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[Event "rated Antichess game"] [Site "https://lichess.org/tRpXGOpj"] [Date "2025.11.20"] [White "mattredner"] [Black "badideahere"] [Result "1-0"] [GameId "tRpXGOpj"] [UTCDate "2025.11.20"] [UTCTime "02:27:46"] [WhiteElo "1068"] [BlackElo "1177"] [WhiteRatingDiff "+46"] [BlackRatingDiff "-16"] [Variant "Antichess"] [TimeControl "300+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 { [%eval 2.49] } 1... b5 { [%eval 2.0] } 2. Bxb5 { [%eval 1.19] } 2... e6 { [%eval 1.92] } 3. Bxd7 { [%eval 1.48] } 3... Bxd7 { [%eval 0.49] } 4. a4? { (0.49 → -0.99) Mistake. Na3 was best. } { [%eval -0.99] } (4. Na3 Bxa3 5. bxa3 c6 6. a4 Qh4 7. a5 Qxh2 8. Rxh2 h5) 4... Bxa4 { [%eval 0.0] } 5. Rxa4 { [%eval 0.3] } 5... Qxd2 { [%eval 0.44] } 6. Rxa7? { (0.44 → -0.72) Mistake. Kxd2 was best. } { [%eval -0.72] } (6. Kxd2 Ne7 7. Rxa7 Rxa7 8. b4 Ra3 9. Nxa3 Nd7 10. Ke2 g5) 6... Qxc2?? { (-0.72 → Mate in 11) Checkmate is now unavoidable. Qxe1 was best. } { [%eval #11] } (6... Qxe1 7. Qxe1 Rxa7 8. Qd1 Ra3 9. bxa3 Bxa3 10. Nxa3 Nc6 11. Qd5) 7. Rxa8?? { (Mate in 11 → Mate in 11) Lost forced checkmate sequence. Qxc2 was best. } { [%eval #-11] } (7. Qxc2 Rxa7 8. Qxc7 Rxc7 9. Na3 Rxc1 10. Kd1 Rxd1 11. Ne2 Rxh1 12. Nc3 Rxh2) 7... Qxb2 { [%eval #-11] } 8. Rxb8 { [%eval #-10] } 8... Qxf2 { [%eval #-10] } 9. Rxe8 { [%eval #-9] } 9... Qxg2?? { (Mate in 9 → Mate in 9) Lost forced checkmate sequence. Qxe3 was best. } { [%eval #9] } (9... Qxe3 10. Rxf8 Qxg1 11. Rxf7 Qxh2 12. Rxg7 Qxh1 13. Rxg8 Qxg2 14. Rxh8 e5 15. Rxh7) 10. Rxe6 { [%eval #9] } 10... Qxg1 { [%eval #8] } 11. Rxg1 { [%eval #8] } 11... fxe6 { [%eval #7] } 12. Rxg7 { [%eval #7] } 12... Bxg7 { [%eval #6] } 13. Bb2 { [%eval #6] } 13... Bxb2 { [%eval #5] } 14. Qc1 { [%eval #5] } 14... Bxc1 { [%eval #4] } 15. Nc3 { [%eval #4] } 15... Bxe3 { [%eval #3] } 16. Kd2?? { (Mate in 3 → 0.00) Lost forced checkmate sequence. Kf2 was best. } { [%eval 0.0] } (16. Kf2 Bxf2 17. Nd5 exd5 18. h4 Bxh4#) 16... Bxd2 { [%eval 0.0] } 17. Nd5 { [%eval 0.0] } 17... exd5 { [%eval 0.0] } 18. h4 { [%eval 0.0] } 18... Bg5 { [%eval 0.0] } 19. hxg5 { [%eval 0.0] } 19... Nf6 { [%eval 0.0] } 20. gxf6 { [%eval -0.26] } 20... d4?? { (-0.26 → Mate in 3) Checkmate is now unavoidable. Rg8 was best. } { [%eval #3] } (20... Rg8 21. f7 Rg5 22. f8=K Rg7 23. Kxg7 d4 24. Kxh7 d3 25. Kg6 d2 26. Kg5) 21. f7 { [%eval #3] } 21... Rg8 { [%eval #2] } 22. fxg8=N?? { (Mate in 2 → -47.67) Lost forced checkmate sequence. fxg8=R was best. } { [%eval -47.67] } (22. fxg8=R c6 23. Rg6 hxg6#) 22... d3 { [%eval -44.22] } 23. Ne7 { [%eval -8.79] } 23... d2?? { (-8.79 → Mate in 1) Checkmate is now unavoidable. c6 was best. } { [%eval #1] } (23... c6) 24. Ng6 { [%eval #1] } 24... hxg6# { Game ends by variant rule. } 1-0