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[Event "Hourly King of the Hill Arena"] [Site "https://lichess.org/r067aqkI"] [Date "2025.08.11"] [Round "-"] [White "skating_Rooks"] [Black "dmac100"] [Result "1-0"] [GameId "r067aqkI"] [UTCDate "2025.08.11"] [UTCTime "19:52:57"] [WhiteElo "1732"] [BlackElo "1812"] [WhiteRatingDiff "+148"] [BlackRatingDiff "-18"] [Variant "King of the Hill"] [TimeControl "180+0"] [ECO "B01"] [Opening "Scandinavian Defense: Modern Variation"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4 { [%eval 0.61] } 1... d5 { [%eval 0.71] } 2. exd5 { [%eval 0.23] } 2... Nf6?! { (0.23 → 0.78) Inaccuracy. e6 was best. } { [%eval 0.78] } { B01 Scandinavian Defense: Modern Variation } (2... e6 3. Bb5+ Bd7 4. Qe2 Bxb5 5. Qxb5+ Qd7 6. Qxb7 Qxd5 7. Qc8+) 3. Nc3?! { (0.78 → 0.00) Inaccuracy. d4 was best. } { [%eval 0.0] } (3. d4 c6 4. Nf3 cxd5 5. c4 Nc6 6. Nc3 Bg4 7. Be2 e6) 3... Nxd5?! { (0.00 → 0.87) Inaccuracy. c6 was best. } { [%eval 0.87] } (3... c6 4. Nf3 cxd5 5. d4 Bg4 6. Bb5+ Nbd7 7. h3 Bxf3 8. Qxf3) 4. Nf3 { [%eval 1.06] } 4... Bg4 { [%eval 1.37] } 5. Be2?! { (1.37 → 0.28) Inaccuracy. h3 was best. } { [%eval 0.28] } (5. h3 Bf5) 5... e6 { [%eval 0.38] } 6. h3 { [%eval 0.68] } 6... Bh5 { [%eval 0.75] } 7. Nd4? { (0.75 → -0.72) Mistake. Ne5 was best. } { [%eval -0.72] } (7. Ne5 Bg6) 7... Bxe2 { [%eval -0.36] } 8. Qxe2 { [%eval -0.38] } 8... c5 { [%eval -0.53] } 9. Nxd5?! { (-0.53 → -1.36) Inaccuracy. Nf3 was best. } { [%eval -1.36] } (9. Nf3) 9... Qxd5?! { (-1.36 → -0.68) Inaccuracy. cxd4 was best. } { [%eval -0.68] } (9... cxd4) 10. Nf3 { [%eval -0.63] } 10... Nc6 { [%eval -0.49] } 11. c3?! { (-0.49 → -1.53) Inaccuracy. c4 was best. } { [%eval -1.53] } (11. c4 Qd6) 11... Rd8 { [%eval -1.6] } 12. O-O?! { (-1.60 → -2.74) Inaccuracy. d3 was best. } { [%eval -2.74] } (12. d3 Be7) 12... Bd6? { (-2.74 → -1.15) Mistake. Ke7 was best. } { [%eval -1.15] } (12... Ke7 13. Re1 Qd3 14. b3 Qxe2 15. Rxe2 b5 16. c4 bxc4 17. bxc4 Nd4 18. Kf1) 13. d4?? { (-1.15 → -4.10) Blunder. c4 was best. } { [%eval -4.1] } (13. c4) 13... cxd4 { [%eval -3.89] } 14. Rd1?! { (-3.89 → -5.08) Inaccuracy. cxd4 was best. } { [%eval -5.08] } (14. cxd4 Ke7) 14... Qh5?? { (-5.08 → -0.44) Blunder. d3 was best. } { [%eval -0.44] } (14... d3 15. Qxd3 Qxd3 16. Rxd3 Bh2+ 17. Kf1 Rxd3 18. Ke2 Rd5 19. c4 Kd7 20. b3) 15. Nxd4?? { (-0.44 → -7.85) Blunder. Kf1 was best. } { [%eval -7.85] } (15. Kf1) 15... Qxe2 { [%eval -6.47] } 16. Nxe2 { [%eval -6.99] } 16... Bc5?? { (-6.99 → -1.95) Blunder. Bh2+ was best. } { [%eval -1.95] } (16... Bh2+ 17. Kxh2) 17. Rxd8+?? { (-1.95 → -4.26) Blunder. Bf4 was best. } { [%eval -4.26] } (17. Bf4 e5) 17... Kxd8 { [%eval -3.3] } 18. Be3?? { (-3.30 → -20.59) Blunder. b4 was best. } { [%eval -20.59] } (18. b4) 18... b6?? { (-20.59 → -3.23) Blunder. Bxe3 was best. } { [%eval -3.23] } (18... Bxe3) 19. Rd1+?! { (-3.23 → -4.54) Inaccuracy. Bxc5 was best. } { [%eval -4.54] } (19. Bxc5 bxc5) 19... Ke7 { [%eval -6.16] } 20. Bxc5+ { [%eval -6.07] } 20... bxc5 { [%eval -5.62] } 21. f4 { [%eval -5.23] } 21... Rd8 { [%eval -4.69] } 22. Rxd8 { [%eval -5.43] } 22... Nxd8 { [%eval -5.66] } 23. Kf2 { [%eval -0.9] } 23... Kd6?? { (-0.90 → 2.67) Blunder. e5 was best. } { [%eval 2.67] } (23... e5 24. Ke3) 24. c4 { [%eval 1.91] } 24... f5 { [%eval 2.48] } 25. Ke3?? { (2.48 → 0.40) Blunder. Nc3 was best. } { [%eval 0.4] } (25. Nc3 Kc7) 25... e5?? { (0.40 → 11.48) Blunder. Nc6 was best. } { [%eval 11.48] } (25... Nc6 26. Nc3 Nd4 27. b3 Nc2+ 28. Kd2 g5 29. g3 gxf4 30. gxf4 Nd4 31. Ne4+) 26. Ng3 { [%eval 10.86] } 26... g6 { [%eval 10.03] } 27. Ne2?? { (10.03 → Mate in 3) Checkmate is now unavoidable. Ne4+ was best. } { [%eval #-3] } (27. Ne4+) 27... Ne6 { [%eval #-4] } 28. g4 { White offers draw } { [%eval #-2] } 28... Nd4?? { (Mate in 2 → 21.72) Lost forced checkmate sequence. exf4+ was best. } { [%eval 21.72] } (28... exf4+ 29. Nxf4 Ke5#) 29. Nxd4 { [%eval 17.8] } 29... cxd4+?! { (17.80 → Mate in 14) Checkmate is now unavoidable. exd4+ was best. } { [%eval #14] } (29... exd4+ 30. Kd3) 30. Kd3 { [%eval 13.5] } 30... a5 { [%eval 17.66] } 31. a3?? { (17.66 → Mate in 10) Checkmate is now unavoidable. b3 was best. } { [%eval #-10] } (31. b3 Ke6) 31... g5?? { (Mate in 10 → Mate in 2) Lost forced checkmate sequence. a4 was best. } { [%eval #2] } (31... a4 32. g5 Ke6 33. h4 Kd6 34. h5 gxh5 35. b4 axb3 36. g6 hxg6 37. a4) 32. fxg5 { [%eval #7] } 32... f4 { [%eval #1] } 33. b4 { [%eval #1] } 33... f3 { [%eval #1] } 34. Ke4# { Game ends by variant rule. } 1-0