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[Event "Поддавки Arena"] [Site "https://lichess.org/sXYy7REG"] [Date "2025.03.08"] [White "Atopkov_Grigorii"] [Black "IvanFedotov_1609"] [Result "1-0"] [GameId "sXYy7REG"] [UTCDate "2025.03.08"] [UTCTime "16:47:04"] [WhiteElo "1034"] [BlackElo "710"] [WhiteRatingDiff "+13"] [BlackRatingDiff "-12"] [Variant "Antichess"] [TimeControl "120+2"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 { [%eval 2.49] } 1... e6 { [%eval 2.54] } 2. Ba6 { [%eval 1.18] } 2... bxa6?? { (1.18 → 4.07) Blunder. Nxa6 was best. } { [%eval 4.07] } (2... Nxa6 3. Qf3 Qg5 4. Qxf7 Qxg2 5. Qxf8 Kxf8 6. Ne2 Qxh2 7. Rxh2) 3. Nh3?? { (4.07 → -0.09) Blunder. a4 was best. } { [%eval -0.09] } (3. a4 Nh6 4. Qg4 Nxg4 5. Ne2 Nxh2 6. Rxh2 Ba3 7. Rxh7 Rxh7) 3... Ba3?! { (-0.09 → 0.82) Inaccuracy. Ne7 was best. } { [%eval 0.82] } (3... Ne7 4. Qg4) 4. bxa3?? { (0.82 → -1.00) Blunder. Nxa3 was best. } { [%eval -1.0] } (4. Nxa3 Ne7) 4... Qg5? { (-1.00 → 0.14) Mistake. Ne7 was best. } { [%eval 0.14] } (4... Ne7 5. a4 Rf8 6. Ng1 a5 7. Qh5 c5 8. Qxc5 Qc7 9. Qxa5 Qxh2 10. Qxa7) 5. Nxg5 { [%eval -0.52] } 5... Ne7?? { (-0.52 → Mate in 15) Checkmate is now unavoidable. h6 was best. } { [%eval #15] } (5... h6 6. Nxe6 fxe6 7. Nc3 Ne7 8. a4 Nd5 9. Nxd5 exd5 10. e4 dxe4 11. Qh5) 6. Nxh7 { [%eval #15] } 6... Rxh7 { [%eval #14] } 7. Qh5 { [%eval #14] } 7... Rxh5 { [%eval #13] } 8. h4?? { (Mate in 13 → -0.59) Lost forced checkmate sequence. Bb2 was best. } { [%eval -0.59] } (8. Bb2 Rxh2 9. Bxg7 Rxg2 10. Kd1 Rxf2 11. Ke2 Rxe2 12. d4 Rxc2 13. Rh8 Rxa2) 8... Rxh4 { [%eval -0.46] } 9. Rxh4 { [%eval -0.73] } 9... Nd5?? { (-0.73 → Mate in 12) Checkmate is now unavoidable. g5 was best. } { [%eval #12] } (9... g5 10. Rh3) 10. Rh6?? { (Mate in 12 → -0.84) Lost forced checkmate sequence. Bb2 was best. } { [%eval -0.84] } (10. Bb2 Nxe3 11. Bxg7 Nxc2 12. Be5 Nxa1 13. Bxc7 Nb3 14. Bxb8 Nxd2 15. Kxd2 Rxb8) 10... Nxe3 { [%eval -0.4] } 11. dxe3 { [%eval -0.92] } 11... gxh6 { [%eval -0.45] } 12. g3? { (-0.45 → -2.14) Mistake. a4 was best. } { [%eval -2.14] } (12. a4 a5 13. Nc3 Nc6 14. Ne2 d5 15. Kd2 Nd4 16. Nxd4 Kd7 17. Nxe6 Kxe6) 12... f5?? { (-2.14 → -0.28) Blunder. Nc6 was best. } { [%eval -0.28] } (12... Nc6 13. Kd2) 13. e4?? { (-0.28 → -2.21) Blunder. a4 was best. } { [%eval -2.21] } (13. a4 a5) 13... fxe4 { [%eval -1.92] } 14. Bxh6 { [%eval -2.42] } 14... e3 { [%eval -2.31] } 15. fxe3 { [%eval -1.84] } 15... Kf8?? { (-1.84 → 0.00) Blunder. a5 was best. } { [%eval 0.0] } (15... a5 16. a4) 16. Bxf8 { [%eval -0.92] } 16... Nc6?? { (-0.92 → 4.24) Blunder. c5 was best. } { [%eval 4.24] } (16... c5) 17. Be7?? { (4.24 → 0.82) Blunder. Bb4 was best. } { [%eval 0.82] } (17. Bb4 Nxb4 18. axb4 d5 19. b5 axb5 20. Nd2 c5 21. Ne4 dxe4 22. Ke2 Bb7) 17... Nxe7 { [%eval 1.01] } 18. c4?? { (1.01 → -2.07) Blunder. Nc3 was best. } { [%eval -2.07] } (18. Nc3 a5) 18... d5?? { (-2.07 → 0.60) Blunder. Bb7 was best. } { [%eval 0.6] } (18... Bb7 19. Ke2) 19. cxd5 { [%eval 0.0] } 19... exd5 { [%eval 0.07] } 20. e4?? { (0.07 → -3.97) Blunder. g4 was best. } { [%eval -3.97] } (20. g4) 20... dxe4 { [%eval -3.09] } 21. Ke2?! { (-3.09 → -4.50) Inaccuracy. g4 was best. } { [%eval -4.5] } (21. g4 Bxg4) 21... e3?? { (-4.50 → 0.71) Blunder. Bb7 was best. } { [%eval 0.71] } (21... Bb7 22. g4) 22. Kxe3 { [%eval 0.95] } 22... Bh3?! { (0.95 → 1.79) Inaccuracy. a5 was best. } { [%eval 1.79] } (22... a5) 23. Kf4 { [%eval 2.16] } 23... Bg4 { [%eval 2.61] } 24. Kxg4 { [%eval 2.66] } 24... Nf5?! { (2.66 → 4.00) Inaccuracy. Nc6 was best. } { [%eval 4.0] } (24... Nc6 25. Nd2) 25. Kxf5 { [%eval 3.65] } 25... Rf8?? { (3.65 → Mate in 6) Checkmate is now unavoidable. c5 was best. } { [%eval #6] } (25... c5 26. Nc3 a5 27. a4 c4 28. Ke5 Rb8 29. Nb1 Rxb1 30. Rxb1 c3 31. g4) 26. Nc3?? { (Mate in 6 → 3.42) Lost forced checkmate sequence. Nd2 was best. } { [%eval 3.42] } (26. Nd2 Rxf5 27. Nf3 Rxf3 28. Rb1 Rxg3 29. Rb4 Rxa3 30. Rb1 Rxa2 31. Ra1 Rxa1#) 26... Rxf5 { [%eval #18] } 27. Rf1 { [%eval #18] } 27... Rxf1 { [%eval 2.33] } 28. Nd1?? { (2.33 → Mate in 8) Checkmate is now unavoidable. Ne2 was best. } { [%eval #-8] } (28. Ne2 Rc1 29. Nxc1 c5 30. g4 a5 31. g5 c4 32. g6 a4 33. Nd3 cxd3) 28... Rxd1 { [%eval #-8] } 29. g4 { [%eval #-7] } 29... Rf1?? { (Mate in 7 → -5.72) Lost forced checkmate sequence. Rd5 was best. } { [%eval -5.72] } (29... Rd5 30. a4 a5 31. g5 Rxg5 32. a3 Rb5 33. axb5 c5 34. bxc6 a4 35. c7) 30. g5 { [%eval -4.59] } 30... Rf6?? { (-4.59 → Mate in 7) Checkmate is now unavoidable. a5 was best. } { [%eval #7] } (30... a5 31. a4) 31. gxf6 { [%eval #7] } 31... a5 { [%eval #6] } 32. f7 { [%eval #6] } 32... a4 { [%eval #3] } 33. f8=K { [%eval #10] } 33... c5 { [%eval #8] } 34. Ke7 { [%eval #8] } 34... c4 { [%eval #7] } 35. Ke6?? { (Mate in 7 → 0.00) Lost forced checkmate sequence. Kd6 was best. } { [%eval 0.0] } (35. Kd6 a6 36. Kc6 a5 37. Kd5 c3 38. Kc4 c2 39. Kc3 c1=N 40. Kc2 Nxa2) 35... c3 { [%eval 0.0] } 36. Ke5 { [%eval 0.0] } 36... c2 { [%eval 0.0] } 37. Kd4 { [%eval 0.0] } 37... c1=R?? { (0.00 → Mate in 1) Checkmate is now unavoidable. c1=K was best. } { [%eval #1] } (37... c1=K 38. Kc5 a5 39. Kd4 Kd1 40. Kc4 Kc1 41. Kd4) 38. Kc3 { [%eval #1] } 38... Rxc3# { Game ends by variant rule. } 1-0