FEN
[Event "Yearly Antichess Arena"]
[Site "https://lichess.org/rUAS1CGT"]
[Date "2021.05.10"]
[White "cooldancingrobot"]
[Black "maart1945"]
[Result "1-0"]
[GameId "rUAS1CGT"]
[UTCDate "2021.05.10"]
[UTCTime "18:31:33"]
[WhiteElo "1024"]
[BlackElo "1232"]
[WhiteRatingDiff "+85"]
[BlackRatingDiff "-17"]
[Variant "Antichess"]
[TimeControl "180+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. d4?? { (0.15 → Mate in 15) Checkmate is now unavoidable. e3 was best. } { [%eval #-15] } (1. e3 b5) 1... c5? { (Mate in 15 → -8.00) Lost forced checkmate sequence. e5 was best. } { [%eval -8.0] } (1... e5 2. dxe5 Ba3 3. bxa3 Qg5 4. Bxg5 Kd8 5. Bxd8 Nc6 6. Bxc7) 2. dxc5 { [%eval #-22] } 2... b6?? { (Mate in 22 → 0.00) Lost forced checkmate sequence. g5 was best. } { [%eval 0.0] } (2... g5 3. Bxg5 Qa5 4. Bxe7 Nxe7 5. Qxd7 Kxd7 6. Nc3 Qxc3 7. bxc3) 3. Qxd7 { [%eval 0.0] } 3... bxc5?? { (0.00 → Mate in 15) Checkmate is now unavoidable. Bxd7 was best. } { [%eval #15] } (3... Bxd7 4. cxb6 Qxb6 5. h3 Bxh3 6. Rxh3 Qxf2 7. Kxf2 g5 8. Bxg5) 4. Qxa7 { [%eval #15] } 4... Rxa7 { [%eval #14] } 5. b4 { [%eval #14] } 5... Rxa2 { [%eval #13] } 6. bxc5 { [%eval #13] } 6... Rxa1 { [%eval #12] } 7. Kd2 { [%eval #11] } 7... Rxb1 { [%eval #11] } 8. Nf3?? { (Mate in 11 → Mate in 11) Lost forced checkmate sequence. Ke3 was best. } { [%eval #-11] } (8. Ke3 Rxc1 9. Ke4 Rxf1 10. Nf3 Rxf2 11. Nd2 Qxd2 12. Ra1 Rxg2 13. c3 Rxe2 14. Ke5 Qxc3) 8... Qxd2?? { (Mate in 11 → Mate in 10) Lost forced checkmate sequence. Rxc1 was best. } { [%eval #10] } (8... Rxc1 9. Kxc1 Qd4 10. Nxd4 Nc6 11. Nxc6 e5 12. Nxe5 Bxc5 13. Nxf7 Bxf2 14. Nxh8 Bg3 15. hxg3) 9. Nxd2 { [%eval #10] } 9... Rxc1 { [%eval #9] } 10. c6 { [%eval #9] } 10... Rxf1 { [%eval #7] } 11. Nxf1 { [%eval #8] } 11... Nxc6 { [%eval #7] } 12. Ne3?? { (Mate in 7 → Mate in 10) Lost forced checkmate sequence. g4 was best. } { [%eval #-10] } (12. g4 Bxg4 13. h4 Bxe2 14. Rh3 Bxf1 15. f4 Bxh3 16. f5 Bxf5 17. h5 Bxc2 18. h6 gxh6#) 12... Bg4 { [%eval #-10] } 13. Nxg4 { [%eval #-9] } 13... Ne5 { [%eval #-9] } 14. Nxe5 { [%eval #-8] } 14... Kd8 { [%eval #-8] } 15. Nxf7 { [%eval #-7] } 15... h6?? { (Mate in 7 → Mate in 8) Lost forced checkmate sequence. h5 was best. } { [%eval #8] } (15... h5 16. Nxd8 e6 17. Nxe6 g6 18. Nxf8 Nf6 19. Nxg6 Ng4 20. Nxh8 Nxh2 21. Rxh2 h4 22. Rxh4#) 16. Nxh6 { [%eval #8] } 16... gxh6 { [%eval #7] } 17. Rb1 { [%eval #8] } 17... Nf6 { [%eval #5] } 18. g4 { [%eval #5] } 18... Nxg4 { [%eval #4] } 19. Rg1 { [%eval #5] } 19... Nxf2 { [%eval #4] } 20. Rg8?? { (Mate in 4 → -0.50) Lost forced checkmate sequence. e4 was best. } { [%eval -0.5] } (20. e4 Nxe4 21. c3 Nxc3 22. Rg5 hxg5 23. h4 gxh4#) 20... Rxg8 { [%eval -0.51] } 21. e4 { [%eval -0.47] } 21... Nxe4 { [%eval -0.35] } 22. c3 { [%eval -0.31] } 22... Nxc3 { [%eval -0.31] } 23. h3?? { (-0.31 → -5.25) Blunder. h4 was best. } { [%eval -5.25] } (23. h4) 23... Rg4?? { (-5.25 → Mate in 3) Checkmate is now unavoidable. h5 was best. } { [%eval #3] } (23... h5 24. h4 Rg5 25. hxg5 Bh6 26. gxh6 h4 27. h7 e5 28. h8=K Nd5 29. Kg8 Kc7 30. Kh7) 24. hxg4 { [%eval #3] } 24... h5 { [%eval #2] } 25. gxh5 { [%eval #2] } 25... Kd7 { [%eval #1] } 26. h6 { [%eval #1] } 26... Bxh6# { Game ends by variant rule. } 1-0