- Blind mode tutorial
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[Event "rated blitz game"] [Site "https://lichess.org/vxv3CP4c"] [Date "2024.08.28"] [Round "-"] [White "SnoopyDoggy"] [Black "Aggressive-Python"] [Result "0-1"] [GameId "vxv3CP4c"] [UTCDate "2024.08.28"] [UTCTime "17:08:10"] [WhiteElo "2718"] [BlackElo "2779"] [WhiteRatingDiff "-4"] [BlackRatingDiff "+5"] [Variant "Standard"] [TimeControl "180+0"] [ECO "E04"] [Opening "Catalan Opening: Open Defense"] [Termination "Time forfeit"] [Annotator "lichess.org"] 1. d4 { [%eval 0.17] } 1... d5 { [%eval 0.23] } 2. c4 { [%eval 0.19] } 2... e6 { [%eval 0.17] } 3. Nf3 { [%eval 0.16] } 3... Nf6 { [%eval 0.17] } 4. g3 { [%eval 0.15] } 4... dxc4 { [%eval 0.16] } 5. Bg2 { [%eval 0.22] } { E04 Catalan Opening: Open Defense } 5... c5 { [%eval 0.26] } 6. O-O { [%eval 0.21] } 6... Nc6 { [%eval 0.19] } 7. dxc5 { [%eval 0.25] } 7... Bxc5 { [%eval 0.37] } 8. Qxd8+ { [%eval 0.33] } 8... Kxd8 { [%eval 0.36] } 9. Nbd2 { [%eval 0.4] } 9... Bd7 { [%eval 0.41] } 10. Nxc4 { [%eval 0.54] } 10... Ke7 { [%eval 0.38] } 11. Rd1 { [%eval 0.15] } 11... Rhd8 { [%eval 0.12] } 12. Ne1 { [%eval 0.04] } 12... b5 { [%eval 0.11] } 13. Be3 { [%eval 0.11] } 13... Bxe3 { [%eval 0.15] } 14. Nxe3 { [%eval 0.17] } 14... Rac8 { [%eval 0.2] } 15. Nd3 { [%eval 0.05] } 15... Nd4 { [%eval 0.05] } 16. Kf1 { [%eval 0.02] } 16... Nc2 { [%eval 0.01] } 17. Nxc2 { [%eval 0.0] } 17... Rxc2 { [%eval 0.02] } 18. Rdc1 { [%eval 0.05] } 18... Rdc8 { [%eval 0.04] } 19. Rxc2 { [%eval 0.03] } 19... Rxc2 { [%eval 0.02] } 20. Ke1 { [%eval 0.01] } 20... a5 { [%eval 0.03] } 21. Kd1 { [%eval 0.05] } 21... Rc7 { [%eval 0.01] } 22. h3 { [%eval -0.08] } 22... b4 { [%eval -0.03] } 23. g4 { [%eval -0.28] } 23... Bb5 { [%eval -0.04] } 24. g5 { [%eval -0.46] } 24... Nd7 { [%eval -0.28] } 25. Kd2 { [%eval -0.35] } 25... Nc5 { [%eval -0.12] } 26. Rc1 { [%eval -0.11] } 26... Bxd3 { [%eval -0.15] } 27. exd3 { [%eval -0.18] } 27... Kd6 { [%eval 0.0] } 28. d4 { [%eval 0.0] } 28... Na4 { [%eval 0.0] } 29. Rxc7 { [%eval 0.0] } 29... Kxc7 { [%eval 0.0] } 30. Kc2 { [%eval 0.0] } 30... Kd6 { [%eval 0.0] } 31. Be4 { [%eval 0.0] } 31... h6 { [%eval 0.0] } 32. f4 { [%eval 0.0] } 32... f6 { [%eval 0.0] } 33. gxh6 { [%eval 0.0] } 33... gxh6 { [%eval 0.0] } 34. Bf3 { [%eval 0.0] } 34... Nb6 { [%eval 0.0] } 35. Kb3 { [%eval 0.0] } 35... Kc7 { [%eval 0.0] } 36. h4 { [%eval 0.0] } 36... Kd6 { [%eval 0.0] } 37. Bg2 { [%eval -0.04] } 37... f5 { [%eval 0.0] } 38. Bf3 { [%eval 0.0] } 38... Kd7 { [%eval 0.0] } 39. Bg2 { [%eval 0.0] } 39... Ke7 { [%eval 0.0] } 40. Bf3 { [%eval 0.0] } 40... Kd6 { [%eval 0.0] } 41. Bg2 { [%eval -0.12] } 41... Nd5 { [%eval -0.34] } 42. Ka4 { [%eval -0.57] } 42... Nxf4 { [%eval -0.86] } 43. Bf3?! { (-0.86 → -1.81) Inaccuracy. Bh1 was best. } { [%eval -1.81] } (43. Bh1 Nd3) 43... Nd3? { (-1.81 → -0.31) Mistake. Ng6 was best. } { [%eval -0.31] } (43... Ng6 44. h5 Nh4 45. Be2 f4 46. Bg4 f3 47. Kxa5 f2 48. Bh3 Nf5 49. Kxb4) 44. Kxa5 { [%eval -0.34] } 44... Nxb2?! { (-0.34 → 0.71) Inaccuracy. f4 was best. } { [%eval 0.71] } (44... f4 45. Be2 b3 46. a4 Nxb2 47. Kb4 Nxa4 48. Kxb3 Kd5 49. Kxa4 Kxd4 50. Kb3) 45. Kxb4 { [%eval 0.71] } 45... e5?? { (0.71 → 3.64) Blunder. Nd3+ was best. } { [%eval 3.64] } (45... Nd3+ 46. Kc3) 46. dxe5+?? { (3.64 → 0.22) Blunder. Be2 was best. } { [%eval 0.22] } (46. Be2) 46... Kxe5 { [%eval 0.49] } 47. Kc3 { [%eval 0.31] } 47... Na4+ { [%eval 0.15] } 48. Kb4 { [%eval 0.15] } 48... Nb6 { [%eval 0.19] } 49. Kb5 { [%eval 0.2] } 49... Nd7?! { (0.20 → 0.75) Inaccuracy. Nd5 was best. } { [%eval 0.75] } (49... Nd5 50. Kc4 Nb6+ 51. Kd3 Nd7 52. Bc6 Nb6 53. Ke3 Kd6 54. Be8 Ke5 55. Kf3) 50. a4?! { (0.75 → 0.15) Inaccuracy. Bc6 was best. } { [%eval 0.15] } (50. Bc6 Nb8) 50... Kf4?? { (0.15 → 4.29) Blunder. Kd6 was best. } { [%eval 4.29] } (50... Kd6) 51. Bc6 { [%eval 3.55] } 51... Nb8 { [%eval 2.81] } 52. a5 { [%eval 2.19] } 52... Ke3? { (2.19 → 3.93) Mistake. Ke5 was best. } { [%eval 3.93] } (52... Ke5 53. Bg2) 53. Be8 { [%eval 3.71] } 53... f4 { [%eval 3.09] } 54. Kb6?? { (3.09 → 0.00) Blunder. Kc5 was best. } { [%eval 0.0] } (54. Kc5) 54... f3 { [%eval 0.24] } 55. Kb7 { [%eval 0.0] } 55... f2 { [%eval 0.0] } 56. Bb5 { [%eval 0.02] } 56... Nd7 { [%eval 0.3] } 57. Kc6?? { (0.30 → -7.26) Blunder. Bf1 was best. } { [%eval -7.26] } (57. Bf1 Kd4) 57... Ne5+ { [%eval -7.21] } 58. Kc5 { [%eval -8.18] } 58... Nd3+ { [%eval -7.83] } 59. Bxd3?! { (-7.83 → -80.91) Inaccuracy. Kd6 was best. } { [%eval -80.91] } (59. Kd6 f1=Q 60. Bd7 Qf6+ 61. Kc7 Qc3+ 62. Kd8 Qxa5+ 63. Kc8 Qc5+ 64. Kb7 Qb4+) 59... Kxd3 { [%eval -81.22] } 60. a6?! { (-81.22 → Mate in 17) Checkmate is now unavoidable. Kd6 was best. } { [%eval #-17] } (60. Kd6 f1=Q) 60... f1=Q { [%eval #-16] } 61. a7 { [%eval #-14] } 61... Qf8+ { [%eval #-14] } 62. Kb6 { [%eval #-13] } 62... Qa8 { [%eval #-14] } 63. Ka6 { [%eval #-3] } 63... Ke4 { [%eval #-17] } 64. Kb6 { [%eval #-14] } 64... Kf4 { [%eval #-16] } 65. Ka6 { [%eval #-12] } 65... Kg4 { [%eval #-11] } 66. Kb6 { [%eval #-11] } 66... Kxh4 { [%eval #-10] } 67. Ka6 { [%eval #-11] } 67... Kg4 { [%eval #-8] } 68. Kb6 { [%eval #-8] } 68... h5 { [%eval #-7] } 69. Ka6 { [%eval #-9] } 69... Qxa7+?? { (Mate in 9 → -6.22) Lost forced checkmate sequence. Qc6+ was best. } { [%eval -6.22] } { Black wins on time. } (69... Qc6+ 70. Ka5 h4 71. Kb4 h3 72. Kb3 h2 73. a8=Q Qxa8 74. Kc4 h1=Q 75. Kd3) 0-1