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[Event "Torneo Martes 25"] [Site "https://lichess.org/uYoXeTru"] [Date "2021.05.25"] [White "CUERO1001"] [Black "Raulmarin08"] [Result "0-1"] [GameId "uYoXeTru"] [UTCDate "2021.05.25"] [UTCTime "07:05:45"] [WhiteElo "1741"] [BlackElo "1353"] [WhiteRatingDiff "-513"] [BlackRatingDiff "+48"] [Variant "Antichess"] [TimeControl "240+1"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 { [%eval 0.97] } 1... b5 { [%eval 0.36] } 2. Bxb5 { [%eval 1.26] } 2... Nc6?? { (1.26 → Mate in 14) Checkmate is now unavoidable. e6 was best. } { [%eval #14] } (2... e6 3. Bxd7 Bxd7 4. Nh3 Qg5 5. Nxg5 Bc5 6. Nxf7 Bxe3 7. fxe3) 3. Bxc6 { [%eval #14] } 3... dxc6 { [%eval #13] } 4. Nc3?? { (Mate in 13 → 0.81) Lost forced checkmate sequence. Qg4 was best. } { [%eval 0.81] } (4. Qg4 Bxg4 5. Kd1 Bxd1 6. Nc3 Bxc2 7. Nb5 cxb5 8. Rb1 Bxb1) 4... Qxd2 { [%eval 4.06] } 5. Qxd2 { [%eval 3.34] } 5... Kd8?? { (3.34 → Mate in 15) Checkmate is now unavoidable. Bd7 was best. } { [%eval #15] } (5... Bd7 6. Qxd7) 6. Qxd8 { [%eval #15] } 6... e6 { [%eval #13] } 7. Qxc8 { [%eval #13] } 7... Rxc8 { [%eval #11] } 8. Nd5 { [%eval #12] } 8... exd5 { [%eval #11] } 9. e4 { [%eval #11] } 9... dxe4 { [%eval #10] } 10. f3?? { (Mate in 10 → Mate in 10) Lost forced checkmate sequence. b4 was best. } { [%eval #-10] } (10. b4 Bxb4 11. h3 Bxe1 12. Rh2 Bxf2 13. c4 Bxg1 14. Rb1 Bxh2 15. Rb8 Rxb8 16. g3 Bxg3) 10... exf3 { [%eval #-10] } 11. Nxf3 { [%eval #-9] } 11... g5 { [%eval #-9] } 12. Nxg5 { [%eval #-8] } 12... h6 { [%eval #-9] } 13. Nxf7 { [%eval #-8] } 13... h5?? { (Mate in 8 → Mate in 11) Lost forced checkmate sequence. Rb8 was best. } { [%eval #11] } (13... Rb8 14. Nxh8 Rxb2 15. Bxh6 Rxc2 16. Bxf8 Rxa2 17. Rxa2 Nf6 18. Rxa7 Ne4 19. Rxc7 Nd2 20. Rxc6) 14. Nxh8 { [%eval #12] } 14... Bh6 { [%eval #8] } 15. Bxh6 { [%eval #8] } 15... Nxh6 { [%eval #7] } 16. g4?? { (Mate in 7 → 4.43) Lost forced checkmate sequence. Rd1 was best. } { [%eval 4.43] } (16. Rd1 Rxh8 17. Rd8 Rxd8 18. Kd2 Rxd2 19. c4 Rxb2 20. h4 Rxa2 21. c5 Rxg2 22. Rg1 Rxg1#) 16... Nxg4?? { (4.43 → Mate in 7) Checkmate is now unavoidable. Rxh8 was best. } { [%eval #7] } (16... Rxh8) 17. b4 { [%eval #12] } 17... Nxh2 { [%eval #11] } 18. Rxh2 { [%eval #11] } 18... Rxh8 { [%eval #10] } 19. Rxh5 { [%eval #10] } 19... Rxh5 { [%eval #9] } 20. b5 { [%eval #9] } 20... cxb5 { [%eval #7] } 21. c4 { [%eval #11] } 21... bxc4 { [%eval #10] } 22. a4?? { (Mate in 10 → Mate in 4) Lost forced checkmate sequence. Kd2 was best. } { [%eval #-4] } (22. Kd2 Rc5 23. a3 Rb5 24. Rb1 Rxb1 25. Kc1 Rxc1 26. a4 Rb1 27. a5 Rb7 28. a6 c6) 22... Rb5 { [%eval #-4] } 23. axb5 { [%eval #-3] } 23... c6?? { (Mate in 3 → Mate in 4) Lost forced checkmate sequence. c3 was best. } { [%eval #4] } (23... c3 24. Rxa7 c2 25. Rxc7 c1=Q 26. Rxc1#) 24. bxc6?? { (Mate in 4 → 2.23) Lost forced checkmate sequence. Rxa7 was best. } { [%eval 2.23] } (24. Rxa7 cxb5 25. Ke2 b4 26. Kd3 cxd3 27. Ra3 bxa3#) 24... c3 { [%eval 1.97] } 25. Rxa7 { [%eval 2.31] } 25... c2 { [%eval 2.15] } 26. Ke2 { [%eval #15] } 26... c1=R { [%eval #3] } 27. Ra6?? { (Mate in 3 → Mate in 1) Lost forced checkmate sequence. Ra2 was best. } { [%eval #-1] } (27. Ra2 Rxc6 28. Rc2 Rxc2 29. Kf2 Rxf2#) 27... Rxc6 { [%eval #-1] } 28. Rxc6# { Game ends by variant rule. } 0-1