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[Event "Mr Marshmellow vs Whale Arena"] [Site "https://lichess.org/tOLC2bCU"] [Date "2020.10.29"] [Round "-"] [White "EmilioGE"] [Black "LeoRdz"] [Result "0-1"] [GameId "tOLC2bCU"] [UTCDate "2020.10.29"] [UTCTime "23:34:55"] [WhiteElo "1101"] [BlackElo "1341"] [WhiteRatingDiff "-85"] [BlackRatingDiff "+62"] [Variant "Antichess"] [TimeControl "360+2"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4?? { (0.15 → Mate in 15) Checkmate is now unavoidable. e3 was best. } { [%eval #-15] } (1. e3 b5) 1... d5?? { (Mate in 15 → 0.75) Lost forced checkmate sequence. b5 was best. } { [%eval 0.75] } (1... b5 2. Bxb5 Nf6 3. Bxd7 Nxe4 4. Bxc8 Nxf2 5. Kxf2 Qxd2 6. Nxd2) 2. exd5 { [%eval 0.32] } 2... Qxd5 { [%eval 0.0] } 3. Bc4? { (0.00 → -1.30) Mistake. Ba6 was best. } { [%eval -1.3] } (3. Ba6 Qxg2 4. Bxb7 Bxb7 5. Nf3 Bxf3 6. Qxf3 Qxh2 7. Qxf7 Kxf7) 3... Qxd2 { [%eval -0.02] } 4. Bxf7 { [%eval -0.58] } 4... Kxf7 { [%eval -0.91] } 5. Qxd2?? { (-0.91 → Mate in 12) Checkmate is now unavoidable. Nxd2 was best. } { [%eval #-12] } (5. Nxd2 Bh3 6. gxh3 g6 7. Qh5 gxh5 8. h4 Nd7 9. Nh3 Rd8) 5... Bh3 { [%eval #-12] } 6. gxh3 { [%eval #-11] } 6... Nc6?? { (Mate in 11 → Mate in 11) Lost forced checkmate sequence. g5 was best. } { [%eval #11] } (6... g5 7. Qxg5 Bh6 8. Qxe7 Nxe7 9. Bxh6 Kg7 10. Bxg7 Rf8 11. Bxf8 Na6 12. Bxe7 Rd8 13. Bxd8) 7. Qh6 { [%eval #13] } 7... Nxh6 { [%eval #12] } 8. Bxh6 { [%eval #12] } 8... gxh6 { [%eval #11] } 9. Nc3?? { (Mate in 11 → Mate in 10) Lost forced checkmate sequence. b4 was best. } { [%eval #-10] } (9. b4 Nxb4 10. a4 Nxc2 11. Ra2 Nxe1 12. Nf3 Nxf3 13. Rg1 Nxh2 14. f3 Nxf3 15. a5 Nxg1) 9... Nb4?? { (Mate in 10 → Mate in 10) Lost forced checkmate sequence. b5 was best. } { [%eval #10] } (9... b5 10. Nxb5 a5 11. Nxc7 Nb4 12. Nxa8 Nxa2 13. Rxa2 e5 14. Rxa5 Rg8 15. Rxe5 Rxg1 16. Rxg1) 10. Ne4?? { (Mate in 10 → Mate in 9) Lost forced checkmate sequence. a4 was best. } { [%eval #-9] } (10. a4 Nxc2 11. Kd2 Nxa1 12. b3 Nxb3 13. Nb5 Nxd2 14. Nxa7 Rxa7 15. Ne2 Rxa4 16. Rf1 Nxf1) 10... Nxa2 { [%eval #-9] } 11. Rxa2 { [%eval #-8] } 11... e5?? { (Mate in 8 → Mate in 8) Lost forced checkmate sequence. Rd8 was best. } { [%eval #8] } (11... Rd8 12. Rxa7 e5 13. Rxb7 h5 14. Rxc7 h6 15. Rxf7 Bg7 16. Rxg7 Rd3 17. cxd3 Rh7 18. Rxh7) 12. Rxa7 { [%eval #8] } 12... Rxa7 { [%eval #7] } 13. Nf6 { [%eval #8] } 13... Kxf6 { [%eval #7] } 14. Nf3?? { (Mate in 7 → Mate in 8) Lost forced checkmate sequence. b4 was best. } { [%eval #-8] } (14. b4 Bxb4 15. h4 Bxe1 16. Ne2 Bxf2 17. c4 Bxh4 18. Ra1 Rxa1 19. Nc1 Rxc1 20. h3 Rxc4#) 14... Ba3?? { (Mate in 8 → Mate in 7) Lost forced checkmate sequence. Kf7 was best. } { [%eval #7] } (14... Kf7 15. Nxe5 Be7 16. Nxf7 Rg8 17. Nxh6 Rg1 18. Rxg1 Bg5 19. Rxg5 Ra3 20. bxa3 b5 21. Rxb5) 15. bxa3 { [%eval #7] } 15... Rxa3 { [%eval #6] } 16. Nxe5 { [%eval #6] } 16... Kxe5 { [%eval #5] } 17. Ke2 { [%eval #5] } 17... Rxh3 { [%eval #4] } 18. Ke3?? { (Mate in 4 → Mate in 6) Lost forced checkmate sequence. Rg1 was best. } { [%eval #-6] } (18. Rg1 Rxh2 19. f3 Rxe2 20. Rg4 Rxc2 21. Rf4 Kxf4#) 18... Rxh2 { [%eval #-6] } 19. Rxh2 { [%eval #-5] } 19... h5 { [%eval #-6] } 20. Rxh5 { [%eval #-5] } 20... h6?? { (Mate in 5 → -0.33) Lost forced checkmate sequence. Rg8 was best. } { [%eval -0.33] } (20... Rg8 21. Rxh7 Kd5 22. Rxc7 Rg1 23. Rxb7 Ke4 24. Kxe4 Rb1 25. Rxb1#) 21. Rxe5?? { (-0.33 → Mate in 6) Checkmate is now unavoidable. Rxh6 was best. } { [%eval #-6] } (21. Rxh6 Rxh6) 21... Re8?? { (Mate in 6 → Mate in 15) Lost forced checkmate sequence. c5 was best. } { [%eval #15] } (21... c5 22. Rxc5 b5 23. Rxb5 h5 24. Rxh5 Rxh5 25. Kd3 Rb5 26. f4 Re5 27. fxe5#) 22. Rxe8 { [%eval #17] } 22... b5 { [%eval #5] } 23. Rd8 { [%eval #6] } 23... b4 { [%eval #5] } 24. Re8?? { (Mate in 5 → 1.49) Lost forced checkmate sequence. c3 was best. } { [%eval 1.49] } (24. c3 bxc3 25. Rg8 c2 26. Rg5 hxg5 27. Kf4 gxf4 28. f3 c6#) 24... b3?? { (1.49 → Mate in 11) Checkmate is now unavoidable. h5 was best. } { [%eval #11] } (24... h5 25. f4 h4 26. f5 b3 27. cxb3 c5 28. f6 h3 29. Kd2 h2 30. f7 c4 31. bxc4) 25. cxb3 { [%eval #17] } 25... c5 { [%eval #5] } 26. Rd8 { [%eval #11] } 26... c4 { [%eval #10] } 27. bxc4 { [%eval #10] } 27... h5 { [%eval #9] } 28. Re8 { [%eval #25] } 28... h4 { [%eval #25] } 29. Rd8 { [%eval #26] } 29... h3 { [%eval #25] } 30. Re8?? { (Mate in 25 → 1.09) Lost forced checkmate sequence. Rg8 was best. } { [%eval 1.09] } (30. Rg8 h2 31. Kf4 h1=K 32. Rg1 Kxg1 33. c5 Kxf2 34. Kg3 Kxg3 35. c6 Kf4 36. c7 Kf5) 30... h2 { [%eval 1.1] } 31. Rd8 { [%eval 1.21] } 31... h1=Q?? { (1.21 → Mate in 3) Checkmate is now unavoidable. h1=K was best. } { [%eval #3] } (31... h1=K 32. f4 Kh2 33. f5 Kh3 34. f6 Kh4 35. f7 Kh5 36. f8=R Kh6 37. Rd3 Kh7 38. Rh8) 32. Rh8 { [%eval #4] } 32... Qxh8 { [%eval #3] } 33. c5?? { (Mate in 3 → Mate in 1) Lost forced checkmate sequence. Kd4 was best. } { [%eval #-1] } (33. Kd4 Qxd4 34. f3 Qxc4 35. f4 Qxf4#) 33... Qd4 { [%eval #-1] } 34. Kxd4# { Game ends by variant rule. } 0-1