- Blind mode tutorial
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[Event "rated Atomic game"] [Site "https://lichess.org/uSuOCRX9"] [Date "2022.07.02"] [Round "-"] [White "Verschwiegenheit"] [Black "errorfunction"] [Result "1-0"] [GameId "uSuOCRX9"] [UTCDate "2022.07.02"] [UTCTime "00:54:49"] [WhiteElo "1828"] [BlackElo "1591"] [WhiteRatingDiff "+3"] [BlackRatingDiff "-13"] [Variant "Atomic"] [TimeControl "180+2"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. Nf3 { [%eval 1.4] } 1... f6 { [%eval 1.96] } 2. e3 { [%eval 1.45] } 2... e6 { [%eval 1.53] } 3. Nd4 { [%eval 1.53] } 3... c6 { [%eval 2.0] } 4. Nb5 { [%eval 1.45] } 4... cxb5 { [%eval 1.37] } 5. Qh5+ { [%eval 1.43] } 5... g6 { [%eval 1.82] } 6. Qb5 { [%eval 1.84] } 6... Nc6 { [%eval 1.72] } 7. Qb6 { [%eval 2.07] } 7... axb6 { [%eval 2.03] } 8. Bb5 { [%eval 2.0] } 8... Kf7 { [%eval 1.98] } 9. Bxd7 { [%eval 2.1] } 9... Rxa2 { [%eval 1.63] } 10. b4 { [%eval 2.14] } 10... Nh6 { [%eval 2.73] } 11. Bb2 { [%eval 2.77] } 11... e5 { [%eval 2.7] } 12. h3 { [%eval 2.8] } 12... Be7 { [%eval 3.04] } 13. d4 { [%eval 3.07] } 13... Ra8 { [%eval 3.38] } 14. O-O { [%eval 3.58] } 14... Ra2 { [%eval 4.31] } 15. c4 { [%eval 3.87] } 15... e4?! { (3.87 → 5.14) Inaccuracy. f5 was best. } { [%eval 5.14] } (15... f5 16. c5) 16. d5 { [%eval 5.23] } 16... f5 { [%eval 5.36] } 17. Kh1 { [%eval 4.48] } 17... Bh4?! { (4.48 → 5.87) Inaccuracy. Bd6 was best. } { [%eval 5.87] } (17... Bd6 18. c5) 18. g3 { [%eval 6.16] } 18... Bd8 { [%eval 6.15] } 19. Rd1 { [%eval 5.13] } 19... f4 { [%eval 5.46] } 20. d6 { [%eval 5.83] } 20... fxg3 { [%eval 7.0] } 21. f3 { [%eval 7.15] } 21... Ra8 { [%eval 7.8] } 22. c5 { [%eval 7.59] } 22... exf3 { [%eval 9.78] } 23. Rf1+ { [%eval 9.96] } 23... Nf5 { [%eval 10.29] } 24. e4 { [%eval 10.87] } 24... Kg8?! { (10.87 → Mate in 7) Checkmate is now unavoidable. Bh4 was best. } { [%eval #7] } (24... Bh4 25. Rf3) 25. exf5 { [%eval #6] } 25... Bf6 { [%eval #6] } 26. d7 { [%eval #6] } 26... h5 { [%eval #6] } 27. Bxf6 { [%eval #5] } 27... Ra2 { [%eval #2] } 28. d8=Q+ { [%eval #1] } 28... Kh7 { [%eval #1] } 29. Qg8+ { [%eval #1] } 29... Kh6 { [%eval #1] } 30. Qxg6# { Game ends by variant rule. } 1-0