FEN
[Event "Hourly Atomic Arena"]
[Site "https://lichess.org/rnwGqTFs"]
[Date "2025.01.30"]
[White "greekgod2014"]
[Black "felix02102012"]
[Result "0-1"]
[GameId "rnwGqTFs"]
[UTCDate "2025.01.30"]
[UTCTime "20:12:28"]
[WhiteElo "974"]
[BlackElo "1135"]
[WhiteRatingDiff "-86"]
[BlackRatingDiff "+35"]
[Variant "Atomic"]
[TimeControl "180+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. Nf3 { [%eval 3.75] } 1... f6 { [%eval 3.56] } 2. d3?? { (3.56 → -1.27) Blunder. Nc3 was best. } { [%eval -1.27] } (2. Nc3 c6 3. e3 e6 4. Nd4 Nh6 5. Ncb5 Ng4 6. f4 cxb5) 2... Nc6? { (-1.27 → 0.16) Mistake. e5 was best. } { [%eval 0.16] } (2... e5 3. Na3 Nh6 4. g4 Nc6 5. Nb5 Nb4 6. Nxc7 Nxc2 7. b4) 3. Bg5?? { (0.16 → -4.22) Blunder. Na3 was best. } { [%eval -4.22] } (3. Na3 Nb4 4. Bh6 gxh6 5. Nb5 Nxc2 6. Nxc7 e5 7. b4 Rc8) 3... h6?? { (-4.22 → 2.01) Blunder. e5 was best. } { [%eval 2.01] } (3... e5 4. c3) 4. h4?? { (2.01 → -3.76) Blunder. Nc3 was best. } { [%eval -3.76] } (4. Nc3 e5) 4... hxg5 { [%eval -2.98] } 5. Nc3?? { (-2.98 → -6.46) Blunder. Na3 was best. } { [%eval -6.46] } (5. Na3 Nd4) 5... e5?? { (-6.46 → 0.57) Blunder. Nd4 was best. } { [%eval 0.57] } (5... Nd4 6. Nxd4 c6 7. g4 e5 8. e3 Nh6 9. c3 d5 10. Bg2 e4 11. dxe4) 6. e4?? { (0.57 → -6.99) Blunder. Nb5 was best. } { [%eval -6.99] } (6. Nb5) 6... Nd4?? { (-6.99 → -0.22) Blunder. Bb4 was best. } { [%eval -0.22] } (6... Bb4) 7. Nxd4?? { (-0.22 → -8.97) Blunder. Nxe5 was best. } { [%eval -8.97] } (7. Nxe5 Bb4 8. d4 d5 9. g4 Nh6 10. Bb5+ c6 11. O-O O-O 12. Kh1 Nf5) 7... f5 { [%eval -6.72] } 8. h5 { [%eval -7.53] } 8... fxe4?? { (-7.53 → 1.07) Blunder. Nh6 was best. } { [%eval 1.07] } (8... Nh6 9. f3) 9. h6 { [%eval 0.84] } 9... gxh6?? { (0.84 → Mate in 2) Checkmate is now unavoidable. Bb4+ was best. } { [%eval #2] } (9... Bb4+ 10. c3) 10. Rxh8?? { (Mate in 2 → Mate in 3) Lost forced checkmate sequence. Qg4 was best. } { [%eval #-3] } (10. Qg4 d6 11. Qd7#) 10... Bb4+ { [%eval #-3] } 11. c3 { [%eval #-3] } 11... Bxc3?? { (Mate in 3 → Mate in 3) Lost forced checkmate sequence. Qh4 was best. } { [%eval #3] } (11... Qh4 12. g3 Qh1 13. cxb4 Qxf1#) 12. Qh5+ { [%eval #2] } 12... Kf8 { [%eval #1] } 13. Qh8+ { [%eval #2] } 13... Kf7 { [%eval #2] } 14. Qxd8?? { (Mate in 2 → 4.31) Lost forced checkmate sequence. Qg7+ was best. } { [%eval 4.31] } (14. Qg7+ Ke6 15. Qxd7#) 14... Rf8 { [%eval 4.62] } 15. O-O-O { [%eval 4.42] } 15... Ke6? { (4.42 → 7.38) Mistake. c5 was best. } { [%eval 7.38] } (15... c5 16. g3) 16. f4?? { (7.38 → 2.58) Blunder. g4 was best. } { [%eval 2.58] } (16. g4 d5 17. g5 e4 18. Bh3+ Kd6 19. g6 e3 20. g7 e2 21. Re1 c5) 16... exf4 { [%eval 2.45] } 17. d4?! { (2.45 → 1.79) Inaccuracy. Be2 was best. } { [%eval 1.79] } (17. Be2 Rf2 18. g4 Rxe2 19. g5 Kf7 20. g6+ Kg7 21. d4 c6 22. Kc2 d6) 17... c5?? { (1.79 → 5.45) Blunder. Rf2 was best. } { [%eval 5.45] } (17... Rf2 18. Be2) 18. d5+ { [%eval 5.3] } 18... Kd6 { [%eval 5.23] } 19. a4 { [%eval 4.72] } 19... c4 { [%eval 4.67] } 20. b4 { [%eval 4.01] } 20... c3?! { (4.01 → 5.03) Inaccuracy. Rf2 was best. } { [%eval 5.03] } (20... Rf2 21. Be2) 21. Kc2 { [%eval 4.07] } 21... Rc8?? { (4.07 → 22.10) Blunder. b5 was best. } { [%eval 22.1] } (21... b5) 22. g4?! { (22.10 → 7.25) Inaccuracy. Bb5 was best. } { [%eval 7.25] } (22. Bb5) 22... Ke5 { [%eval 9.92] } 23. b5 { [%eval 6.98] } 23... Kf6 { [%eval 8.06] } 24. Kb3?? { (8.06 → Mate in 12) Checkmate is now unavoidable. Re1 was best. } { [%eval #-12] } (24. Re1 Kg5 25. Re5+ Kf4 26. g5 Rg8 27. g6 d6 28. g7 b6 29. Re4+ Kg5) 24... c2 { [%eval #-11] } 25. Rc1 { [%eval #-11] } 25... Ke5?? { (Mate in 11 → 3.00) Lost forced checkmate sequence. Rc3+ was best. } { [%eval 3.0] } (25... Rc3+ 26. Kb2 Rb3+ 27. Ka2 Ra3+ 28. Kb2 Ra1 29. Kc3 Rxc1 30. Kd4 c1=Q 31. Ke5) 26. Re1+?? { (3.00 → 0.00) Blunder. Ka3 was best. } { [%eval 0.0] } (26. Ka3 Kf6) 26... Kf6 { [%eval 0.0] } 27. Bc4?? { (0.00 → Mate in 1) Checkmate is now unavoidable. g5+ was best. } { [%eval #-1] } (27. g5+ Kg7 28. Ka2 c1=Q 29. Rxc1 Rc2+ 30. Kb3 Rc3+ 31. Kb2 Rc2+ 32. Kb3) 27... Rxc4# { Game ends by variant rule. } 0-1