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[Event "rated variant:antichess game"] [Site "https://lichess.org/sLbfo2Vt"] [Date "2025.08.24"] [Round "-"] [White "ekrem07"] [Black "El_destructordesapos"] [Result "1-0"] [GameId "sLbfo2Vt"] [UTCDate "2025.08.24"] [UTCTime "22:09:22"] [WhiteElo "1982"] [BlackElo "2310"] [WhiteRatingDiff "+10"] [BlackRatingDiff "-10"] [Variant "Antichess"] [TimeControl "60+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 { [%eval 2.49] } 1... b5 { [%eval 2.0] } 2. Bxb5 { [%eval 1.19] } 2... c6?? { (1.19 → 4.47) Blunder. e6 was best. } { [%eval 4.47] } (2... e6 3. Bxd7 Bxd7 4. a4 Bxa4 5. Rxa4 Qxd2 6. Kxd2 Ne7 7. Rxa7) 3. Bxc6 { [%eval 5.05] } 3... Nxc6 { [%eval 4.52] } 4. b4 { [%eval 4.56] } 4... Nxb4 { [%eval 0.7] } 5. Qg4?? { (0.70 → Mate in 33) Checkmate is now unavoidable. Qf3 was best. } { [%eval #-33] } (5. Qf3 Nxc2 6. Qxf7 Kxf7 7. a4 Nxe3 8. dxe3 g5 9. Kd2 Qc7) 5... Nxa2 { [%eval #-38] } 6. Qxd7 { [%eval #-12] } 6... Bxd7?? { (Mate in 12 → -6.70) Lost forced checkmate sequence. Kxd7 was best. } { [%eval -6.7] } (6... Kxd7 7. Rxa2 Qa5 8. Rxa5 Ba6 9. Rxa6 Re8 10. Rxa7 e5 11. Rxd7) 7. Rxa2 { [%eval -6.53] } 7... Ba4?? { (-6.53 → -2.00) Blunder. Qb8 was best. } { [%eval -2.0] } (7... Qb8 8. Rxa7) 8. Rxa4 { [%eval -2.17] } 8... Qxd2 { [%eval -1.78] } 9. Rxa7?? { (-1.78 → Mate in 13) Checkmate is now unavoidable. Bxd2 was best. } { [%eval #-13] } (9. Bxd2 Rb8) 9... Rxa7?? { (Mate in 13 → 2.30) Lost forced checkmate sequence. Qxc1 was best. } { [%eval 2.3] } (9... Qxc1 10. Rxa8 Qxe1 11. Rxe8 Qxb1 12. Rxf8 Qxg1 13. Rxf7 Qxg2 14. Rxg7 Qxf2 15. Rxh7) 10. Kxd2?! { (2.30 → 1.24) Inaccuracy. Bxd2 was best. } { [%eval 1.24] } (10. Bxd2 Ra5 11. Bxa5 Kd8 12. Bxd8 Nh6 13. Bxe7 Bxe7 14. Ne2 Bf6 15. Kd2 Bd4) 10... Nh6?! { (1.24 → 2.12) Inaccuracy. e6 was best. } { [%eval 2.12] } (10... e6 11. Ne2) 11. g4 { [%eval 1.84] } 11... Nxg4 { [%eval 1.44] } 12. Ba3?? { (1.44 → Mate in 9) Checkmate is now unavoidable. c4 was best. } { [%eval #-9] } (12. c4 Nxh2) 12... Rxa3 { [%eval #-9] } 13. Nxa3 { [%eval #-8] } 13... Nxh2 { [%eval #-8] } 14. Rxh2 { [%eval #-7] } 14... Rg8?? { (Mate in 7 → Mate in 12) Lost forced checkmate sequence. e6 was best. } { [%eval #12] } (14... e6 15. Rxh7 Bxa3 16. Rxg7 Kd8 17. Rxf7 Kc7 18. Rxc7 Be7 19. Rxe7 e5 20. Rxe5) 15. Rxh7 { [%eval #12] } 15... g6 { [%eval #11] } 16. Rxf7 { [%eval #11] } 16... Kxf7 { [%eval #10] } 17. Kc3?? { (Mate in 10 → 2.15) Lost forced checkmate sequence. e4 was best. } { [%eval 2.15] } (17. e4 Ke6 18. Ke3 Kf7 19. c4 Ke8 20. Nb5 Kd7 21. Nd6 Kxd6 22. c5 Kxc5) 17... Ke6?? { (2.15 → Mate in 12) Checkmate is now unavoidable. Kf6 was best. } { [%eval #12] } (17... Kf6 18. Kc4) 18. Ne2?? { (Mate in 12 → 2.03) Lost forced checkmate sequence. Kc4 was best. } { [%eval 2.03] } (18. Kc4 Kd5 19. Kxd5 Bg7 20. Kc5 Bd4 21. exd4 e5 22. dxe5 Rg7 23. f4 g5) 18... Rh8 { [%eval 1.9] } 19. Kb4 { [%eval 1.47] } 19... g5?? { (1.47 → Mate in 10) Checkmate is now unavoidable. Bg7 was best. } { [%eval #10] } (19... Bg7 20. c3) 20. Nc1?? { (Mate in 10 → 0.00) Lost forced checkmate sequence. e4 was best. } { [%eval 0.0] } (20. e4 Kd7 21. Kb5 Kc6 22. Kxc6 Bh6 23. e5 Bf8 24. Kd6 exd6 25. exd6 Bxd6) 20... g4?? { (0.00 → 2.16) Blunder. Bg7 was best. } { [%eval 2.16] } (20... Bg7 21. e4 Kd5 22. exd5 Bc3 23. Kxc3 g4 24. d6 exd6 25. f3 gxf3 26. Kd2) 21. f3 { [%eval 2.75] } 21... gxf3 { [%eval 1.94] } 22. Ne2?? { (1.94 → -1.34) Blunder. e4 was best. } { [%eval -1.34] } (22. e4 Rh6) 22... fxe2 { [%eval -1.7] } 23. Kb5?! { (-1.70 → -2.68) Inaccuracy. Nb1 was best. } { [%eval -2.68] } (23. Nb1) 23... e1=K? { (-2.68 → -0.92) Mistake. Rh7 was best. } { [%eval -0.92] } (23... Rh7 24. e4) 24. Kb4 { [%eval -1.41] } 24... Rg8 { [%eval -1.28] } 25. Kb3 { [%eval -1.56] } 25... Rg7?! { (-1.56 → -0.85) Inaccuracy. Rh8 was best. } { [%eval -0.85] } (25... Rh8 26. Ka4) 26. Kb4 { [%eval -1.17] } 26... Rf7 { [%eval -1.37] } 27. e4?! { (-1.37 → -2.00) Inaccuracy. c3 was best. } { [%eval -2.0] } (27. c3) 27... Kd5? { (-2.00 → -0.32) Mistake. Ke2 was best. } { [%eval -0.32] } (27... Ke2 28. e5 Kxe5 29. Kc3 Kd4 30. Kxd4 Bh6 31. Kc5 Rf8 32. c4 e5 33. Kb6) 28. exd5 { [%eval -0.16] } 28... e6 { [%eval 0.0] } 29. dxe6 { [%eval 0.0] } 29... Bxb4 { [%eval 0.0] } 30. exf7 { [%eval 0.0] } 30... Bxa3 { [%eval 0.0] } 31. f8=R { [%eval 0.0] } 31... Bxf8 { [%eval 0.0] } 32. c4 { [%eval 0.0] } 32... Bg7 { [%eval 0.0] } 33. c5 { [%eval 0.0] } 33... Kd2 { [%eval 0.0] } 34. c6 { [%eval 0.0] } 34... Kc3 { [%eval 0.0] } 35. c7 { [%eval 0.0] } 35... Kd4 { [%eval 0.0] } 36. c8=K { [%eval 0.0] } 36... Kd5 { [%eval 0.0] } 37. Kd8 { [%eval 0.0] } 37... Bh6 { [%eval 0.0] } 38. Kc8 { [%eval 0.0] } 38... Kc5 { [%eval 0.0] } 39. Kd8 { [%eval 0.0] } 39... Kb5 { [%eval 0.0] } 40. Ke8 { [%eval 0.0] } 40... Ka5?? { (0.00 → Mate in 1) Checkmate is now unavoidable. Bf4 was best. } { [%eval #1] } (40... Bf4 41. Kf7 Kc4 42. Kg6 Bc7 43. Kg5 Bb6 44. Kf6 Kc5 45. Kf5 Kb5 46. Kf4) 41. Kf8 { [%eval #1] } 41... Bxf8# { Game ends by variant rule. } 1-0