FEN
[Event "Super Frozen ICE CREAM Arena"]
[Site "https://lichess.org/oN0AYFAH"]
[Date "2021.01.07"]
[Round "-"]
[White "EmilioGE"]
[Black "LeoRdz"]
[Result "1-0"]
[GameId "oN0AYFAH"]
[UTCDate "2021.01.07"]
[UTCTime "23:27:54"]
[WhiteElo "1351"]
[BlackElo "1198"]
[WhiteRatingDiff "+45"]
[BlackRatingDiff "-47"]
[Variant "Antichess"]
[TimeControl "300+2"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4?? { (0.15 → Mate in 15) Checkmate is now unavoidable. e3 was best. } { [%eval #-15] } (1. e3 b5) 1... d5?? { (Mate in 15 → 0.86) Lost forced checkmate sequence. b5 was best. } { [%eval 0.86] } (1... b5 2. Bxb5 Nf6 3. Bxd7 Nxe4 4. Bxc8 Nxf2 5. Kxf2 Qxd2 6. Nxd2) 2. exd5 { [%eval 0.32] } 2... Qxd5 { [%eval 0.0] } 3. Ba6 { [%eval 0.0] } 3... Qxd2?? { (0.00 → Mate in 12) Checkmate is now unavoidable. Qxg2 was best. } { [%eval #12] } (3... Qxg2 4. Bxb7 Bxb7 5. Nf3 Qxf2 6. Kxf2 Bxf3 7. Qxf3 f6 8. Qxf6) 4. Qxd2 { [%eval #13] } 4... Nxa6 { [%eval #12] } 5. Qd8 { [%eval #12] } 5... Kxd8 { [%eval #11] } 6. Bh6 { [%eval #11] } 6... gxh6 { [%eval #10] } 7. Nf3?? { (Mate in 10 → Mate in 12) Lost forced checkmate sequence. g4 was best. } { [%eval #-12] } (7. g4 Bxg4 8. Nf3 Bxf3 9. Nd2 Bxh1 10. Ne4 Bxe4 11. Rd1 Bxc2 12. Rxd8 Rxd8 13. b4 Nxb4) 7... Bh3 { [%eval #-12] } 8. gxh3 { [%eval #-11] } 8... Nb4?? { (Mate in 11 → Mate in 10) Lost forced checkmate sequence. e5 was best. } { [%eval #10] } (8... e5 9. Nxe5 h5 10. Nxf7 Ke8 11. Nxh8 Kf7 12. Nxf7 Rd8 13. Nxd8 Nb4 14. Nxb7 Nxa2 15. Rxa2) 9. Ng5?? { (Mate in 10 → Mate in 12) Lost forced checkmate sequence. a4 was best. } { [%eval #-12] } (9. a4 Nxc2 10. Ke2 Nxa1 11. Ng5 hxg5 12. b3 Nxb3 13. Rc1 Nxc1 14. Kd3 Nxd3 15. Nc3 Nxf2) 9... Nxa2?? { (Mate in 12 → 0.55) Lost forced checkmate sequence. Nxc2 was best. } { [%eval 0.55] } (9... Nxc2 10. Nxf7 Nxe1 11. Rxe1 e6 12. Rxe6 Nf6 13. Rxf6 Bb4 14. Nxh8 c5 15. Rxh6 Bc3 16. bxc3) 10. Rxa2 { [%eval 0.93] } 10... hxg5 { [%eval 0.66] } 11. Rxa7 { [%eval 0.43] } 11... Rxa7 { [%eval 1.0] } 12. Nc3?? { (1.00 → Mate in 9) Checkmate is now unavoidable. h4 was best. } { [%eval #-9] } (12. h4 gxh4) 12... Ra4 { [%eval #-9] } 13. Nxa4 { [%eval #-8] } 13... b6?? { (Mate in 8 → 2.40) Lost forced checkmate sequence. c5 was best. } { [%eval 2.4] } (13... c5 14. Nxc5 Nf6 15. Nxb7 Nd5 16. Nxd8 h5 17. Nxf7 Rh7 18. Nxg5 h4 19. Nxh7 Nc7 20. Nxf8) 14. Nxb6 { [%eval 2.06] } 14... cxb6 { [%eval 2.79] } 15. f4?? { (2.79 → -1.20) Blunder. h4 was best. } { [%eval -1.2] } (15. h4 gxh4 16. Ke2 Nf6 17. Rf1 Kc7 18. Ra1 Kb8 19. Rb1 Kb7 20. Kd2 Kb8 21. Rc1 Ka8) 15... gxf4 { [%eval -1.21] } 16. Rg1?? { (-1.21 → -4.82) Blunder. Kd2 was best. } { [%eval -4.82] } (16. Kd2 Nf6 17. Ra1 Bh6 18. c3 Kd7 19. Rb1 e5 20. b4 e4 21. Kc2 Kd6 22. Rh1 Re8) 16... b5? { (-4.82 → -2.61) Mistake. Bg7 was best. } { [%eval -2.61] } (16... Bg7 17. Rxg7) 17. Rxg8 { [%eval -3.46] } 17... Rxg8 { [%eval -3.37] } 18. c4 { [%eval -2.87] } 18... bxc4 { [%eval -3.96] } 19. b3 { [%eval -4.28] } 19... cxb3 { [%eval -4.25] } 20. h4 { [%eval -3.84] } 20... Rg3?? { (-3.84 → Mate in 4) Checkmate is now unavoidable. e5 was best. } { [%eval #4] } (20... e5 21. h5) 21. hxg3 { [%eval #4] } 21... fxg3 { [%eval #3] } 22. h5 { [%eval #3] } 22... h6 { [%eval #1] } 23. Kd2 { [%eval #2] } 23... b2 { [%eval #1] } 24. Kd3 { [%eval #11] } 24... b1=K { [%eval #1] } 25. Kc2 { [%eval #1] } 25... Kxc2# { Game ends by variant rule. } 1-0