FEN
[Event "HyperBullet Antichess Arena"]
[Site "https://lichess.org/uX7w7QRS"]
[Date "2025.11.25"]
[Round "-"]
[White "NerDee"]
[Black "DronovDron28"]
[Result "1-0"]
[GameId "uX7w7QRS"]
[UTCDate "2025.11.25"]
[UTCTime "06:30:33"]
[WhiteElo "1692"]
[BlackElo "1952"]
[WhiteRatingDiff "+10"]
[BlackRatingDiff "-10"]
[Variant "Antichess"]
[TimeControl "30+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 2.49] } 1... e6 { [%eval 2.54] } 2. Bb5?? { (2.54 → -3.47) Blunder. Ba6 was best. } { [%eval -3.47] } (2. Ba6 Nxa6 3. b4 Bxb4 4. Qh5 Bxd2 5. Bxd2 Nb4 6. Bxb4 Qg5) 2... Qg5?? { (-3.47 → -0.97) Blunder. Ba3 was best. } { [%eval -0.97] } (2... Ba3 3. bxa3 Qh4 4. Bxd7 Qxh2 5. Rxh2 Nxd7 6. Rxh7 Rxh7 7. Qf3) 3. Bxd7 { [%eval -0.67] } 3... Qxg2 { [%eval -0.37] } 4. Bxc8?? { (-0.37 → Mate in 14) Checkmate is now unavoidable. Bxe6 was best. } { [%eval #-14] } (4. Bxe6 Qxh1 5. Bxf7 Qxh2 6. Bxg8 Qxg1 7. Bxh7 Rxh7 8. b4 Bxb4) 4... Qxh1?? { (Mate in 14 → -0.51) Lost forced checkmate sequence. Qxh2 was best. } { [%eval -0.51] } (4... Qxh2 5. Bxe6 fxe6 6. Rxh2 Ba3 7. bxa3 h5 8. Rxh5 Rxh5 9. Qxh5 g6 10. Qxg6) 5. Bxe6 { [%eval -0.81] } 5... Qxg1?? { (-0.81 → 0.99) Blunder. Qxh2 was best. } { [%eval 0.99] } (5... Qxh2 6. Bxf7 Qxg1 7. Bxg8 Rxg8 8. b4 Bxb4 9. Qh5 Qxe1 10. Qxe8 Qxc1 11. Qxg8) 6. Bxf7 { [%eval 0.82] } 6... Qxh2?! { (0.82 → 1.84) Inaccuracy. Kxf7 was best. } { [%eval 1.84] } (6... Kxf7 7. b4 Bxb4 8. Qh5 Qxe1 9. Qxh7 Qxc1 10. Qxg7 Qxc2 11. Qxf7 Bxd2 12. Qxc7) 7. Bxg8 { [%eval 1.67] } 7... Qxf2?? { (1.67 → Mate in 11) Checkmate is now unavoidable. Rxg8 was best. } { [%eval #11] } (7... Rxg8 8. b4) 8. Kxf2 { [%eval #11] } 8... Rxg8 { [%eval #10] } 9. Qg1?? { (Mate in 10 → -1.29) Lost forced checkmate sequence. b4 was best. } { [%eval -1.29] } (9. b4 Bxb4 10. Qf3 Bxd2 11. Qxb7 Bxc1 12. Qxa7 Bxe3 13. Kxe3 Rxa7 14. Na3 Rxa3) 9... Rh8?? { (-1.29 → Mate in 10) Checkmate is now unavoidable. Ba3 was best. } { [%eval #10] } (9... Ba3 10. Qxg7 Rxg7 11. Nxa3 Rg1 12. Kxg1 Nd7 13. Nc4 Kf7 14. Ne5 Nxe5 15. d3) 10. Qxg7 { [%eval #10] } 10... Bxg7 { [%eval #9] } 11. b4 { [%eval #9] } 11... Bxa1 { [%eval #8] } 12. Bb2 { [%eval #8] } 12... Bxb2 { [%eval #7] } 13. Nc3?? { (Mate in 7 → -6.38) Lost forced checkmate sequence. Na3 was best. } { [%eval -6.38] } (13. Na3 Bxa3 14. Kg3 Bxb4 15. c4 Bxd2 16. Kh2 Bxe3 17. Kg1 Bxg1 18. c5 Bxc5) 13... Bxc3 { [%eval -6.67] } 14. dxc3 { [%eval -6.61] } 14... c5 { [%eval -5.69] } 15. bxc5 { [%eval -6.15] } 15... b6?? { (-6.15 → Mate in 5) Checkmate is now unavoidable. Nc6 was best. } { [%eval #5] } (15... Nc6 16. Kf3 Kf7 17. e4 Ne7 18. Ke3 h5 19. e5 h4 20. Kd4 Nd5 21. Kxd5) 16. cxb6 { [%eval #5] } 16... axb6 { [%eval #4] } 17. a3 { [%eval #5] } 17... Rxa3 { [%eval #4] } 18. Kg2?? { (Mate in 4 → 0.18) Lost forced checkmate sequence. e4 was best. } { [%eval 0.18] } (18. e4 Rxc3 19. Kf1 Rxc2 20. Ke2 Rxe2 21. e5 Rxe5#) 18... Rxc3 { [%eval -0.14] } 19. Kf2?! { (-0.14 → -1.10) Inaccuracy. e4 was best. } { [%eval -1.1] } (19. e4) 19... Rxc2?? { (-1.10 → Mate in 2) Checkmate is now unavoidable. Rxe3 was best. } { [%eval #2] } (19... Rxe3) 20. Ke2 { [%eval #2] } 20... Rxe2 { [%eval #1] } 21. e4 { [%eval #1] } 21... Rxe4# { Game ends by variant rule. } 1-0

