FEN
[Event "Hourly Antichess Arena"]
[Site "https://lichess.org/uPAcDFRm"]
[Date "2025.08.04"]
[White "KakashiSensei95"]
[Black "dragonysn"]
[Result "0-1"]
[GameId "uPAcDFRm"]
[UTCDate "2025.08.04"]
[UTCTime "15:39:09"]
[WhiteElo "1529"]
[BlackElo "1035"]
[WhiteRatingDiff "-10"]
[BlackRatingDiff "+82"]
[Variant "Antichess"]
[TimeControl "120+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. b3 { [%eval -0.19] } 1... a6?! { (-0.19 → 0.57) Inaccuracy. c5 was best. } { [%eval 0.57] } (1... c5 2. b4 cxb4 3. d3 g5 4. Bxg5 Qc7 5. Bxe7 Nxe7 6. h4) 2. Ba3?! { (0.57 → -0.40) Inaccuracy. e3 was best. } { [%eval -0.4] } (2. e3 c5 3. Bxa6 Nxa6 4. b4 cxb4 5. d3 b3 6. cxb3 Qa5) 2... c5 { [%eval -0.08] } 3. Bxc5 { [%eval -0.12] } 3... Qb6? { (-0.12 → 1.44) Mistake. a5 was best. } { [%eval 1.44] } (3... a5 4. Bxe7) 4. Bxe7 { [%eval 1.69] } 4... Qxb3 { [%eval 1.88] } 5. cxb3 { [%eval 1.84] } 5... Bxe7?? { (1.84 → Mate in 14) Checkmate is now unavoidable. Kxe7 was best. } { [%eval #14] } (5... Kxe7) 6. b4 { [%eval #14] } 6... Bxb4 { [%eval #13] } 7. Na3?? { (Mate in 13 → -0.45) Lost forced checkmate sequence. Qc1 was best. } { [%eval -0.45] } (7. Qc1 Bxd2 8. Qxc8 Bxe1 9. Qxb8 Rxb8 10. Nf3 Bxf2 11. Nd4 Bxd4 12. e4 Bxa1) 7... Bxd2?? { (-0.45 → 3.37) Blunder. Bxa3 was best. } { [%eval 3.37] } (7... Bxa3 8. Qc2) 8. Qxd2?? { (3.37 → -0.27) Blunder. Kxd2 was best. } { [%eval -0.27] } (8. Kxd2 a5) 8... d6 { [%eval 0.14] } 9. Qxd6 { [%eval -0.07] } 9... Bh3 { [%eval 0.15] } 10. Qxa6?? { (0.15 → Mate in 10) Checkmate is now unavoidable. Nxh3 was best. } { [%eval #-10] } (10. Nxh3) 10... Bxg2?? { (Mate in 10 → Mate in 19) Lost forced checkmate sequence. Nxa6 was best. } { [%eval #19] } (10... Nxa6 11. gxh3 b5 12. Nxb5 Nc7 13. Nxc7 Rxa2 14. Nxe8 Rxe2 15. Bxe2 Ne7 16. Nxg7) 11. Qxb7 { [%eval 8.07] } 11... Bxf1? { (8.07 → Mate in 12) Checkmate is now unavoidable. Rxa3 was best. } { [%eval #12] } (11... Rxa3 12. Bxg2) 12. Kxf1 { [%eval #12] } 12... Rxa3 { [%eval #11] } 13. Qxf7 { [%eval #14] } 13... Rxa2 { [%eval #14] } 14. Rxa2?? { (Mate in 14 → -1.56) Lost forced checkmate sequence. Qxe8 was best. } { [%eval -1.56] } (14. Qxe8 Rxe2 15. Qxb8 Rxf2 16. Qxg8 Rxg8 17. Kxf2 Rh8 18. Ne2 Ra8 19. Rxa8 h6) 14... Kxf7 { [%eval -1.85] } 15. Ra6 { [%eval -1.76] } 15... Nxa6 { [%eval -1.6] } 16. Nf3?? { (-1.60 → Mate in 8) Checkmate is now unavoidable. e3 was best. } { [%eval #-8] } (16. e3 Ne7 17. Ke2 Rb8 18. Kd3 Rb5 19. e4 Rb8 20. e5 Nc8 21. e6 Kxe6) 16... Nb4?? { (Mate in 8 → -0.83) Lost forced checkmate sequence. g5 was best. } { [%eval -0.83] } (16... g5 17. Nxg5 h5 18. Nxf7 Ne7 19. Nxh8 Ng6 20. Nxg6 h4 21. Nxh4 Nc5 22. e3) 17. Nd2 { [%eval -1.08] } 17... Nd3?! { (-1.08 → -0.11) Inaccuracy. Nf6 was best. } { [%eval -0.11] } (17... Nf6 18. Ne4 Nxe4 19. Kg2 Nxf2 20. Kxf2 g5 21. e4 g4 22. Rd1 Nd3 23. Rxd3) 18. exd3 { [%eval 0.08] } 18... Ke6 { [%eval 0.56] } 19. Ke2?! { (0.56 → -0.06) Inaccuracy. d4 was best. } { [%eval -0.06] } (19. d4 Kf6) 19... Ke5?? { (-0.06 → Mate in 6) Checkmate is now unavoidable. Nh6 was best. } { [%eval #6] } (19... Nh6 20. Kf3) 20. d4 { [%eval #6] } 20... Kxd4 { [%eval #5] } 21. Ne4 { [%eval #6] } 21... Kxe4 { [%eval #5] } 22. Kf3 { [%eval #5] } 22... Kxf3 { [%eval #4] } 23. Rg1?? { (Mate in 4 → Mate in 9) Lost forced checkmate sequence. h4 was best. } { [%eval #-9] } (23. h4 Kxf2 24. Rg1 Kxg1 25. h5 Nf6 26. h6 gxh6#) 23... Kxf2 { [%eval #-9] } 24. Rxg7 { [%eval #-8] } 24... Kg1?? { (Mate in 8 → Mate in 2) Lost forced checkmate sequence. Nf6 was best. } { [%eval #2] } (24... Nf6 25. Rxh7 Nxh7 26. h3 Kf3 27. h4 Ng5 28. hxg5 Kg4 29. g6 Kf5 30. g7) 25. Rxg8?? { (Mate in 2 → Mate in 3) Lost forced checkmate sequence. Rxh7 was best. } { [%eval #-3] } (25. Rxh7 Kxh2 26. Rxh2 Rxh2#) 25... Kxh2 { [%eval #-3] } 26. Rxh8 { [%eval #-2] } 26... Kh3 { [%eval #-2] } 27. Rxh7 { [%eval #-1] } 27... Kh4 { [%eval #-1] } 28. Rxh4# { Game ends by variant rule. } 0-1
