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[Event "rated Antichess game"] [Site "https://lichess.org/vrxtqOUF"] [Date "2021.04.26"] [White "cruelpython"] [Black "Sephid"] [Result "1-0"] [GameId "vrxtqOUF"] [UTCDate "2021.04.26"] [UTCTime "11:26:21"] [WhiteElo "1147"] [BlackElo "1473"] [WhiteRatingDiff "+31"] [BlackRatingDiff "-10"] [Variant "Antichess"] [TimeControl "300+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. c3?? { (0.15 → -4.90) Blunder. e3 was best. } { [%eval -4.9] } (1. e3 b5) 1... c5?? { (-4.90 → 0.16) Blunder. e5 was best. } { [%eval 0.16] } (1... e5 2. a3 Bxa3 3. Rxa3 a6 4. Rxa6 Nxa6 5. c4 b5 6. cxb5) 2. d3?? { (0.16 → Mate in 16) Checkmate is now unavoidable. g3 was best. } { [%eval #-16] } (2. g3 d6 3. Bh3 Bxh3 4. Nxh3 Kd7 5. Ng5 Nf6 6. Nxh7 Nxh7) 2... g5?? { (Mate in 16 → -5.13) Lost forced checkmate sequence. c4 was best. } { [%eval -5.13] } (2... c4 3. dxc4 b5 4. cxb5 g5 5. Bxg5 Bb7 6. Bxe7 Nxe7 7. Qxd7 Bxg2 8. Qxe8 Qxe8 9. Bxg2) 3. Bxg5 { [%eval -4.84] } 3... c4 { [%eval -4.6] } 4. Bxe7?? { (-4.60 → Mate in 14) Checkmate is now unavoidable. dxc4 was best. } { [%eval #-14] } (4. dxc4 b5) 4... Qxe7?? { (Mate in 14 → -2.45) Lost forced checkmate sequence. Nxe7 was best. } { [%eval -2.45] } (4... Nxe7 5. dxc4 Rg8 6. Qxd7 Rxg2 7. Qxb7 Rxh2 8. Qxa8 Rxf2 9. Qxa7 Rxe2 10. Nxe2 Ng6 11. Qxb8) 5. dxc4 { [%eval -3.03] } 5... Qxe2 { [%eval -3.26] } 6. Qxd7?? { (-3.26 → Mate in 12) Checkmate is now unavoidable. Kxe2 was best. } { [%eval #-12] } (6. Kxe2 Bh6) 6... Bxd7 { [%eval #-12] } 7. Bxe2 { [%eval #-10] } 7... Ba3?? { (Mate in 10 → -2.71) Lost forced checkmate sequence. Bg4 was best. } { [%eval -2.71] } (7... Bg4 8. Bxg4 b5 9. cxb5 Na6 10. bxa6 f5 11. Bxf5 Rb8 12. Bxh7 Rxb2 13. Bxg8 Rxh2 14. Rxh2) 8. Nxa3 { [%eval -2.74] } 8... Bg4? { (-2.74 → -1.29) Mistake. Bh3 was best. } { [%eval -1.29] } (8... Bh3 9. Nxh3) 9. Bxg4 { [%eval -1.97] } 9... b5?? { (-1.97 → 0.81) Blunder. f5 was best. } { [%eval 0.81] } (9... f5) 10. cxb5?? { (0.81 → Mate in 7) Checkmate is now unavoidable. Nxb5 was best. } { [%eval #-7] } (10. Nxb5 f5 11. Bxf5 a6 12. Bxh7 axb5 13. cxb5 Rxa2 14. Rxa2 Rxh7 15. Nf3 Rxh2 16. Nxh2 Kd7) 10... Nc6 { [%eval #-9] } 11. bxc6 { [%eval #-8] } 11... Kd7 { [%eval #-8] } 12. Bxd7 { [%eval #-7] } 12... Re8 { [%eval #-7] } 13. Bxe8 { [%eval #-6] } 13... Nf6 { [%eval #-6] } 14. Bxf7 { [%eval #-5] } 14... Rg8?? { (Mate in 5 → 7.55) Lost forced checkmate sequence. Nd5 was best. } { [%eval 7.55] } (14... Nd5 15. Bxd5 Rg8 16. Bxg8 a5 17. Bxh7 a4 18. Nb1 a3 19. bxa3#) 15. Bxg8 { [%eval 7.7] } 15... Nxg8 { [%eval 8.38] } 16. c7 { [%eval 9.12] } 16... h6 { [%eval 9.03] } 17. c8=K { [%eval 7.23] } 17... a6 { [%eval 8.78] } 18. Nb5 { [%eval 8.75] } 18... axb5 { [%eval 7.98] } 19. c4?? { (7.98 → 3.51) Blunder. b4 was best. } { [%eval 3.51] } (19. b4 Nf6) 19... bxc4 { [%eval 3.4] } 20. a4 { [%eval 2.73] } 20... c3 { [%eval 1.95] } 21. bxc3 { [%eval 3.06] } 21... h5?? { (3.06 → Mate in 21) Checkmate is now unavoidable. Nf6 was best. } { [%eval #21] } (21... Nf6 22. Nh3) 22. g4 { [%eval #11] } 22... hxg4 { [%eval #10] } 23. Nf3?? { (Mate in 10 → 1.33) Lost forced checkmate sequence. Nh3 was best. } { [%eval 1.33] } (23. Nh3 gxh3 24. Rg1 Nf6 25. Rg4 Nxg4 26. f3 Nxh2 27. a5 Nxf3 28. Kd2 Nxd2 29. c4 Nxc4) 23... gxf3 { [%eval 1.33] } 24. Ke2 { [%eval 5.44] } 24... fxe2 { [%eval 3.57] } 25. Rad1 { [%eval 0.0] } 25... exd1=Q { [%eval 1.03] } 26. Rxd1 { [%eval 6.23] } 26... Nh6 { [%eval 6.22] } 27. a5?? { (6.22 → Mate in 14) Checkmate is now unavoidable. Kb7 was best. } { [%eval #-14] } (27. Kb7 Nf7 28. Ra1 Nh6 29. c4 Nf5 30. h4 Nxh4 31. f3 Nxf3 32. Re1 Nxe1 33. a5 Ng2) 27... Ng8?? { (Mate in 14 → 7.13) Lost forced checkmate sequence. Nf7 was best. } { [%eval 7.13] } (27... Nf7 28. Rd6 Nxd6 29. a6 Nxc8 30. c4 Ne7 31. c5 Nc8 32. a7 Nxa7 33. c6 Nxc6 34. f3) 28. a6 { [%eval 13.68] } 28... Ne7 { [%eval 6.68] } 29. a7?? { (6.68 → 0.00) Blunder. c4 was best. } { [%eval 0.0] } (29. c4) 29... Nxc8 { [%eval 0.0] } 30. Rb1?? { (0.00 → Mate in 12) Checkmate is now unavoidable. Rg1 was best. } { [%eval #-12] } (30. Rg1 Nxa7 31. h3 Nc6 32. c4 Na7 33. c5 Nb5 34. c6 Na3 35. Rb1 Nxb1 36. c7 Na3) 30... Nxa7 { [%eval #-12] } 31. Rb5 { [%eval #-11] } 31... Nxb5 { [%eval #-11] } 32. f4 { [%eval #-8] } 32... Nxc3 { [%eval #-8] } 33. f5 { [%eval #-7] } 33... Ne2 { [%eval #-9] } 34. h3 { [%eval #-5] } 34... Nc3?? { (Mate in 5 → Mate in 14) Lost forced checkmate sequence. Nf4 was best. } { [%eval #14] } (34... Nf4 35. f6 Nxh3 36. f7 Ng5 37. f8=B Nh7 38. Bc5 Nf8 39. Bxf8#) 35. f6 { [%eval #14] } 35... Ne2 { [%eval #13] } 36. f7 { [%eval #13] } 36... Ng3 { [%eval #12] } 37. h4 { [%eval #12] } 37... Ne4 { [%eval #9] } 38. h5 { [%eval #9] } 38... Nc5 { [%eval #8] } 39. f8=R { [%eval #8] } 39... Nb7 { [%eval #7] } 40. Rd8 { [%eval #7] } 40... Nxd8 { [%eval #6] } 41. h6 { [%eval #6] } 41... Ne6 { [%eval #5] } 42. h7 { [%eval #5] } 42... Nc7 { [%eval #4] } 43. h8=B { [%eval #4] } 43... Na6 { [%eval #3] } 44. Bf6 { [%eval #3] } 44... Nc5 { [%eval #2] } 45. Be5 { [%eval #2] } 45... Nd7 { [%eval #1] } 46. Bf6 { [%eval #1] } 46... Nxf6# { Game ends by variant rule. } 1-0