FEN
[Event "rated Crazyhouse game"]
[Site "https://lichess.org/rB7E3523"]
[Date "2025.06.07"]
[White "singhmehtab"]
[Black "Geethasri123"]
[Result "0-1"]
[GameId "rB7E3523"]
[UTCDate "2025.06.07"]
[UTCTime "04:46:43"]
[WhiteElo "1232"]
[BlackElo "1351"]
[WhiteRatingDiff "-32"]
[BlackRatingDiff "+20"]
[Variant "Crazyhouse"]
[TimeControl "300+3"]
[ECO "C50"]
[Opening "Italian Game: Giuoco Pianissimo"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4 { [%eval 2.13] } 1... e5 { [%eval 1.86] } 2. Bc4?! { (1.86 → 0.96) Inaccuracy. Nf3 was best. } { [%eval 0.96] } (2. Nf3 Nc6 3. Nc3 d6 4. d4 exd4 5. Nxd4 Nxd4 6. Qxd4 Nf6) 2... Nf6 { [%eval 1.43] } 3. Nc3? { (1.43 → 0.14) Mistake. Nf3 was best. } { [%eval 0.14] } (3. Nf3 Nc6 4. Ng5 d5 5. exd5 Nd4 6. c3 Bg4 7. Qa4+ b5) 3... Nc6 { [%eval 0.67] } 4. Nf3 { [%eval 0.93] } 4... Bc5?? { (0.93 → 3.11) Blunder. Be7 was best. } { [%eval 3.11] } (4... Be7 5. d4 exd4 6. Nxd4 d5 7. Nxc6 bxc6 8. exd5 N@e5 9. P@e6) 5. O-O { [%eval 1.72] } 5... d6 { [%eval 3.57] } 6. d3 { [%eval 3.41] } { C50 Italian Game: Giuoco Pianissimo } 6... O-O { [%eval 3.63] } 7. Be3?? { (3.63 → -2.04) Blunder. Bg5 was best. } { [%eval -2.04] } (7. Bg5 h6 8. Bh4 Bg4 9. Kh1 g5 10. Bxg5 hxg5 11. P@g6 Kg7) 7... Bxe3?? { (-2.04 → 0.69) Blunder. Bg4 was best. } { [%eval 0.69] } (7... Bg4 8. Kh1 Kh8 9. Bxc5 dxc5 10. B@e3 B@h5 11. Rg1 Qe7 12. Nd5) 8. fxe3 { [%eval 1.0] } 8... Be6?! { (1.00 → 1.89) Inaccuracy. Bg4 was best. } { [%eval 1.89] } (8... Bg4 9. B@h4) 9. Bxe6 { [%eval 0.45] } 9... fxe6 { [%eval 1.52] } 10. d4?? { (1.52 → -4.79) Blunder. Ng5 was best. } { [%eval -4.79] } (10. Ng5 B@g4) 10... d5?? { (-4.79 → 3.95) Blunder. exd4 was best. } { [%eval 3.95] } (10... exd4) 11. dxe5 { [%eval 3.57] } 11... dxe4?? { (3.57 → 12.53) Blunder. Ng4 was best. } { [%eval 12.53] } (11... Ng4 12. P@f6) 12. Qxd8 { [%eval 12.68] } 12... Raxd8 { [%eval 11.14] } 13. exf6 { [%eval 13.45] } 13... exf3?! { (13.45 → Mate in 3) Checkmate is now unavoidable. Q@g6 was best. } { [%eval #3] } (13... Q@g6 14. Nxe4) 14. Rxf3?? { (Mate in 3 → 4.42) Lost forced checkmate sequence. N@h6+ was best. } { [%eval 4.42] } (14. N@h6+ Kh8 15. Q@g8+ Rxg8 16. Nf7#) 14... gxf6?? { (4.42 → 18.76) Blunder. P@f2+ was best. } { [%eval 18.76] } (14... P@f2+ 15. Kh1) 15. Rg3+?? { (18.76 → -0.74) Blunder. P@f7+ was best. } { [%eval -0.74] } (15. P@f7+ Kxf7 16. Rxf6+ Ke7 17. Q@g7+ P@f7 18. B@h4 Kd7 19. Rxf7+ Rxf7 20. Qxf7+ Kc8) 15... P@g7?? { (-0.74 → Mate in 3) Checkmate is now unavoidable. B@g5 was best. } { [%eval #3] } (15... B@g5 16. Q@h3) 16. B@h6?? { (Mate in 3 → -6.29) Lost forced checkmate sequence. N@h6+ was best. } { [%eval -6.29] } (16. N@h6+ Kh8 17. Q@g8+ Rxg8 18. Nf7#) 16... P@b4?? { (-6.29 → Mate in 3) Checkmate is now unavoidable. P@f2+ was best. } { [%eval #3] } (16... P@f2+ 17. Kxf2) 17. Bxg7?! { (Mate in 3 → 17.84) Lost forced checkmate sequence. Rxg7+ was best. } { [%eval 17.84] } (17. Rxg7+ Kh8 18. Rxh7+ Kxh7 19. Q@g7#) 17... Kf7 { [%eval 40.39] } 18. Bxf8 { [%eval 39.46] } 18... Rxf8?! { (39.46 → Mate in 2) Checkmate is now unavoidable. Q@d1+ was best. } { [%eval #2] } (18... Q@d1+ 19. Rxd1) 19. Nb5? { (Mate in 2 → 9.86) Lost forced checkmate sequence. Q@d7+ was best. } { [%eval 9.86] } (19. Q@d7+ Q@e7 20. R@g7#) 19... N@e2+ { [%eval 12.76] } 20. Kf2 { [%eval 12.01] } 20... Nxg3 { [%eval 12.18] } 21. Kxg3?? { (12.18 → Mate in 4) Checkmate is now unavoidable. P@g6+ was best. } { [%eval #-4] } (21. P@g6+ Kxg6 22. N@f4+ Kf7 23. R@d7+ R@e7 24. P@g6+ hxg6 25. Q@h7+ Q@g7 26. Rxe7+ Nxe7) 21... Q@b6?? { (Mate in 4 → 31.69) Lost forced checkmate sequence. B@h4+ was best. } { [%eval 31.69] } (21... B@h4+ 22. Kh3 B@g4+ 23. Kxh4 Q@g5+ 24. Kg3 B@h4#) 22. Q@h5+?? { (31.69 → -1.68) Blunder. B@h5+ was best. } { [%eval -1.68] } (22. B@h5+) 22... B@g6?? { (-1.68 → 6.23) Blunder. R@g6+ was best. } { [%eval 6.23] } (22... R@g6+) 23. N@h6+?? { (6.23 → 0.00) Blunder. N@d6+ was best. } { [%eval 0.0] } (23. N@d6+ cxd6) 23... Kg7?? { (0.00 → 37.54) Blunder. Ke8 was best. } { [%eval 37.54] } (23... Ke8 24. P@f7+ Rxf7 25. Qe2 Qxb5 26. R@h8+ B@f8 27. Qxb5 N@e4+ 28. Kh3 Nf2+ 29. Kg3) 24. R@d7+?? { (37.54 → -11.67) Blunder. N@f5+ was best. } { [%eval -11.67] } (24. N@f5+ exf5 25. Nxf5+ Kf7 26. P@e6+ Kxe6 27. P@d5+ Kxd5 28. e4+ Kxe4 29. Qf3+ Ke5) 24... B@e7 { [%eval -7.65] } 25. Qh3? { (-7.65 → Mate in 3) Checkmate is now unavoidable. Qe2 was best. } { [%eval #-3] } (25. Qe2 Qxb5) 25... Qxb5?! { (Mate in 3 → -13.25) Lost forced checkmate sequence. Qxe3+ was best. } { [%eval -13.25] } (25... Qxe3+ 26. N@f3 B@f2+ 27. Kg4 R@f4#) 26. a4?! { (-13.25 → Mate in 3) Checkmate is now unavoidable. B@d3 was best. } { [%eval #-3] } (26. B@d3 R@h5) 26... Qg5+?! { (Mate in 3 → -21.93) Lost forced checkmate sequence. N@e4+ was best. } { [%eval -21.93] } (26... N@e4+ 27. Kg4 Qg5+ 28. Kf3 R@f2#) 27. Ng4?! { (-21.93 → Mate in 4) Checkmate is now unavoidable. Kf2 was best. } { [%eval #-4] } (27. Kf2 B@h4+) 27... N@h5+?! { (Mate in 4 → -18.31) Lost forced checkmate sequence. N@e4+ was best. } { [%eval -18.31] } (27... N@e4+ 28. Kf3 Qxg4+ 29. Kxg4 Ne5+ 30. Kf4 N@e2#) 28. Kf3 { [%eval -37.0] } 28... B@e4+ { [%eval -13.54] } 29. Kf2 { [%eval -11.89] } 29... Qf5+?? { (-11.89 → -2.00) Blunder. Bgf5 was best. } { [%eval -2.0] } (29... Bgf5 30. P@h6+) 30. Ke2?? { (-2.00 → -26.79) Blunder. P@f3 was best. } { [%eval -26.79] } (30. P@f3 Bxf3 31. gxf3 P@g3+ 32. hxg3 Ne5 33. Rxe7+ Kh8 34. P@g7+ Nxg7 35. N@f4 Nxg4+) 30... Rd8 { [%eval -8.51] } 31. P@h6+ { [%eval -14.25] } 31... Kf7 { [%eval -8.69] } 32. Rxc7? { (-8.69 → Mate in 6) Checkmate is now unavoidable. Rxd8 was best. } { [%eval #-6] } (32. Rxd8 Nxd8) 32... Bxc2?! { (Mate in 6 → -31.41) Lost forced checkmate sequence. R@d2+ was best. } { [%eval -31.41] } (32... R@d2+ 33. Ke1 Rd1+ 34. Rxd1 Rxd1+ 35. Kxd1 Bxc2+ 36. Ke1 R@f1+ 37. Kd2 Qd3#) 33. P@d6?! { (-31.41 → Mate in 3) Checkmate is now unavoidable. Rxe7+ was best. } { [%eval #-3] } (33. Rxe7+ Kxe7) 33... Rxd6?! { (Mate in 3 → -36.41) Lost forced checkmate sequence. P@d3+ was best. } { [%eval -36.41] } (33... P@d3+ 34. Kd2 R@e2+ 35. Kc1 d2#) 34. Rxe7+ { [%eval -45.52] } 34... Kxe7 { [%eval -43.99] } 35. B@g8?! { (-43.99 → Mate in 2) Checkmate is now unavoidable. B@f8+ was best. } { [%eval #-2] } (35. B@f8+ Kxf8) 35... R@d2+ { [%eval #-1] } 36. Ke1 { [%eval #-1] } 36... R@e2# { Black wins by checkmate. } 0-1
