FEN
[Event "rated variant:antichess game"]
[Site "https://lichess.org/vXrEPesW"]
[Date "2021.04.10"]
[Round "-"]
[White "mortezahajizadeh"]
[Black "zhangwangjonathan"]
[Result "1-0"]
[GameId "vXrEPesW"]
[UTCDate "2021.04.10"]
[UTCTime "12:58:39"]
[WhiteElo "908"]
[BlackElo "904"]
[WhiteRatingDiff "+22"]
[BlackRatingDiff "-15"]
[Variant "Antichess"]
[TimeControl "180+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. d4?? { (0.15 → Mate in 15) Checkmate is now unavoidable. e3 was best. } { [%eval #-15] } (1. e3 b5) 1... e5 { [%eval #-15] } 2. dxe5 { [%eval #-14] } 2... Qf6?? { (Mate in 14 → Mate in 16) Lost forced checkmate sequence. Ba3 was best. } { [%eval #16] } (2... Ba3 3. bxa3 Qg5 4. Bxg5 Kd8 5. Bxd8 Nc6 6. Bxc7 Nxe5 7. Bxe5) 3. Qxd7?! { (Mate in 16 → 19.76) Lost forced checkmate sequence. exf6 was best. } { [%eval 19.76] } (3. exf6 Nxf6 4. Qxd7 Bxd7 5. b4 Bxb4 6. Nc3 Bxc3 7. Kd1 Bxa1) 3... Qxe5 { [%eval 27.0] } 4. Qxc7?? { (27.00 → -0.25) Blunder. Qxf7 was best. } { [%eval -0.25] } (4. Qxf7 Kxf7 5. b4 Qxa1 6. h4 Qxa2 7. Bg5 Qxb1 8. h5 Qxe1) 4... Qxb2 { [%eval -1.92] } 5. Qxb7?? { (-1.92 → Mate in 12) Checkmate is now unavoidable. Qxc8 was best. } { [%eval #-12] } (5. Qxc8 Qxc1) 5... Qxc2?? { (Mate in 12 → -0.60) Lost forced checkmate sequence. Bxb7 was best. } { [%eval -0.6] } (5... Bxb7 6. Bxb2 Bxg2 7. Bxg7 Bxg7 8. Bxg2 Bxa1 9. Bxa8 Nc6 10. Bxc6 h5 11. Bxe8 Ne7 12. Bxf7) 6. Qxc8 { [%eval -0.81] } 6... Qxe2?? { (-0.81 → 3.73) Blunder. Qxc1 was best. } { [%eval 3.73] } (6... Qxc1 7. Qxe8) 7. Qxb8?? { (3.73 → Mate in 10) Checkmate is now unavoidable. Nxe2 was best. } { [%eval #-10] } (7. Nxe2) 7... Qxf2?? { (Mate in 10 → Mate in 13) Lost forced checkmate sequence. Rxb8 was best. } { [%eval #13] } (7... Rxb8 8. Kxe2 Rxb1 9. Rxb1 g5 10. Bxg5 Nf6 11. Bxf6 Bd6 12. Bxh8 Bxh2 13. Rxh2 Kd7 14. Rxh7) 8. Qxe8?? { (Mate in 13 → Mate in 8) Lost forced checkmate sequence. Kxf2 was best. } { [%eval #-8] } (8. Kxf2 Rxb8 9. Bb5 Rxb5 10. Bh6 Rxb1 11. Rxb1 gxh6 12. a3 Bxa3 13. Rb6 axb6 14. Nf3 Bc1) 8... Qxg2?? { (Mate in 8 → Mate in 10) Lost forced checkmate sequence. Rxe8 was best. } { [%eval #10] } (8... Rxe8 9. Kxf2 g5 10. Bxg5 Nf6 11. Bxf6 Re6 12. Bxh8 Ra6 13. Bxa6 f6 14. Bxf6 Bg7 15. Bxg7) 9. Qxf8?? { (Mate in 10 → Mate in 9) Lost forced checkmate sequence. Bxg2 was best. } { [%eval #-9] } (9. Bxg2 Rxe8 10. Be4 Rxe4 11. h3 Rxe1 12. Rh2 Rxc1 13. Rf2 Rxb1 14. Rxf7 Rxa1 15. Rxg7 Bxg7) 9... Qxa2?? { (Mate in 9 → Mate in 9) Lost forced checkmate sequence. Rxf8 was best. } { [%eval #9] } (9... Rxf8 10. Bxg2 g5 11. Bxg5 Nf6 12. Bxf6 Rfg8 13. Bxh8 Rxg2 14. Nc3 Rxh2 15. Rxh2 h5 16. Rxh5) 10. Qxg8?? { (Mate in 9 → Mate in 6) Lost forced checkmate sequence. Qxg7 was best. } { [%eval #-6] } (10. Qxg7 Qxa1 11. Qxg8 Qxb1 12. Qxf7 Qxc1 13. Qxa7 Qxe1 14. Qxh7 Rxh7 15. h3 Rxh3 16. Rxh3 Qxf1) 10... Qxh2?? { (Mate in 6 → Mate in 8) Lost forced checkmate sequence. Rhxg8 was best. } { [%eval #8] } (10... Rhxg8 11. Rxa2 Rad8 12. Rxa7 Rd5 13. Rxf7 g6 14. Rxh7 Rg5 15. Bxg5 Rg7 16. Rxg7#) 11. Qxh7 { [%eval #8] } 11... Qxg1 { [%eval #7] } 12. Rxg1 { [%eval #7] } 12... Rxh7 { [%eval #6] } 13. Rxg7 { [%eval #6] } 13... Rxg7 { [%eval #5] } 14. Rxa7 { [%eval #5] } 14... Rxa7 { [%eval #4] } 15. Bg5 { [%eval #4] } 15... Rxg5 { [%eval #3] } 16. Ba6 { [%eval #13] } 16... Rxa6 { [%eval #12] } 17. Na3?? { (Mate in 12 → -1.00) Lost forced checkmate sequence. Kf2 was best. } { [%eval -1.0] } (17. Kf2 Rg1 18. Kxg1 Re6 19. Kf2 Rh6 20. Nd2 Rh5 21. Kg2 Re5 22. Nb3 Re8 23. Nc1 Rf8) 17... Rxa3 { [%eval -1.12] } 18. Ke2?? { (-1.12 → Mate in 3) Checkmate is now unavoidable. Kd2 was best. } { [%eval #-3] } (18. Kd2 Ra4 19. Ke2 Rga5 20. Ke1 Rc4 21. Kf2 Rd4 22. Ke1 Rda4 23. Ke2 Rh4 24. Kd2 Rg4) 18... Rh5?? { (Mate in 3 → Mate in 1) Lost forced checkmate sequence. Rf3 was best. } { [%eval #1] } (18... Rf3 19. Kxf3 Rg4 20. Kxg4 f5 21. Kxf5#) 19. Ke3 { [%eval #1] } 19... Rxe3# { Game ends by variant rule. } 1-0