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[Event "rated rapid game"] [Site "https://lichess.org/rc5LPj11"] [Date "2019.01.29"] [Round "-"] [White "florian-delorean"] [Black "Laithlie"] [Result "1/2-1/2"] [GameId "rc5LPj11"] [UTCDate "2019.01.29"] [UTCTime "00:19:03"] [WhiteElo "1019"] [BlackElo "1164"] [WhiteRatingDiff "+4"] [BlackRatingDiff "-32"] [Variant "Standard"] [TimeControl "600+0"] [ECO "C44"] [Opening "King's Pawn Game: Dresden Opening"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4 { [%eval 0.12] } 1... e5 { [%eval 0.37] } 2. Nf3 { [%eval 0.23] } 2... Nc6 { [%eval 0.15] } 3. c4?! { (0.15 → -0.51) Inaccuracy. Bb5 was best. } { [%eval -0.51] } { C44 King's Pawn Game: Dresden Opening } (3. Bb5 a6 4. Ba4 Nf6 5. d3 Bc5 6. Bxc6 dxc6 7. O-O Bd6) 3... Bc5 { [%eval -0.28] } 4. Ng5?? { (-0.28 → -4.37) Blunder. Be2 was best. } { [%eval -4.37] } (4. Be2 d6 5. O-O Nge7 6. d3 f5 7. a3 fxe4 8. dxe4 a5) 4... Nf6?? { (-4.37 → -1.43) Blunder. Qxg5 was best. } { [%eval -1.43] } (4... Qxg5 5. d4 Bb4+ 6. Nc3 Qg6 7. dxe5 Qxe4+ 8. Qe2 Qxe5 9. Qxe5+ Nxe5 10. Bd2 d6 11. a3) 5. a3?! { (-1.43 → -2.47) Inaccuracy. Bd3 was best. } { [%eval -2.47] } (5. Bd3 d6 6. O-O Bg4 7. Be2 Bxe2 8. Qxe2 Nd4 9. Qd1 h6 10. Nf3 Nxe4 11. d3 Nf6) 5... d6?! { (-2.47 → -1.59) Inaccuracy. h6 was best. } { [%eval -1.59] } (5... h6 6. Nf3 Nxe4 7. d4 Nxd4 8. Be3 O-O 9. Bxd4 Bxd4 10. Nxd4 exd4 11. Be2 c5 12. Nd2) 6. b4 { [%eval -1.79] } 6... Bd4 { [%eval -1.64] } 7. b5?? { (-1.64 → -4.15) Blunder. Ra2 was best. } { [%eval -4.15] } (7. Ra2 h6 8. Nf3 Nxe4 9. d3 Ng5 10. Be2 Bb6 11. Nc3 Ne6 12. Nd5 O-O 13. O-O Bd7) 7... Bxa1 { [%eval -4.09] } 8. bxc6 { [%eval -4.02] } 8... bxc6 { [%eval -3.25] } 9. c5?! { (-3.25 → -4.77) Inaccuracy. Qc2 was best. } { [%eval -4.77] } (9. Qc2 Bg4 10. h3 Bh5 11. g4 Bg6 12. d3 h5 13. Nd2 Bd4 14. Nb3 c5 15. Rg1 O-O) 9... Rb8 { [%eval -4.42] } 10. cxd6?! { (-4.42 → -5.72) Inaccuracy. Qc2 was best. } { [%eval -5.72] } (10. Qc2 h6) 10... Rxb1 { [%eval -4.6] } 11. Qc2 { [%eval -4.55] } 11... Rb5?? { (-4.55 → -1.63) Blunder. Rb6 was best. } { [%eval -1.63] } (11... Rb6 12. Qa2 O-O 13. Qxa1 cxd6 14. Be2 h6 15. Nf3 Nxe4 16. d3 Nf6 17. Nd2 Qc7 18. O-O) 12. Qxc6+?? { (-1.63 → -3.97) Blunder. Bxb5 was best. } { [%eval -3.97] } (12. Bxb5 cxb5 13. Qa2 O-O 14. Qxa1 Qxd6 15. O-O Bb7 16. Re1 c5 17. Bb2 Re8 18. d3 a5) 12... Bd7 { [%eval -3.66] } 13. Qa6? { (-3.66 → -6.77) Mistake. Qc2 was best. } { [%eval -6.77] } (13. Qc2 Rb6) 13... Ng4?? { (-6.77 → 0.10) Blunder. Rc5 was best. } { [%eval 0.1] } (13... Rc5 14. Bc4 O-O 15. O-O cxd6 16. d3 Qc7 17. Bd2 Bd4 18. Be1 h6 19. Nf3 Bb2 20. Bb4) 14. dxc7?! { (0.10 → -0.90) Inaccuracy. Bxb5 was best. } { [%eval -0.9] } (14. Bxb5 cxd6 15. O-O Bd4 16. Bxd7+ Qxd7 17. d3 O-O 18. Nf3 Bb6 19. h3 Nf6 20. Bg5 Nh5) 14... Qxc7 { [%eval -0.99] } 15. Bxb5 { [%eval -1.0] } 15... Qxc1+?? { (-1.00 → 0.89) Blunder. O-O was best. } { [%eval 0.89] } (15... O-O 16. O-O Bxb5 17. Qxb5 Bd4 18. Bb2 Rb8 19. Qe2 Rxb2 20. Qxg4 Rxd2 21. g3 Rc2 22. Kg2) 16. Ke2 { [%eval 0.71] } 16... Qxh1?? { (0.71 → Mate in 7) Checkmate is now unavoidable. Qc7 was best. } { [%eval #7] } (16... Qc7 17. Rxa1 O-O 18. Bxd7 Qxd7 19. Nf3 Qc7 20. Kf1 Nf6 21. Re1 Rb8 22. h3 Rb2 23. Qd3) 17. Bxd7+?? { (Mate in 7 → 0.00) Lost forced checkmate sequence. Qc8+ was best. } { [%eval 0.0] } (17. Qc8+ Ke7 18. Qxd7+ Kf6 19. Qf5+ Ke7 20. Qxf7+ Kd6 21. Qd7+ Kc5 22. Qc6+ Kd4 23. Ne6#) 17... Kxd7 { [%eval 0.0] } 18. Qxa7+ { [%eval 0.0] } 18... Kc6 { [%eval 0.0] } 19. Nxf7? { (0.00 → -1.17) Mistake. Qa6+ was best. } { [%eval -1.17] } (19. Qa6+ Kc5 20. Qa7+ Kd6 21. Nxf7+ Kc6 22. Qa6+ Kc5 23. Qa5+ Kc6) 19... Rf8? { (-1.17 → 0.00) Mistake. Qb1 was best. } { [%eval 0.0] } (19... Qb1 20. Qa6+ Qb6 21. Qxb6+ Kxb6 22. Nxh8 Nh6 23. Kf3 g5 24. Kg3 Bb2 25. h4 gxh4+ 26. Kxh4) 20. Qa6+ { [%eval 0.0] } 20... Kc5 { [%eval 0.0] } 21. Qd6+ { [%eval 0.0] } 21... Kb5 { [%eval 0.0] } 22. Qxf8 { [%eval 0.0] } 22... Qg1?? { (0.00 → 4.52) Blunder. Nxh2 was best. } { [%eval 4.52] } (22... Nxh2 23. Qb4+ Ka6 24. Qc4+ Kb6 25. Qb4+) 23. Qxg7?? { (4.52 → -2.04) Blunder. Qb8+ was best. } { [%eval -2.04] } (23. Qb8+ Ka6 24. Qc8+ Ka5 25. Qxg4 Bd4 26. Qg3 Ka4 27. Nxe5 Bxe5 28. Qxe5 Qxg2 29. d4 Qg4+) 23... Qxf2+ { [%eval -2.11] } 24. Kd3?? { (-2.11 → -49.45) Blunder. Kd1 was best. } { [%eval -49.45] } (24. Kd1) 24... Qxg2?? { (-49.45 → -1.85) Blunder. Qd4+ was best. } { [%eval -1.85] } (24... Qd4+) 25. Nxe5?? { (-1.85 → Mate in 10) Checkmate is now unavoidable. Ng5 was best. } { [%eval #-10] } (25. Ng5 Qf1+ 26. Kc2 Qc4+ 27. Kb1 Bd4 28. Qd7+ Ka5 29. Qd8+ Ka4 30. Qa8+ Kb3 31. Qb7+ Kxa3) 25... Bxe5?? { (Mate in 10 → 0.00) Lost forced checkmate sequence. Nxe5+ was best. } { [%eval 0.0] } (25... Nxe5+ 26. Qxe5+ Bxe5 27. Ke3 Qxh2 28. a4+ Kxa4 29. d3 Qf4+ 30. Ke2 Bd4 31. Kd1 Kb3 32. e5) 26. Qg5?? { (0.00 → Mate in 8) Checkmate is now unavoidable. Qb7+ was best. } { [%eval #-8] } (26. Qb7+ Kc5 27. Qd5+ Kb6 28. Qe6+ Kc7 29. Qe7+ Kc6 30. Qe6+) 26... h6?? { (Mate in 8 → -6.70) Lost forced checkmate sequence. Nf2+ was best. } { [%eval -6.7] } (26... Nf2+ 27. Ke2 Qxg5 28. Kxf2 Qxd2+ 29. Kf3 Qxh2 30. Ke3 Qg2 31. a4+ Kxa4 32. Kd3 Qf2 33. Kc4) 27. Qg6?? { (-6.70 → Mate in 10) Checkmate is now unavoidable. Qf5 was best. } { [%eval #-10] } (27. Qf5 Ka4) 27... Bxh2?? { (Mate in 10 → -3.41) Lost forced checkmate sequence. Qf1+ was best. } { [%eval -3.41] } (27... Qf1+ 28. Kc2 Qc4+ 29. Kd1 Nf2+ 30. Ke1 Nd3+ 31. Kd1 Qc1+ 32. Ke2 Nf4+ 33. Ke3 Qxa3+ 34. d3) 28. e5?? { (-3.41 → Mate in 7) Checkmate is now unavoidable. Qe8+ was best. } { [%eval #-7] } (28. Qe8+ Kc5 29. Qe7+ Kb6 30. Qe6+ Ka5 31. Kc2 Ne3+ 32. Kc3 Qg7+ 33. Kd3 Ng4 34. Qd5+ Kb6) 28... Qf3+?! { (Mate in 7 → -29.46) Lost forced checkmate sequence. Nxe5+ was best. } { [%eval -29.46] } (28... Nxe5+ 29. Kc3 Qxg6 30. Kb2 Qd3 31. a4+ Kxa4 32. Ka1 Qxd2 33. Kb1 Nd3 34. Ka1 Qb2#) 29. Kd4?! { (-29.46 → Mate in 1) Checkmate is now unavoidable. Kc2 was best. } { [%eval #-1] } (29. Kc2) 29... Nxe5?! { (Mate in 1 → -42.58) Lost forced checkmate sequence. Bxe5# was best. } { [%eval -42.58] } (29... Bxe5#) 30. Qxh6?! { (-42.58 → Mate in 1) Checkmate is now unavoidable. Qb1+ was best. } { [%eval #-1] } (30. Qb1+) 30... Qf4+?! { (Mate in 1 → -42.70) Lost forced checkmate sequence. Qd3# was best. } { [%eval -42.7] } (30... Qd3#) 31. Qxf4 { [%eval -42.7] } 31... Bxf4 { [%eval -42.66] } 32. Ke4 { [%eval -42.54] } 32... Ng6?? { (-42.54 → -0.08) Blunder. Bg3 was best. } { [%eval -0.08] } (32... Bg3 33. Kd4 Ka4 34. Kd5 Nf3 35. d3 Kxa3 36. Ke4 Ne5 37. Ke3 Kb3 38. d4 Nc4+ 39. Ke4) 33. Kf5 { [%eval -0.08] } { The game is a draw. } 1/2-1/2