FEN
[Event "rated Antichess game"]
[Site "https://lichess.org/vLkfZdcC"]
[Date "2020.04.20"]
[White "bidibob"]
[Black "Harald_D"]
[Result "1-0"]
[GameId "vLkfZdcC"]
[UTCDate "2020.04.20"]
[UTCTime "09:37:08"]
[WhiteElo "1140"]
[BlackElo "1154"]
[WhiteRatingDiff "+21"]
[BlackRatingDiff "-7"]
[Variant "Antichess"]
[TimeControl "360+8"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. h3?? { (0.15 → -1.89) Blunder. e3 was best. } { [%eval -1.89] } (1. e3 b5) 1... d5?? { (-1.89 → Mate in 16) Checkmate is now unavoidable. d6 was best. } { [%eval #16] } (1... d6 2. d3) 2. e4 { [%eval #16] } 2... dxe4 { [%eval #15] } 3. Qf3?? { (Mate in 15 → Mate in 16) Lost forced checkmate sequence. Ba6 was best. } { [%eval #-16] } (3. Ba6 bxa6 4. Qe2 Bxh3 5. Qxe4 Bxg2 6. Rxh7 Rxh7 7. Qxe7 Qxe7 8. Nc3 Qxe1 9. b4 Qxg1) 3... exf3 { [%eval #-16] } 4. Nxf3 { [%eval #-15] } 4... Qxd2 { [%eval #-14] } 5. Nfxd2 { [%eval #-13] } 5... Bxh3 { [%eval #-13] } 6. Rxh3 { [%eval #-13] } 6... h5?? { (Mate in 13 → 1.37) Lost forced checkmate sequence. b5 was best. } { [%eval 1.37] } (6... b5 7. Bxb5 e5 8. Bxe8 Nc6 9. Bxf7 g5 10. Rxh7 Rxh7 11. Bxg8 Na5 12. Bxh7 Nc4 13. Nxc4) 7. Rxh5 { [%eval 1.08] } 7... Rxh5 { [%eval 1.95] } 8. Bb5?? { (1.95 → -1.85) Blunder. Ba6 was best. } { [%eval -1.85] } (8. Ba6) 8... Rxb5 { [%eval -1.02] } 9. b4?? { (-1.02 → -2.96) Blunder. b3 was best. } { [%eval -2.96] } (9. b3 Rxb3) 9... Rxb4 { [%eval -2.59] } 10. Bb2 { [%eval -2.61] } 10... Rxb2 { [%eval -1.55] } 11. Ne4?? { (-1.55 → Mate in 10) Checkmate is now unavoidable. Nc3 was best. } { [%eval #-10] } (11. Nc3 Rxc2 12. Ne2 Rxa2 13. Rxa2 c5 14. Rxa7 Rxa7 15. Nf1 b5 16. Kd2 b4 17. Kc2 b3) 11... Rxa2 { [%eval #-10] } 12. Rxa2 { [%eval #-9] } 12... Nf6?? { (Mate in 9 → -2.35) Lost forced checkmate sequence. f5 was best. } { [%eval -2.35] } (12... f5 13. Rxa7 fxe4 14. Rxa8 e5 15. Rxb8 Kd7 16. Rxb7 Ke6 17. Rxc7 Ba3 18. Rxg7 Kf5 19. Rxg8) 13. Rxa7 { [%eval -2.25] } 13... Nxe4?? { (-2.25 → Mate in 6) Checkmate is now unavoidable. Rxa7 was best. } { [%eval #6] } (13... Rxa7) 14. Rxb7 { [%eval #6] } 14... Nxf2 { [%eval #5] } 15. Rxb8 { [%eval #5] } 15... Rxb8 { [%eval #4] } 16. Kxf2 { [%eval #4] } 16... Rxb1 { [%eval #3] } 17. Kg1 { [%eval #3] } 17... Rxg1 { [%eval #2] } 18. g3 { [%eval #2] } 18... Rxg3 { [%eval #1] } 19. c3 { [%eval #1] } 19... Rxc3# { Game ends by variant rule. } 1-0