5. Qxh5 Rxh5 6. Ng5 Rxh2 7. Rxh2) 3. Bxc6 { [%eval #14] } 3... dxc6 { [%eval #13] } 4. d4?? { (Mate in 13 → 1.76) Lost forced checkmate sequence. Qg4 was best. } { [%eval 1.76] } (4. Qg4 Bxg4 5. Kd1 Bxd1 6. Nc3 Bxc2 7. Nb5 cxb5 8. Rb1 Bxb1) 4... Qxd4 { [%eval 4.67] } 5. exd4?? { (4.67 → Mate in 12) Checkmate is now unavoidable. Qxd4 was best. } { [%eval #-12] } (5. Qxd4 Rb8 6. Qxa7 Rxb2 7. Qxc7 Rxc2 8. Qxc6 Rxc1 9. Qxe8 Rxe1) 5... Bg4?? { (Mate in 12 → 0.00) Lost forced checkmate sequence. g5 was best. } { [%eval 0.0] } (5... g5 6. Bxg5 e5 7. dxe5 f5 8. exf6 Nxf6 9. Bxf6 Kf7 10. Bxh8 Kf6 11. Bxf6 Bg4 12. Qxg4) 6. Qxg4 { [%eval 0.0] } 6... Kd7?? { (0.00 → Mate in 13) Checkmate is now unavoidable. c5 was best. } { [%eval #13] } (6... c5 7. dxc5 Rb8 8. Qxg7 Rxb2 9. Qxg8 Rxa2 10. Qxh8 Rxc2 11. Rxa7) 7. Qxg7 { [%eval #12] } 7... Bxg7 { [%eval #11] } 8. b3?? { (Mate in 11 → 5.63) Lost forced checkmate sequence. Kd1 was best. } { [%eval 5.63] } (8. Kd1 Bxd4 9. Bh6 Nxh6 10. Nf3 Bxf2 11. Nd4 Bxd4 12. c4 Bxb2 13. Kc2 Bxa1 14. Kb2 Bxb2) 8... Bxd4 { [%eval 6.62] } 9. Kd1?? { (6.62 → 2.15) Blunder. Ne2 was best. } { [%eval 2.15] } (9. Ne2) 9... Bxf2 { [%eval 2.97] } 10. Bh6 { [%eval 2.56] } 10... Nxh6 { [%eval 2.5] } 11. g4 { [%eval 1.77] } 11... Bxg1 { [%eval 2.22] } 12. Rxg1 { [%eval 2.26] } 12... Nxg4 { [%eval 2.91] } 13. Rxg4 { [%eval 2.92] } 13... Ke6 { [%eval 3.05] } 14. Rg6 { [%eval 2.38] } 14... fxg6 { [%eval 2.2] } 15. Nc3 { [%eval 1.73] } 15... Kd5?? { (1.73 → 5.01) Blunder. Rhg8 was best. } { [%eval 5.01] } (15... Rhg8 16. Nb1) 16. Nxd5 { [%eval 4.92] } 16... cxd5 { [%eval 4.89] } 17. b4?? { (4.89 → 1.16) Blunder. Ke2 was best. } { [%eval 1.16] } (17. Ke2 Rhb8) 17... Rhf8? { (1.16 → 2.94) Mistake. Rhg8 was best. } { [%eval 2.94] } (17... Rhg8) 18. c4?! { (2.94 → 1.69) Inaccuracy. Ke2 was best. } { [%eval 1.69] } (18. Ke2 Rf2) 18... dxc4 { [%eval 1.97] } 19. b5?? { (1.97 → -3.48) Blunder. Kc2 was best. } { [%eval -3.48] } (19. Kc2 c5 20. bxc5 Rae8 21. Kb2 Rh8 22. c6 h5 23. Rb1 Rh7 24. c7 Rh6 25. Ka1 Rd8) 19... c6 { [%eval -2.96] } 20. bxc6 { [%eval -3.14] } 20... c3?? { (-3.14 → 2.20) Blunder. Rab8 was best. } { [%eval 2.2] } (20... Rab8 21. Rb1) 21. Kd2?? { (2.20 → -4.78) Blunder. Ke2 was best. } { [%eval -4.78] } (21. Ke2 Rf3) 21... cxd2 { [%eval -3.87] } 22. Rc1?? { (-3.87 → Mate in 15) Checkmate is now unavoidable. a4 was best. } { [%eval #-15] } (22. a4) 22... dxc1=N?? { (Mate in 15 → Mate in 4) Lost forced checkmate sequence. dxc1=K was best. } { [%eval #4] } (22... dxc1=K 23. c7 h5 24. a3 Kc2 25. a4 Rac8 26. h3 Rxc7 27. a5 Kd2 28. a6 Ke2 29. h4) 23. c7?? { (Mate in 4 → -1.19) Lost forced checkmate sequence. h4 was best. } { [%eval -1.19] } (23. h4 Nxa2 24. h5 gxh5 25. c7 a5 26. c8=K Raxc8#) 23... Nxa2 { [%eval -1.78] } 24. c8=Q { [%eval -1.9] } 24... Raxc8 { [%eval -2.02] } 25. h4 { [%eval -1.65] } 25... g5 { [%eval -1.37] } 26. hxg5 { [%eval -1.24] } 26... h6 { [%eval -1.77] } 27. gxh6 { [%eval -1.81] } 27... Rc5 { [%eval -1.93] } 28. h7 { [%eval -1.64] } 28... Rg8?? { (-1.64 → Mate in 6) Checkmate is now unavoidable. Rf1 was best. } { [%eval #6] } (28... Rf1 29. h8=K) 29. hxg8=R { [%eval #6] } 29... Rg5 { [%eval #5] } 30. Rxg5 { [%eval #5] } 30... e5 { [%eval #3] } 31. Rxe5 { [%eval #3] } 31... a5 { [%eval #2] } 32. Rxa5 { [%eval #2] } 32... Nc1 { [%eval #1] } 33. Ra2 { [%eval #1] } 33... Nxa2# { Game ends by variant rule. } 1-0