- Blind mode tutorial
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[Event "rated rapid game"] [Site "https://lichess.org/ryvjJHU5"] [Date "2024.10.17"] [Round "-"] [White "badchessplayer90210"] [Black "catnip00"] [Result "0-1"] [GameId "ryvjJHU5"] [UTCDate "2024.10.17"] [UTCTime "01:43:43"] [WhiteElo "1226"] [BlackElo "1240"] [WhiteRatingDiff "-5"] [BlackRatingDiff "+9"] [Variant "Standard"] [TimeControl "600+0"] [ECO "D01"] [Opening "Rapport-Jobava System"] [Termination "Normal"] [Annotator "lichess.org"] 1. d4 { [%eval 0.17] } 1... d5 { [%eval 0.23] } 2. Nc3 { [%eval -0.07] } 2... Nf6 { [%eval 0.0] } 3. Bf4 { [%eval -0.11] } { D01 Rapport-Jobava System } 3... Nc6?! { (-0.11 → 0.70) Inaccuracy. e6 was best. } { [%eval 0.7] } (3... e6 4. Nb5 Na6 5. e3 Be7 6. Be2 Ne4 7. Bd3 O-O 8. Ne2) 4. Nf3?! { (0.70 → 0.14) Inaccuracy. Nb5 was best. } { [%eval 0.14] } (4. Nb5 e5 5. Bxe5 Nxe5 6. dxe5 a6 7. Nc3 d4 8. exf6 dxc3) 4... e6 { [%eval 0.26] } 5. e3 { [%eval 0.25] } 5... Bb4 { [%eval 0.29] } 6. a3 { [%eval 0.08] } 6... Bxc3+ { [%eval 0.0] } 7. bxc3 { [%eval 0.2] } 7... Nh5 { [%eval 0.63] } 8. Bb5 { [%eval 0.24] } 8... O-O { [%eval 0.39] } 9. Be5 { [%eval 0.1] } 9... Nxe5 { [%eval 0.4] } 10. Nxe5?! { (0.40 → -0.48) Inaccuracy. dxe5 was best. } { [%eval -0.48] } (10. dxe5 f6 11. O-O c6 12. Be2 fxe5 13. Nxe5 Nf6 14. Bd3 Bd7 15. a4 Be8) 10... Nf6 { [%eval -0.44] } 11. O-O { [%eval -0.29] } 11... c6 { [%eval -0.01] } 12. Bd3 { [%eval -0.04] } 12... Ne4 { [%eval 0.35] } 13. Qg4?! { (0.35 → -0.65) Inaccuracy. c4 was best. } { [%eval -0.65] } (13. c4 c5 14. a4 Nf6 15. c3 dxc4 16. Bxc4 Qc7 17. f4 b6 18. a5 Rb8) 13... Nf6? { (-0.65 → 0.51) Mistake. Nxc3 was best. } { [%eval 0.51] } (13... Nxc3 14. f3 Qe7 15. f4 Bd7 16. Bxh7+ Kxh7 17. Qh5+ Kg8 18. Rf3 f6 19. Ng6) 14. Qh3 { [%eval 0.48] } 14... g6 { [%eval 0.44] } 15. f4 { [%eval 0.22] } 15... Nd7?! { (0.22 → 0.99) Inaccuracy. Ne4 was best. } { [%eval 0.99] } (15... Ne4) 16. Ng4? { (0.99 → -0.25) Mistake. Qh6 was best. } { [%eval -0.25] } (16. Qh6) 16... c5 { [%eval -0.12] } 17. Nh6+ { [%eval -0.64] } 17... Kh8 { [%eval -0.67] } 18. e4 { [%eval -1.15] } 18... dxe4 { [%eval -0.85] } 19. Bxe4 { [%eval -0.63] } 19... cxd4?! { (-0.63 → -0.05) Inaccuracy. Nf6 was best. } { [%eval -0.05] } (19... Nf6 20. Rae1 Bd7 21. dxc5 Rc8 22. Bxb7 Rxc5 23. g4 Qc7 24. Qe3 Rxc3 25. Qd4) 20. f5?? { (-0.05 → -2.92) Blunder. g4 was best. } { [%eval -2.92] } (20. g4) 20... exf5 { [%eval -3.12] } 21. Bd5 { [%eval -3.42] } 21... Ne5 { [%eval -3.51] } 22. cxd4 { [%eval -3.63] } 22... Qxd5 { [%eval -3.57] } 23. dxe5 { [%eval -3.58] } 23... Qxe5 { [%eval -3.59] } 24. Rfe1 { [%eval -4.07] } 24... Qd4+ { [%eval -3.98] } 25. Re3? { (-3.98 → -7.16) Mistake. Kh1 was best. } { [%eval -7.16] } (25. Kh1 Be6 26. Rab1 Rae8 27. Red1 Qf6 28. Rb4 Rd8 29. Rf1 Rd7 30. Qg3 Rfd8) 25... f4 { [%eval -7.13] } 26. Qh4 { [%eval -7.06] } 26... Qxe3+ { [%eval -6.87] } 27. Kh1 { [%eval -6.62] } 27... Qd4 { [%eval -6.58] } 28. g3 { [%eval -8.86] } 28... b6 { [%eval -8.71] } 29. gxf4? { (-8.71 → Mate in 1) Checkmate is now unavoidable. Qe7 was best. } { [%eval #-1] } (29. Qe7 Bb7+ 30. Qxb7 Qxa1+ 31. Kg2 Qg7 32. Ng4 f5 33. Qxg7+ Kxg7 34. Ne5 fxg3) 29... Bb7# { Black wins by checkmate. } 0-1