- Blind mode tutorial
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[Event "Hourly Antichess Arena"] [Site "https://lichess.org/uhCeeCBp"] [Date "2024.02.07"] [White "zencefilBIH"] [Black "kevinjoshy"] [Result "0-1"] [GameId "uhCeeCBp"] [UTCDate "2024.02.07"] [UTCTime "13:18:29"] [WhiteElo "1697"] [BlackElo "1171"] [WhiteRatingDiff "-11"] [BlackRatingDiff "+13"] [Variant "Antichess"] [TimeControl "180+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. b3 { [%eval -0.22] } 1... b6 { [%eval 0.2] } 2. g3 { [%eval -0.07] } 2... g6 { [%eval 0.18] } 3. e3?? { (0.18 → Mate in 16) Checkmate is now unavoidable. c4 was best. } { [%eval #-16] } (3. c4 c5 4. a4 b5 5. cxb5 Ba6 6. bxa6 Nxa6 7. b4 cxb4) 3... e6?? { (Mate in 16 → Mate in 14) Lost forced checkmate sequence. b5 was best. } { [%eval #14] } (3... b5 4. Bxb5 Bg7 5. Bxd7 Bxa1 6. Bxe8 Qxd2 7. Bxf7 Qxc1 8. Qxc1 Bd4 9. exd4 h6 10. Bxg8) 4. Qh5 { [%eval #14] } 4... gxh5 { [%eval #13] } 5. g4 { [%eval #13] } 5... hxg4 { [%eval #12] } 6. Nf3 { [%eval #12] } 6... gxf3 { [%eval #11] } 7. Ba3?? { (Mate in 11 → -6.46) Lost forced checkmate sequence. b4 was best. } { [%eval -6.46] } (7. b4 Bxb4 8. d3 Bxe1 9. Ba3 Bxf2 10. Bb4 Bxe3 11. Rg1 Bxg1 12. h4 Qxh4 13. Ba5 bxa5) 7... Bxa3 { [%eval -6.37] } 8. Nxa3 { [%eval -6.1] } 8... b5 { [%eval -6.39] } 9. Nxb5 { [%eval -7.86] } 9... a6 { [%eval -9.15] } 10. Nxc7 { [%eval -9.69] } 10... Qxc7 { [%eval -6.13] } 11. Bxa6 { [%eval -6.76] } 11... Qxc2 { [%eval -7.0] } 12. Bxc8 { [%eval -6.13] } 12... Qxb3 { [%eval -6.82] } 13. axb3 { [%eval -6.74] } 13... Rxa1 { [%eval -6.93] } 14. Bxd7 { [%eval -8.49] } 14... Rxe1 { [%eval -9.14] } 15. Bxe8? { (-9.14 → Mate in 14) Checkmate is now unavoidable. Rxe1 was best. } { [%eval #-14] } (15. Rxe1 Kxd7) 15... Rxe3 { [%eval #-13] } 16. Bxf7 { [%eval #-13] } 16... Rxb3 { [%eval #-12] } 17. Bxg8 { [%eval #-11] } 17... Rxg8 { [%eval #-11] } 18. d3 { [%eval #-10] } 18... Rxd3 { [%eval #-10] } 19. Rg1 { [%eval #-9] } 19... Rxg1 { [%eval #-9] } 20. h4 { [%eval #-8] } 20... Rg5 { [%eval #-10] } 21. hxg5 { [%eval #-9] } 21... h6 { [%eval #-9] } 22. gxh6 { [%eval #-8] } 22... Rd8 { [%eval #-10] } 23. h7 { [%eval #-9] } 23... Rg8?? { (Mate in 9 → Mate in 4) Lost forced checkmate sequence. Rd3 was best. } { [%eval #4] } (23... Rd3 24. h8=K Nc6 25. Kg7 Nd4 26. Kg8 Re3 27. fxe3 f2 28. exd4 e5 29. dxe5 f1=R 30. Kf7) 24. hxg8=R?? { (Mate in 4 → Mate in 8) Lost forced checkmate sequence. hxg8=B was best. } { [%eval #-8] } (24. hxg8=B e5 25. Bc4 Nd7 26. Be2 fxe2 27. f4 exf4#) 24... e5 { [%eval #-8] } 25. Rxb8 { [%eval #-7] } 25... e4 { [%eval #-7] } 26. Rd8 { [%eval #-6] } 26... e3 { [%eval #-6] } 27. fxe3 { [%eval #-5] } 27... f2 { [%eval #-5] } 28. e4 { [%eval #-3] } 28... f1=Q { [%eval #-3] } 29. Rd3 { [%eval #-2] } 29... Qxd3 { [%eval #-2] } 30. e5 { [%eval #-1] } 30... Qd6 { [%eval #-1] } 31. exd6# { Game ends by variant rule. } 0-1