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[Event "Lichess Bundesliga Team Battle"] [Site "https://lichess.org/tKWrgx3a"] [Date "2022.06.19"] [Round "-"] [White "Otrovnipacov2405"] [Black "Alexr58"] [Result "1/2-1/2"] [GameId "tKWrgx3a"] [UTCDate "2022.06.19"] [UTCTime "18:57:57"] [WhiteElo "2399"] [BlackElo "2421"] [WhiteRatingDiff "+0"] [BlackRatingDiff "+0"] [WhiteTitle "FM"] [BlackTitle "IM"] [Variant "Standard"] [TimeControl "300+0"] [ECO "D01"] [Opening "Rapport-Jobava System"] [Termination "Normal"] [Annotator "lichess.org"] 1. d4 { [%eval 0.0] } 1... d5 { [%eval 0.35] } 2. Nc3 { [%eval -0.12] } 2... Nf6 { [%eval -0.18] } 3. Bf4 { [%eval -0.13] } { D01 Rapport-Jobava System } 3... a6 { [%eval 0.0] } 4. e3 { [%eval -0.25] } 4... c5 { [%eval 0.2] } 5. dxc5 { [%eval 0.24] } 5... e6 { [%eval 0.37] } 6. Nf3?! { (0.37 → -0.25) Inaccuracy. Na4 was best. } { [%eval -0.25] } (6. Na4 Qa5+ 7. c3 Bxc5 8. Nxc5 Qxc5 9. Nf3 O-O 10. Bd3 Nc6) 6... Bxc5 { [%eval -0.31] } 7. Bd3 { [%eval -0.11] } 7... Nbd7 { [%eval -0.14] } 8. O-O { [%eval -0.47] } 8... Bb4 { [%eval -0.06] } 9. Ne2 { [%eval -0.24] } 9... Qb6 { [%eval 0.0] } 10. a3 { [%eval 0.12] } 10... Bd6 { [%eval 0.15] } 11. Bxd6 { [%eval 0.0] } 11... Qxd6 { [%eval 0.05] } 12. Ng3 { [%eval 0.1] } 12... e5? { (0.10 → 1.76) Mistake. b5 was best. } { [%eval 1.76] } (12... b5 13. Re1) 13. e4? { (1.76 → 0.33) Mistake. c4 was best. } { [%eval 0.33] } (13. c4 O-O) 13... d4?! { (0.33 → 1.41) Inaccuracy. dxe4 was best. } { [%eval 1.41] } (13... dxe4 14. Nxe4 Nxe4 15. Bxe4 Qc7 16. Re1 O-O 17. Qd3 h6 18. Bd5 Re8 19. Qc4 Qxc4 20. Bxc4) 14. Nf5 { [%eval 1.72] } 14... Qf8 { [%eval 1.68] } 15. c3? { (1.68 → 0.49) Mistake. Qd2 was best. } { [%eval 0.49] } (15. Qd2 g6) 15... g6 { [%eval 0.51] } 16. Ng3 { [%eval 0.57] } 16... dxc3 { [%eval 0.53] } 17. bxc3?! { (0.53 → -0.41) Inaccuracy. b4 was best. } { [%eval -0.41] } (17. b4 Qe7 18. Rc1 O-O 19. Rxc3 Rd8 20. Qc1 Ne8 21. h3 Nb6 22. Qe3 Na4 23. Rc2 b5) 17... Qe7 { [%eval -0.5] } 18. Bc4 { [%eval -0.43] } 18... O-O { [%eval -0.18] } 19. Qe2?! { (-0.18 → -0.79) Inaccuracy. Bd5 was best. } { [%eval -0.79] } (19. Bd5 Nc5 20. c4 Bd7 21. Rb1 Rac8 22. Qd2 b5 23. Qe3 Ng4 24. Qd2 bxc4 25. Bxc4 Be6) 19... b5 { [%eval -0.38] } 20. Bd5 { [%eval -0.41] } 20... Nxd5 { [%eval -0.2] } 21. exd5 { [%eval -0.25] } 21... Re8 { [%eval 0.25] } 22. Rfd1 { [%eval -0.07] } 22... Bb7 { [%eval -0.2] } 23. a4 { [%eval -0.26] } 23... b4?? { (-0.26 → 1.68) Blunder. e4 was best. } { [%eval 1.68] } (23... e4) 24. cxb4 { [%eval 1.87] } 24... Qxb4?? { (1.87 → 5.72) Blunder. e4 was best. } { [%eval 5.72] } (24... e4 25. d6 Qe6 26. Nd4 Qxd6 27. Nb5 Qf4 28. Nd6 Reb8 29. Rd4 Nf6 30. Qa2 Ne8 31. Ndxe4) 25. Rab1 { [%eval 5.92] } 25... Qxa4 { [%eval 6.71] } 26. Rxb7 { [%eval 6.29] } 26... Nc5 { [%eval 7.07] } 27. Rc7 { [%eval 7.17] } 27... Qa5 { [%eval 7.99] } 28. d6 { [%eval 7.76] } 28... Rad8 { [%eval 8.05] } 29. Ng5 { [%eval 6.28] } 29... Rxd6 { [%eval 4.75] } 30. Rxf7 { [%eval 6.41] } 30... Rxd1+ { [%eval 6.62] } 31. Qxd1 { [%eval 5.64] } 31... Rd8 { [%eval 8.61] } 32. Qf3 { [%eval 8.87] } 32... e4? { (8.87 → Mate in 4) Checkmate is now unavoidable. Qa2 was best. } { [%eval #4] } (32... Qa2 33. h4) 33. Qf6?? { (Mate in 4 → 0.00) Lost forced checkmate sequence. Rg7+ was best. } { [%eval 0.0] } (33. Rg7+ Kxg7 34. Nh5+ gxh5 35. Qf7+ Kh6 36. Qf6#) 33... Rd1+ { [%eval 0.0] } 34. Nf1 { [%eval 0.0] } 34... Rxf1+ { [%eval 0.0] } 35. Kxf1 { [%eval 0.0] } 35... Qb5+ { [%eval 0.0] } 36. Ke1 { [%eval 0.0] } 36... Qb1+ { [%eval 0.0] } 37. Kd2 { [%eval 0.0] } 37... Qd3+ { [%eval 0.0] } 38. Kc1 { [%eval 0.0] } 38... Qa3+ { [%eval 0.0] } 39. Kb1 { [%eval 0.0] } 39... Qb3+ { [%eval 0.0] } 40. Qb2 { [%eval 0.0] } 40... Qd1+ { [%eval 0.0] } 41. Qc1 { [%eval 0.0] } 41... Qb3+ { [%eval 0.0] } 42. Qb2 { [%eval 0.0] } 42... Qd1+ { [%eval 0.0] } 43. Ka2 { [%eval 0.0] } 43... Qa4+ { [%eval 0.0] } 44. Qa3 { [%eval 0.0] } 44... Qc4+ { [%eval 0.0] } 45. Kb1 { [%eval 0.0] } 45... Qf1+ { [%eval 0.0] } 46. Qc1 { [%eval 0.0] } 46... Qb5+ { [%eval 0.0] } 47. Ka2 { [%eval 0.0] } 47... Qb3+ { [%eval 0.0] } 48. Ka1 { [%eval 0.0] } 48... Qa4+ { [%eval 0.0] } 49. Kb1 { [%eval 0.0] } 49... Qb3+ { [%eval 0.0] } 50. Qb2 { [%eval 0.0] } { The game is a draw. } 1/2-1/2