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[Event "rated Atomic game"] [Site "https://lichess.org/tr2R2Ua6"] [Date "2023.10.08"] [White "Tre25"] [Black "hateblunders"] [Result "1-0"] [GameId "tr2R2Ua6"] [UTCDate "2023.10.08"] [UTCTime "11:48:50"] [WhiteElo "1438"] [BlackElo "1213"] [WhiteRatingDiff "+3"] [BlackRatingDiff "-72"] [Variant "Atomic"] [TimeControl "180+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. Nh3 { [%eval 2.48] } 1... h6 { [%eval 2.98] } 2. d4 { [%eval 2.77] } 2... Nf6?? { (2.77 → 11.92) Blunder. e6 was best. } { [%eval 11.92] } (2... e6 3. e4 d5 4. g3 Na6 5. b4 e5 6. f3 Ne7 7. c3) 3. f3?? { (11.92 → -0.50) Blunder. Ng5 was best. } { [%eval -0.5] } (3. Ng5 hxg5 4. Nc3 d5 5. Nb5 Bg4 6. f3 Na6 7. Nxc7 Nb4) 3... d5?? { (-0.50 → 4.38) Blunder. Ne4 was best. } { [%eval 4.38] } (3... Ne4 4. fxe4 d5 5. Nd2 Qd7 6. Nf3 Qb5 7. Qd3 e5 8. Qxb5) 4. Na3?? { (4.38 → 0.09) Blunder. Nc3 was best. } { [%eval 0.09] } (4. Nc3) 4... Bxh3?? { (0.09 → 9.46) Blunder. Ne4 was best. } { [%eval 9.46] } (4... Ne4 5. Bg5) 5. Nb5 { [%eval 9.0] } 5... e6 { [%eval 11.24] } 6. Nxc7 { [%eval 11.53] } 6... Rc8 { [%eval 11.77] } 7. c4?? { (11.77 → Mate in 5) Checkmate is now unavoidable. c3 was best. } { [%eval #-5] } (7. c3) 7... Bb4+ { [%eval #-4] } 8. Kf2 { [%eval #-4] } 8... Be1+ { [%eval #-3] } 9. Ke3 { [%eval #-3] } 9... Bf2+ { [%eval #-2] } 10. Kf4 { [%eval #-2] } 10... g5+ { [%eval #-1] } 11. Ke5 { [%eval #-1] } 11... Nd7+?! { (Mate in 1 → -22.61) Lost forced checkmate sequence. Bxd4# was best. } { [%eval -22.61] } (11... Bxd4#) 12. Kd6 { [%eval -25.84] } 12... Rc6+?? { (-25.84 → -2.58) Blunder. Ke7 was best. } { [%eval -2.58] } (12... Ke7 13. Qb3 b5 14. Be3 Rhg8 15. Qb4 a5 16. Bxf2 f5 17. e4 fxe4) 13. Ke7 { [%eval -4.37] } 13... e5?? { (-4.37 → 6.41) Blunder. Rc8 was best. } { [%eval 6.41] } (13... Rc8 14. Qc2) 14. cxd5 { [%eval 4.78] } 14... Bxd4? { (4.78 → 29.00) Mistake. O-O was best. } { [%eval 29.0] } (14... O-O) 15. e4 { [%eval 16.31] } 15... O-O { [%eval 15.9] } 16. Kd6 { [%eval 12.68] } 16... Rd8 { [%eval 12.66] } 17. Bc4 { [%eval 12.19] } 17... Kh8 { [%eval 12.49] } 18. Bxf7 { [%eval 10.86] } 18... Nb6+ { [%eval 12.55] } 19. Kc5?? { (12.55 → Mate in 3) Checkmate is now unavoidable. Ke6 was best. } { [%eval #-3] } (19. Ke6 Na4) 19... Rc8+?? { (Mate in 3 → 7.53) Lost forced checkmate sequence. Rd5+ was best. } { [%eval 7.53] } (19... Rd5+ 20. Kb4 Rb5+ 21. Kc3 Rxb2#) 20. Kd6 { [%eval 7.43] } 20... Rd8+?! { (7.43 → 12.64) Inaccuracy. Re8 was best. } { [%eval 12.64] } (20... Re8) 21. Ke7 { [%eval 9.93] } 21... Re8+ { Black offers draw } { [%eval 17.84] } 22. Kf7 { [%eval 17.65] } 22... Re7+ { [%eval 18.86] } 23. Kg8 { [%eval 16.41] } 23... Nd7 { [%eval 24.92] } 24. Qxd7 { [%eval 24.67] } 24... h5 { [%eval 24.39] } 25. Bxg5 { [%eval 25.73] } 25... Kh7 { [%eval 27.15] } 26. g4 { [%eval 25.75] } 26... h4 { [%eval 29.48] } 27. g5 { [%eval 28.92] } 27... h3 { [%eval 30.56] } 28. g6 { [%eval 29.94] } 28... Kh6 { [%eval 29.4] } 29. Kf7 { [%eval 28.9] } 29... b5?! { (28.90 → Mate in 10) Checkmate is now unavoidable. Kg7 was best. } { [%eval #10] } (29... Kg7 30. a3) 30. g7 { [%eval 35.81] } 30... a5?! { (35.81 → Mate in 10) Checkmate is now unavoidable. b4 was best. } { [%eval #10] } (30... b4 31. g8=R) 31. g8=Q { [%eval #9] } 31... b4 { [%eval #2] } 32. Qg6+ { [%eval #6] } 32... Kg7 { [%eval #6] } 33. Ke6+ { [%eval #5] } 33... Kf8 { [%eval #4] } 34. Qf7+ { [%eval #6] } 34... Ke7 { [%eval #6] } 35. Kd5+ { [%eval #5] } 35... Kd6 { [%eval #5] } 36. Kc4 { [%eval #4] } 36... Kc5 { [%eval #4] } 37. Rhg1 { [%eval #5] } 37... b3 { [%eval #4] } 38. Rad1 { [%eval #11] } 38... bxa2 { [%eval #26] } 39. Rd5 { [%eval 57.0] } 39... Kb4?! { (57.00 → Mate in 1) Checkmate is now unavoidable. a4 was best. } { [%eval #1] } (39... a4 40. Kb5 Kc6 41. Ra1 a3 42. bxa3 Kc5 43. Qc7 Kb6 44. f4 Kc5 45. f5) 40. Rxe5?! { (Mate in 1 → 49.84) Lost forced checkmate sequence. Rxa5# was best. } { [%eval 49.84] } (40. Rxa5#) 40... a4?! { (49.84 → Mate in 10) Checkmate is now unavoidable. Kc5 was best. } { [%eval #10] } (40... Kc5 41. e5) 41. Rg3?! { (Mate in 10 → 49.00) Lost forced checkmate sequence. Ra1 was best. } { [%eval 49.0] } (41. Ra1 Kc5 42. Ra3 Kd5 43. e5 Kd4 44. Qd5 Kc5 45. Kb5 Kb6 46. Qc5 Kc6) 41... a3?! { (49.00 → Mate in 1) Checkmate is now unavoidable. Kb5 was best. } { [%eval #1] } (41... Kb5 42. e5) 42. bxa3# { Game ends by variant rule. } 1-0