FEN
[Event "rated Antichess game"]
[Site "https://lichess.org/sws68D1Q"]
[Date "2023.09.10"]
[White "SHAMS_77"]
[Black "bishops_r_best"]
[Result "0-1"]
[GameId "sws68D1Q"]
[UTCDate "2023.09.10"]
[UTCTime "13:20:36"]
[WhiteElo "1445"]
[BlackElo "1411"]
[WhiteRatingDiff "-6"]
[BlackRatingDiff "+68"]
[Variant "Antichess"]
[TimeControl "300+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. g3 { [%eval 0.0] } 1... b6 { [%eval 0.25] } 2. b3 { [%eval 0.97] } 2... g6 { [%eval 0.34] } 3. f3?? { (0.34 → -4.67) Blunder. Nh3 was best. } { [%eval -4.67] } (3. Nh3 Na6 4. b4 Nxb4 5. c3 Nxa2 6. Rxa2 Ba6 7. Rxa6 b5) 3... e6 { [%eval -2.0] } 4. b4 { [%eval -2.17] } 4... Bxb4 { [%eval -1.93] } 5. Na3?? { (-1.93 → Mate in 15) Checkmate is now unavoidable. Bh3 was best. } { [%eval #-15] } (5. Bh3 Bxd2) 5... Bxd2 { [%eval #-17] } 6. Kxd2 { [%eval #-15] } 6... Qh4 { [%eval #-15] } 7. gxh4 { [%eval #-14] } 7... g5 { [%eval #-14] } 8. hxg5 { [%eval #-13] } 8... Nf6 { [%eval #-13] } 9. gxf6 { [%eval #-12] } 9... Ke7 { [%eval #-12] } 10. fxe7 { [%eval #-11] } 10... Rf8 { [%eval #-15] } 11. exf8=K { [%eval #-9] } 11... d6 { [%eval #-12] } 12. Kxf7 { [%eval #-11] } 12... Bb7 { [%eval #-11] } 13. Kxe6 { [%eval #-10] } 13... Bxf3 { [%eval #-10] } 14. Kxd6 { [%eval #-9] } 14... Bxe2?? { (Mate in 9 → Mate in 13) Lost forced checkmate sequence. Bxh1 was best. } { [%eval #13] } (14... Bxh1 15. Kxc7 Bg2 16. Kxb6 axb6 17. Bxg2 Rxa3 18. Bxa3 Nc6 19. Bxc6 b5 20. Bxb5 h5 21. Bc4) 15. Kxc7?? { (Mate in 13 → Mate in 7) Lost forced checkmate sequence. Qxe2 was best. } { [%eval #-7] } (15. Qxe2 cxd6 16. Qe5 dxe5 17. Nb5 Nc6 18. Nxa7 Nxa7 19. Bb5 Nxb5 20. Ba3 Nxa3 21. Rd1 Nxc2) 15... Bxf1 { [%eval #-7] } 16. Kxb6 { [%eval #-5] } 16... axb6 { [%eval #-5] } 17. Qxf1 { [%eval #-4] } 17... Rxa3 { [%eval #-4] } 18. Bxa3 { [%eval #-3] } 18... Nd7?? { (Mate in 3 → Mate in 15) Lost forced checkmate sequence. b5 was best. } { [%eval #15] } (18... b5 19. Qxb5 Na6 20. Qxa6 h6 21. Qxh6#) 19. Bc5? { (Mate in 15 → 7.18) Lost forced checkmate sequence. Bf8 was best. } { [%eval 7.18] } (19. Bf8 Nxf8 20. Qxf8 b5 21. Qa8 b4 22. Qa3 bxa3 23. Ne2 h6 24. Rhb1 h5 25. Rg1 h4) 19... Nxc5? { (7.18 → Mate in 11) Checkmate is now unavoidable. bxc5 was best. } { [%eval #11] } (19... bxc5 20. Qf8) 20. Qa6?? { (Mate in 11 → 4.98) Lost forced checkmate sequence. Qd3 was best. } { [%eval 4.98] } (20. Qd3 Nxd3 21. Kxd3 h6 22. Nf3 h5 23. h4 b5 24. Kc4 bxc4 25. Rhb1 c3 26. Rb2 cxb2) 20... Nxa6 { [%eval #22] } 21. Kd3 { [%eval #22] } 21... h6 { [%eval #15] } 22. Ne2 { [%eval #15] } 22... h5 { [%eval #14] } 23. Rhg1 { [%eval #14] } 23... h4 { [%eval #12] } 24. h3 { [%eval #11] } 24... Nb4 { [%eval #8] } 25. Nc1 { [%eval #9] } 25... Nxc2 { [%eval #8] } 26. Kxc2 { [%eval #8] } 26... b5 { [%eval #7] } 27. Rg3?? { (Mate in 7 → 1.87) Lost forced checkmate sequence. Nb3 was best. } { [%eval 1.87] } (27. Nb3 b4 28. Kc3 bxc3 29. Rg5 c2 30. Rb1 cxb1=B 31. Na1 Bxa2 32. Rg8 Bxg8 33. Nb3 Bxb3#) 27... hxg3 { [%eval 1.27] } 28. Kd3 { [%eval 1.8] } 28... b4?? { (1.80 → Mate in 7) Checkmate is now unavoidable. g2 was best. } { [%eval #7] } (28... g2 29. Ne2 b4 30. Rg1 b3 31. Rxg2 bxa2 32. Rg7 a1=K 33. h4 Kb2 34. Kc2 Kxc2 35. Nc1) 29. Kc3?? { (Mate in 7 → -1.35) Lost forced checkmate sequence. a4 was best. } { [%eval -1.35] } (29. a4 bxa3 30. Rxa3 g2 31. Ke3 g1=R 32. Kf2 Rxc1 33. Rc3 Rxc3 34. Kg1 Rxh3 35. Kh2 Rxh2#) 29... bxc3 { [%eval -1.19] } 30. Rb1 { [%eval -1.52] } 30... c2 { [%eval -2.5] } 31. a4?? { (-2.50 → Mate in 8) Checkmate is now unavoidable. Nd3 was best. } { [%eval #-8] } (31. Nd3 cxb1=N) 31... cxb1=R { [%eval #-8] } 32. a5 { [%eval #-6] } 32... Rxc1 { [%eval #-6] } 33. a6 { [%eval #-5] } 33... Rb1 { [%eval #-5] } 34. a7 { [%eval #-4] } 34... Rb8 { [%eval #-8] } 35. axb8=R { [%eval #-5] } 35... g2 { [%eval #-5] } 36. h4 { [%eval #-3] } 36... g1=R { [%eval #-4] } 37. Rg8 { [%eval #-2] } 37... Rxg8 { [%eval #-2] } 38. h5 { [%eval #-1] } 38... Rg6 { [%eval #-1] } 39. hxg6# { Game ends by variant rule. } 0-1