FEN
[Event "rated variant:antichess game"]
[Site "https://lichess.org/rwfFcKNo"]
[Date "2025.07.01"]
[Round "-"]
[White "kingchess3111"]
[Black "nAvi_firE"]
[Result "0-1"]
[GameId "rwfFcKNo"]
[UTCDate "2025.07.01"]
[UTCTime "08:25:47"]
[WhiteElo "1605"]
[BlackElo "1591"]
[WhiteRatingDiff "-5"]
[BlackRatingDiff "+62"]
[Variant "Antichess"]
[TimeControl "180+3"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 2.49] } 1... b5 { [%eval 2.0] } 2. Bxb5 { [%eval 1.19] } 2... e6 { [%eval 1.92] } 3. Bxd7 { [%eval 1.48] } 3... Qxd7?? { (1.48 → Mate in 18) Checkmate is now unavoidable. Bxd7 was best. } { [%eval #18] } (3... Bxd7 4. a4 Bxa4 5. Rxa4 Qxd2 6. Kxd2 Ne7 7. Rxa7 Rxa7 8. b4) 4. Qg4?? { (Mate in 18 → 4.75) Lost forced checkmate sequence. b4 was best. } { [%eval 4.75] } (4. b4 Bxb4 5. Qe2 Qxd2 6. Nxd2 Bxd2 7. Bxd2 c6 8. Rd1 Kd8) 4... Qxd2 { [%eval 4.86] } 5. Qxe6?? { (4.86 → Mate in 13) Checkmate is now unavoidable. Bxd2 was best. } { [%eval #-13] } (5. Bxd2 Bb4 6. Qxg7 Bxd2 7. Qxh8 Bxe3 8. Qxh7 Bxf2 9. Qxg8 Bxg1) 5... Qxe1?? { (Mate in 13 → -1.15) Lost forced checkmate sequence. Bxe6 was best. } { [%eval -1.15] } (5... Bxe6 6. Kxd2 Bxa2 7. Rxa2 Na6 8. Rxa6 Rc8 9. Rxa7 Ra8 10. Rxc7 Kd7 11. Rxd7) 6. Qxf7 { [%eval -1.53] } 6... Qxf2 { [%eval -1.88] } 7. Qxg7? { (-1.88 → -3.37) Mistake. Qxc7 was best. } { [%eval -3.37] } (7. Qxc7 Qxg2) 7... Qxg2 { [%eval -3.05] } 8. Qxh7?? { (-3.05 → Mate in 10) Checkmate is now unavoidable. Qxf8 was best. } { [%eval #-10] } (8. Qxf8 Kxf8) 8... Qxc2?? { (Mate in 10 → Mate in 17) Lost forced checkmate sequence. Qxh2 was best. } { [%eval #17] } (8... Qxh2 9. Qxg8 Qxg1 10. Qxh8 Qxc1 11. Qxf8 Qxb2 12. Qxe8 Qxb1 13. Raxb1 Ba6 14. Rxb8) 9. Qxg8?? { (Mate in 17 → Mate in 10) Lost forced checkmate sequence. Qxc2 was best. } { [%eval #-10] } (9. Qxc2 Rxh2 10. Qxc7 Rxb2 11. Qxc8 Rxb1 12. Rxb1 Ne7 13. Rxb8 Rxb8 14. Qxe8 Rxe8) 9... Qxb2 { [%eval #-18] } 10. Bxb2 { [%eval #-17] } 10... Rxh2 { [%eval -2.23] } 11. Rxh2?? { (-2.23 → Mate in 6) Checkmate is now unavoidable. Qxf8 was best. } { [%eval #-6] } (11. Qxf8 Rxb2) 11... Bg7?? { (Mate in 6 → Mate in 8) Lost forced checkmate sequence. Bb4 was best. } { [%eval #8] } (11... Bb4 12. Qxe8 Be1 13. Qxc8 Nd7 14. Qxa8 c5 15. Qxa7 c4 16. Qxd7 Bc3 17. Nxc3#) 12. Qxg7?? { (Mate in 8 → Mate in 6) Lost forced checkmate sequence. Qxe8 was best. } { [%eval #-6] } (12. Qxe8 Bxb2 13. Qxc8 Bxa1 14. Qxb8 Rxb8 15. e4 Rxb1 16. Rf2 Rxg1 17. e5 Bxe5) 12... Kf7 { [%eval #-6] } 13. Qxf7 { [%eval #-5] } 13... a6 { [%eval #-5] } 14. Qxc7 { [%eval #-4] } 14... Bh3?? { (Mate in 4 → Mate in 12) Lost forced checkmate sequence. Be6 was best. } { [%eval #12] } (14... Be6 15. Qxb8 Bxa2 16. Rxa2 Rxb8 17. Rxa6 Rxb2 18. Rxb2#) 15. Qxb8 { [%eval #12] } 15... Rxb8 { [%eval #11] } 16. Nxh3 { [%eval #11] } 16... Rxb2 { [%eval #10] } 17. Rxb2 { [%eval #10] } 17... a5 { [%eval #9] } 18. Rb4 { [%eval #33] } 18... axb4 { [%eval 7.21] } 19. Nc3 { [%eval 4.9] } 19... bxc3 { [%eval 3.96] } 20. e4?? { (3.96 → Mate in 5) Checkmate is now unavoidable. Rd1 was best. } { [%eval #-5] } (20. Rd1) 20... c2 { [%eval #-5] } 21. Rd1 { [%eval #-4] } 21... cxd1=R { [%eval #-4] } 22. Ng1 { [%eval #-3] } 22... Rxg1 { [%eval #-3] } 23. e5 { [%eval #-2] } 23... Rf1 { [%eval #-2] } 24. e6 { [%eval #-1] } 24... Rf7 { [%eval #-1] } 25. exf7# { Game ends by variant rule. } 0-1

