FEN
[Event "rated Atomic game"]
[Site "https://lichess.org/tIfuSAI1"]
[Date "2023.02.13"]
[White "Pushok2202"]
[Black "djc2004"]
[Result "1-0"]
[GameId "tIfuSAI1"]
[UTCDate "2023.02.13"]
[UTCTime "07:02:03"]
[WhiteElo "1906"]
[BlackElo "1598"]
[WhiteRatingDiff "+2"]
[BlackRatingDiff "-6"]
[Variant "Atomic"]
[TimeControl "30+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. Nf3 { [%eval 1.4] } 1... f6 { [%eval 2.23] } 2. e3? { (2.23 → 0.75) Mistake. Nc3 was best. } { [%eval 0.75] } (2. Nc3 Nh6 3. g4 c6 4. d4 e6 5. e4 f5 6. Nh4 Ba3) 2... e6 { [%eval 1.33] } 3. Nd4 { [%eval 1.53] } 3... Nc6?? { (1.53 → 4.95) Blunder. f5 was best. } { [%eval 4.95] } (3... f5 4. Qh5+ g6 5. Nb5 Qh4 6. Qxh4 Nf6 7. f3 a6 8. Nxc7) 4. Nf5 { [%eval 4.75] } 4... d5?? { (4.75 → Mate in 5) Checkmate is now unavoidable. Bb4 was best. } { [%eval #5] } (4... Bb4 5. c3 Ne5 6. Nd6+ Kf8 7. Ne8 g6 8. Nxc7 Ng4 9. f3) 5. Nxg7?! { (Mate in 5 → 11.70) Lost forced checkmate sequence. Qh5+ was best. } { [%eval 11.7] } (5. Qh5+ g6 6. Ng7+ Bxg7 7. Qh6 Kd7 8. Qg7+ Ke8 9. Qe7#) 5... h5 { [%eval 10.99] } 6. c3 { [%eval 9.07] } 6... Qd6 { [%eval 12.3] } 7. Bb5 { [%eval 12.54] } 7... Qe5 { [%eval 14.22] } 8. Bxc6?? { (14.22 → Mate in 3) Checkmate is now unavoidable. d3 was best. } { [%eval #-3] } (8. d3 Qf5) 8... Qg5?? { (Mate in 3 → 13.45) Lost forced checkmate sequence. Qf5 was best. } { [%eval 13.45] } (8... Qf5 9. f4 Qd3 10. Kf2 Qxe3#) 9. Qxh5 { [%eval 13.76] } 9... Bd7 { [%eval 13.79] } 10. b3 { [%eval 13.64] } 10... Bb5 { [%eval 14.67] } 11. d3 { [%eval 14.76] } 11... e5 { [%eval 16.76] } 12. Ba3 { [%eval 16.38] } 12... e4 { [%eval 17.51] } 13. Be7 { [%eval 17.77] } 13... exd3 { [%eval 18.62] } 14. Na3 { [%eval 16.68] } 14... Be2 { [%eval 17.37] } 15. Nb5 { [%eval 16.78] } 15... c6 { [%eval 22.52] } 16. Nxa7 { [%eval 23.7] } 16... c5 { [%eval 25.12] } 17. b4 { [%eval 21.97] } 17... d4 { [%eval 24.79] } 18. cxd4 { [%eval 24.15] } 18... c4 { [%eval 26.55] } 19. Rc1 { [%eval 26.29] } 19... c3 { [%eval 28.08] } 20. b5 { [%eval 26.97] } 20... b6 { [%eval 27.75] } 21. a3 { [%eval 27.16] } 21... Kf7?! { (27.16 → Mate in 1) Checkmate is now unavoidable. Bd1 was best. } { [%eval #1] } (21... Bd1 22. a4) 22. a4?! { (Mate in 1 → 27.46) Lost forced checkmate sequence. Bxf6# was best. } { [%eval 27.46] } (22. Bxf6#) 22... Kg6?! { (27.46 → Mate in 1) Checkmate is now unavoidable. f5 was best. } { [%eval #1] } (22... f5) 23. Bxf6# { Game ends by variant rule. } 1-0
