- Blind mode tutorial
lichess.org
Donate
FEN
[Event "Hourly Antichess Arena"] [Site "https://lichess.org/tCcnYATl"] [Date "2025.02.01"] [Round "-"] [White "CRO-C0P"] [Black "sumar555"] [Result "0-1"] [GameId "tCcnYATl"] [UTCDate "2025.02.01"] [UTCTime "17:14:16"] [WhiteElo "2342"] [BlackElo "1512"] [WhiteRatingDiff "-12"] [BlackRatingDiff "+11"] [Variant "Antichess"] [TimeControl "180+0"] [ECO "?"] [Opening "?"] [Termination "Time forfeit"] [Annotator "lichess.org"] 1. g3 { [%eval 0.0] } 1... g6 { [%eval 0.03] } 2. Nh3 { [%eval -0.27] } 2... g5 { [%eval 0.0] } 3. Nxg5 { [%eval -0.09] } 3... e6?? { (-0.09 → Mate in 15) Checkmate is now unavoidable. Bg7 was best. } { [%eval #15] } (3... Bg7 4. Nxh7 Bxb2 5. Bxb2 Rxh7 6. Bd4 Rxh2 7. Bxa7 Rxa7 8. Rxh2) 4. Nxf7 { [%eval #15] } 4... Kxf7 { [%eval #14] } 5. b4 { [%eval #14] } 5... Bxb4 { [%eval #14] } 6. h4?? { (Mate in 14 → -0.97) Lost forced checkmate sequence. Bg2 was best. } { [%eval -0.97] } (6. Bg2 Bxd2 7. Bxb7 Bxb7 8. Qxd2 Bxh1 9. Qxd7 Qxd7 10. e4 Bxe4 11. a3 Bxc2) 6... Bxd2 { [%eval -0.85] } 7. Kxd2 { [%eval -0.92] } 7... Qxh4 { [%eval -1.15] } 8. Rxh4 { [%eval -1.0] } 8... Nh6 { [%eval -0.94] } 9. Rxh6 { [%eval -1.18] } 9... Re8? { (-1.18 → 0.23) Mistake. Rg8 was best. } { [%eval 0.23] } (9... Rg8) 10. Rxe6 { [%eval 0.69] } 10... Kxe6 { [%eval 0.23] } 11. Qe1?! { (0.23 → -0.37) Inaccuracy. f4 was best. } { [%eval -0.37] } (11. f4 Ke7) 11... b6?? { (-0.37 → 1.68) Blunder. Nc6 was best. } { [%eval 1.68] } (11... Nc6 12. Bg2) 12. Ba3?? { (1.68 → -0.04) Blunder. f4 was best. } { [%eval -0.04] } (12. f4 Ke7) 12... Rf8 { [%eval 0.15] } 13. Bxf8 { [%eval -0.09] } 13... Ke7?? { (-0.09 → 3.84) Blunder. h6 was best. } { [%eval 3.84] } (13... h6 14. Bxh6) 14. Bxe7 { [%eval 3.47] } 14... c5? { (3.47 → 6.87) Mistake. b5 was best. } { [%eval 6.87] } (14... b5 15. Bd6) 15. Bxc5 { [%eval 8.55] } 15... bxc5 { [%eval 5.0] } 16. Qc1?? { (5.00 → 0.98) Blunder. a4 was best. } { [%eval 0.98] } (16. a4) 16... Nc6?? { (0.98 → 3.11) Blunder. c4 was best. } { [%eval 3.11] } (16... c4 17. Qa3) 17. g4?? { (3.11 → Mate in 8) Checkmate is now unavoidable. Ke3 was best. } { [%eval #-8] } (17. Ke3 h6) 17... h5 { [%eval #-8] } 18. gxh5 { [%eval #-7] } 18... Ne7?? { (Mate in 7 → 3.33) Lost forced checkmate sequence. Na5 was best. } { [%eval 3.33] } (18... Na5 19. Kc3 Nc4 20. Kxc4 d5 21. Kxd5 c4 22. Kxc4 Bh3 23. Bxh3 Rc8 24. Bxc8) 19. f3?? { (3.33 → -1.74) Blunder. h6 was best. } { [%eval -1.74] } (19. h6) 19... Ng6?? { (-1.74 → 5.47) Blunder. Nf5 was best. } { [%eval 5.47] } (19... Nf5 20. f4) 20. hxg6 { [%eval 5.79] } 20... Rb8?! { (5.79 → 9.25) Inaccuracy. a6 was best. } { [%eval 9.25] } (20... a6 21. g7) 21. Qa3?? { (9.25 → Mate in 5) Checkmate is now unavoidable. Qb2 was best. } { [%eval #-5] } (21. Qb2) 21... Rxb1 { [%eval #-5] } 22. Qxa7 { [%eval #-4] } 22... Rxf1 { [%eval #-4] } 23. Qxd7 { [%eval #-3] } 23... Bxd7?? { (Mate in 3 → -4.50) Lost forced checkmate sequence. Rxa1 was best. } { [%eval -4.5] } (23... Rxa1 24. Qxc8 Rxa2 25. Qxc5 Rxc2 26. Qxc2#) 24. Rxf1 { [%eval -2.38] } 24... Bg4 { [%eval -1.69] } 25. fxg4 { [%eval -1.9] } 25... c4 { [%eval -0.95] } 26. Ke1?? { (-0.95 → Mate in 17) Checkmate is now unavoidable. Kc1 was best. } { [%eval #-17] } (26. Kc1 c3 27. Kb2 cxb2 28. Rf7 b1=K 29. Rb7 Kxa2 30. Rb1 Kxb1 31. g7 Kxc2) 26... c3 { [%eval #-17] } 27. Kd2 { [%eval #-16] } 27... cxd2 { [%eval -2.34] } 28. Re1?? { (-2.34 → Mate in 6) Checkmate is now unavoidable. Rf7 was best. } { [%eval #-6] } (28. Rf7 d1=K) 28... dxe1=R?? { (Mate in 6 → Mate in 5) Lost forced checkmate sequence. dxe1=K was best. } { [%eval #5] } (28... dxe1=K 29. g7 Kxe2 30. c4 Ke3 31. c5 Ke4 32. g5 Ke5 33. g8=N Kf6 34. gxf6#) 29. e4?? { (Mate in 5 → Mate in 6) Lost forced checkmate sequence. g7 was best. } { [%eval #-6] } (29. g7 Rxe2 30. g8=R Rxc2 31. Rg5 Rxa2 32. Ra5 Rxa5 33. g5 Rxg5#) 29... Rxe4 { [%eval #-6] } { Black wins on time. } 0-1