FEN
[Event "rated Antichess game"]
[Site "https://lichess.org/rVPxXgVp"]
[Date "2020.10.07"]
[White "MasterJonier"]
[Black "optimisticman911"]
[Result "0-1"]
[GameId "rVPxXgVp"]
[UTCDate "2020.10.07"]
[UTCTime "19:34:51"]
[WhiteElo "1279"]
[BlackElo "1909"]
[WhiteRatingDiff "-9"]
[BlackRatingDiff "+0"]
[Variant "Antichess"]
[TimeControl "60+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. Nc3?? { (0.15 → -5.02) Blunder. e3 was best. } { [%eval -5.02] } (1. e3 b5) 1... b5?? { (-5.02 → 0.13) Blunder. d5 was best. } { [%eval 0.13] } (1... d5 2. Nxd5 Qxd5 3. g4 Qxa2 4. Rxa2 Bxg4 5. Rxa7 Rxa7 6. Bh3) 2. Nxb5 { [%eval -0.52] } 2... Bb7? { (-0.52 → 0.68) Mistake. c6 was best. } { [%eval 0.68] } (2... c6 3. Nxa7 Rxa7 4. Rb1 Rxa2 5. b3 Rxc2 6. Qxc2 g6 7. Qxc6) 3. Nxc7?? { (0.68 → Mate in 13) Checkmate is now unavoidable. Nxa7 was best. } { [%eval #-13] } (3. Nxa7 Bxg2 4. Bxg2 Rxa7 5. Rb1 Rxa2 6. Be4 Rxb2 7. Bxh7 Rxh7) 3... Bxg2 { [%eval #-13] } 4. Nxe8 { [%eval #-12] } 4... Qxe8 { [%eval #-12] } 5. Bxg2 { [%eval #-11] } 5... Qc8?? { (Mate in 11 → 0.16) Lost forced checkmate sequence. Nf6 was best. } { [%eval 0.16] } (5... Nf6 6. Bxa8 Ne4 7. Bxe4 Rg8 8. Bxh7 d6 9. Bxg8 Qc8 10. Bxf7 Qxc2 11. Qxc2 e6 12. Bxe6) 6. Bxa8 { [%eval 0.09] } 6... Qxc2 { [%eval -0.01] } 7. Qxc2 { [%eval -1.76] } 7... d5?? { (-1.76 → 1.44) Blunder. g6 was best. } { [%eval 1.44] } (7... g6 8. Qxg6) 8. Qxh7 { [%eval 1.24] } 8... Rxh7 { [%eval 0.73] } 9. Bxd5 { [%eval 1.34] } 9... Rxh2 { [%eval 0.93] } 10. Rxh2?? { (0.93 → Mate in 6) Checkmate is now unavoidable. Bxf7 was best. } { [%eval #-6] } (10. Bxf7) 10... Nh6?? { (Mate in 6 → 5.00) Lost forced checkmate sequence. f5 was best. } { [%eval 5.0] } (10... f5 11. Bxg8 e6 12. Bxe6 g5 13. Bxf5 g4 14. Bxg4 Bh6 15. Rxh6 Na6 16. Rxa6#) 11. Bxf7 { [%eval 5.66] } 11... Nxf7 { [%eval 5.3] } 12. Rh8 { [%eval 4.74] } 12... Nxh8 { [%eval 4.39] } 13. Nh3?? { (4.39 → Mate in 6) Checkmate is now unavoidable. e4 was best. } { [%eval #-6] } (13. e4 a5) 13... g5 { [%eval #-6] } 14. Nxg5 { [%eval #-5] } 14... e6 { [%eval #-8] } 15. Nxe6 { [%eval #-7] } 15... a5?? { (Mate in 7 → 6.25) Lost forced checkmate sequence. Bc5 was best. } { [%eval 6.25] } (15... Bc5 16. Nxc5 Na6 17. Nxa6 Ng6 18. e4 Nf4 19. Ke2 Nxe2 20. Nb4 Nxc1 21. Rxc1 a6 22. Nxa6#) 16. Nxf8 { [%eval 1.42] } 16... Ng6 { [%eval 0.55] } 17. Nxg6 { [%eval 0.95] } 17... Nc6?? { (0.95 → Mate in 8) Checkmate is now unavoidable. a4 was best. } { [%eval #8] } (17... a4 18. a3) 18. Ne5 { [%eval #9] } 18... Nxe5 { [%eval #8] } 19. e3?? { (Mate in 8 → Mate in 4) Lost forced checkmate sequence. b4 was best. } { [%eval #-4] } (19. b4 axb4 20. Ba3 bxa3 21. e4 Nd3 22. Kd1 Nxf2 23. Ke1 Nxe4 24. Kf2 Nxf2 25. d3 Nxd3) 19... Nd3 { [%eval #-4] } 20. Ke2 { [%eval #-3] } 20... Nxb2?? { (Mate in 3 → 0.00) Lost forced checkmate sequence. Nxf2 was best. } { [%eval 0.0] } (20... Nxf2 21. Kxf2 a4 22. d4 a3 23. bxa3#) 21. Bxb2 { [%eval 0.0] } 21... a4 { [%eval 0.0] } 22. Bh8 { [%eval 0.0] } 22... a3 { [%eval 0.0] } 23. Bb2 { [%eval 0.0] } 23... axb2 { [%eval 0.0] } 24. e4 { [%eval 0.0] } 24... bxa1=K { [%eval 0.0] } 25. e5 { [%eval 0.0] } 25... Kxa2 { [%eval 0.0] } 26. e6?? { (0.00 → Mate in 6) Checkmate is now unavoidable. Kd3 was best. } { [%eval #-6] } (26. Kd3 Kb2 27. Kc2 Kxc2 28. f4 Kxd2 29. e6 Ke3 30. e7 Kxf4 31. e8=B Kf3 32. Bf7 Ke2) 26... Kb3 { [%eval #-6] } 27. f4 { [%eval #-1] } 27... Kc3 { [%eval #-1] } 28. dxc3# { Game ends by variant rule. } 0-1