FEN
[Event "Hourly Antichess Arena"]
[Site "https://lichess.org/rniFPvJc"]
[Date "2024.05.26"]
[White "portizan"]
[Black "jorgequintero123456"]
[Result "0-1"]
[GameId "rniFPvJc"]
[UTCDate "2024.05.26"]
[UTCTime "05:57:02"]
[WhiteElo "2153"]
[BlackElo "1778"]
[WhiteRatingDiff "-10"]
[BlackRatingDiff "+10"]
[Variant "Antichess"]
[TimeControl "60+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 0.27] } 1... b5 { [%eval 0.37] } 2. Bxb5 { [%eval 0.48] } 2... e6 { Black offers draw } { [%eval 0.54] } 3. Bxd7 { [%eval 0.42] } 3... Bxd7 { [%eval 0.37] } 4. b4 { [%eval -0.04] } 4... Bxb4 { [%eval 0.02] } 5. Qh5 { [%eval 0.09] } 5... Bxd2 { [%eval 0.0] } 6. Nxd2 { [%eval -0.22] } 6... Qg5?! { (-0.22 → 0.53) Inaccuracy. Qh4 was best. } { [%eval 0.53] } (6... Qh4 7. Qxh7 Qxh2 8. Qxh2 Rxh2 9. Rxh2 Nc6 10. Rh1 Bc8 11. e4 Nce7 12. Ba3) 7. Qxf7 { [%eval -0.76] } 7... Qxe3?? { (-0.76 → Mate in 14) Checkmate is now unavoidable. Qxg2 was best. } { [%eval #14] } (7... Qxg2 8. Qxg7 Qxf2 9. Kxf2 Nc6 10. Qxg8 Rxg8 11. Ne2 Rg3 12. Kxg3 Kf7 13. h4) 8. fxe3 { [%eval #14] } 8... Kxf7 { [%eval #14] } 9. Ne2?? { (Mate in 14 → -0.67) Lost forced checkmate sequence. Rb1 was best. } { [%eval -0.67] } (9. Rb1 Bb5 10. Rxb5 h5 11. Rxb8 Rxb8 12. Nb1 Rxb1 13. Ba3 Rxe1 14. Ne2 Rxh1) 9... Nh6?? { (-0.67 → Mate in 10) Checkmate is now unavoidable. Nc6 was best. } { [%eval #10] } (9... Nc6 10. Nd4) 10. g4 { [%eval #10] } 10... Nxg4 { [%eval #9] } 11. Rg1 { [%eval #10] } 11... Nxe3 { [%eval #9] } 12. Rxg7 { [%eval #9] } 12... Nxc2 { [%eval #8] } 13. Rxh7?? { (Mate in 8 → Mate in 9) Lost forced checkmate sequence. Rxf7 was best. } { [%eval #-9] } (13. Rxf7 Nxe1 14. Rxh7 Rxh7 15. h3 Rxh3 16. Ba3 Rxa3 17. Rxe1 Rxa2 18. Ng3 Rxd2) 13... Nxa1?? { (Mate in 9 → 0.48) Lost forced checkmate sequence. Nxe1 was best. } { [%eval 0.48] } (13... Nxe1 14. Rxf7 Rxh2 15. Rxd7 Rxe2 16. Rxc7 Rxd2 17. Bxd2 Nc2 18. Rxa7 Nxa1 19. Rxa8) 14. Rxf7 { [%eval 0.28] } 14... Rxh2 { [%eval 0.08] } 15. Rxd7 { [%eval 0.16] } 15... Rxe2 { [%eval 0.31] } 16. Kxe2 { [%eval 0.23] } 16... Nxd7 { [%eval 0.3] } 17. a4?? { (0.30 → Mate in 5) Checkmate is now unavoidable. Nf1 was best. } { [%eval #-5] } (17. Nf1 Nf6 18. a4 Nc2 19. Ne3 Nxe3 20. Kxe3 Ng8 21. Bd2 Ne7 22. a5 Rg8) 17... Nb3 { [%eval #-5] } 18. Nxb3 { [%eval #-4] } 18... Nc5 { [%eval #-4] } 19. Nxc5 { [%eval #-3] } 19... Rh8 { [%eval #-3] } 20. Nxe6 { [%eval #-2] } 20... a5 { [%eval #-2] } 21. Nxc7 { [%eval #-1] } 21... Re8 { [%eval #-1] } 22. Nxe8# { Game ends by variant rule. } 0-1