FEN
[Event "Hourly Three-check Arena"]
[Site "https://lichess.org/u7Wuj4Ne"]
[Date "2021.02.15"]
[Round "-"]
[White "HXN05"]
[Black "cherck"]
[Result "0-1"]
[GameId "u7Wuj4Ne"]
[UTCDate "2021.02.15"]
[UTCTime "09:46:05"]
[WhiteElo "1367"]
[BlackElo "1303"]
[WhiteRatingDiff "-20"]
[BlackRatingDiff "+34"]
[WhiteBerserk "true"]
[Variant "Three-check"]
[TimeControl "120+0"]
[ECO "A00"]
[Opening "Van't Kruijs Opening"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3?! { (0.15 → -0.64) Inaccuracy. e4 was best. } { [%eval -0.64] } { A00 Van't Kruijs Opening } (1. e4 c5 2. Nf3 Nc6 3. Bc4 e6 4. O-O Nd4 5. Nxd4 cxd4) 1... e5?? { (-0.64 → 5.45) Blunder. Nf6 was best. } { [%eval 5.45] } (1... Nf6 2. Nc3 Nc6 3. d4 e5 4. d5 Bb4 5. Bd2 O-O 6. a3) 2. Bc4 { [%eval 4.6] } 2... d5?? { (4.60 → Mate in 5) Checkmate is now unavoidable. Qe7 was best. } { [%eval #5] } (2... Qe7 3. Nc3 Kd8 4. Nf3 h6 5. Nd5 Qe8 6. d4 Nf6 7. O-O) 3. Bb5+ { [%eval #4] } 3... c6 { [%eval #3] } 4. Bxc6+ { [%eval #2] } 4... Nxc6 { [%eval #2] } 5. Qh5 { [%eval #1] } 5... g6 { [%eval #1] } 6. Qf3?? { (Mate in 1 → -3.76) Lost forced checkmate sequence. Qxe5+ was best. } { [%eval -3.76] } (6. Qxe5+) 6... Qf6?? { (-3.76 → Mate in 3) Checkmate is now unavoidable. Nf6 was best. } { [%eval #3] } (6... Nf6 7. Nc3) 7. Qxf6?? { (Mate in 3 → -3.72) Lost forced checkmate sequence. Qxd5 was best. } { [%eval -3.72] } (7. Qxd5 Qxf2+ 8. Kxf2 e4 9. Qxc6+) 7... Nxf6 { [%eval -3.7] } 8. Nf3 { [%eval -4.01] } 8... Bb4 { [%eval -3.55] } 9. c3 { [%eval -4.12] } 9... Bc5 { [%eval -3.32] } 10. d4 { [%eval -3.2] } 10... exd4?! { (-3.20 → -2.17) Inaccuracy. e4 was best. } { [%eval -2.17] } (10... e4 11. Nfd2) 11. exd4 { [%eval -2.24] } 11... Bd6 { [%eval -1.86] } 12. O-O { [%eval -2.01] } 12... O-O { [%eval -1.82] } 13. g3? { (-1.82 → -3.48) Mistake. Bh6 was best. } { [%eval -3.48] } (13. Bh6 Re8 14. Nbd2 Bf5 15. Rae1 Re6 16. Rxe6 Bxe6 17. Re1 Bf8 18. Bf4 Nh5 19. Bg5 Bg7) 13... Bh3 { [%eval -3.4] } 14. Re1 { [%eval -3.36] } 14... Rae8 { [%eval -3.51] } 15. Bh6? { (-3.51 → -7.06) Mistake. Rxe8 was best. } { [%eval -7.06] } (15. Rxe8) 15... Rxe1+ { [%eval -6.95] } 16. Nxe1 { [%eval -5.63] } 16... Re8 { [%eval -7.91] } 17. Be3 { [%eval -7.37] } 17... Ne5?? { (-7.37 → 0.23) Blunder. Ng4 was best. } { [%eval 0.23] } (17... Ng4) 18. Nd2?? { (0.23 → -5.67) Blunder. dxe5 was best. } { [%eval -5.67] } (18. dxe5 Bxe5) 18... Nf3+? { (-5.67 → -3.24) Mistake. Neg4 was best. } { [%eval -3.24] } (18... Neg4) 19. Nexf3 { [%eval -5.58] } 19... Ng4?! { (-5.58 → -3.65) Inaccuracy. Rxe3 was best. } { [%eval -3.65] } (19... Rxe3) 20. Re1 { [%eval -4.41] } 20... h5 { [%eval -5.4] } 21. Ng5?? { (-5.40 → Mate in 2) Checkmate is now unavoidable. Nf1 was best. } { [%eval #-2] } (21. Nf1 h4) 21... Bg2?? { (Mate in 2 → -5.69) Lost forced checkmate sequence. Nxh2 was best. } { [%eval -5.69] } (21... Nxh2 22. Kxh2 Bxg3+) 22. h3?? { (-5.69 → Mate in 4) Checkmate is now unavoidable. Nxf7 was best. } { [%eval #-4] } (22. Nxf7 Kxf7) 22... Bf3?? { (Mate in 4 → 9.89) Lost forced checkmate sequence. Nxf2 was best. } { [%eval 9.89] } (22... Nxf2 23. Kxg2 Nd1 24. Rxd1 Rxe3 25. a3 Rxg3+) 23. Ngxf3?? { (9.89 → Mate in 4) Checkmate is now unavoidable. Nxf7 was best. } { [%eval #-4] } (23. Nxf7 Kxf7 24. Nxf3 Kg8 25. hxg4 Re4 26. Kf1 Bxg3 27. fxg3 h4 28. g5 a5 29. Re2 h3) 23... Nxe3?? { (Mate in 4 → 9.43) Lost forced checkmate sequence. Nxf2 was best. } { [%eval 9.43] } (23... Nxf2 24. Kf1 Nd1 25. Rxd1 Rxe3 26. a3 Rxf3+) 24. fxe3?? { (9.43 → -9.53) Blunder. Nf1 was best. } { [%eval -9.53] } (24. Nf1) 24... Bxg3 { [%eval -9.8] } 25. Rf1? { (-9.80 → Mate in 1) Checkmate is now unavoidable. Kh1 was best. } { [%eval #-1] } (25. Kh1 Bxe1) 25... Rxe3 { [%eval #-2] } 26. Ng5 { [%eval #-1] } 26... Bf2+ { Game ends by variant rule. } 0-1

