FEN
[Event "rated Antichess game"]
[Site "https://lichess.org/qlveUNVm"]
[Date "2022.06.10"]
[White "ChessNoob73"]
[Black "codingmasterggg"]
[Result "1-0"]
[GameId "qlveUNVm"]
[UTCDate "2022.06.10"]
[UTCTime "21:31:49"]
[WhiteElo "617"]
[BlackElo "1075"]
[WhiteRatingDiff "+184"]
[BlackRatingDiff "-32"]
[Variant "Antichess"]
[TimeControl "10800+3"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 1.3] } 1... b5 { [%eval 1.41] } 2. Bxb5 { [%eval 1.64] } 2... Nc6?? { (1.64 → Mate in 14) Checkmate is now unavoidable. Ba6 was best. } { [%eval #14] } (2... Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Qa4 Bxa2 6. Qxa7 Rxa7 7. Rxa2) 3. Bxc6 { [%eval #15] } 3... dxc6 { [%eval #13] } 4. Qg4 { [%eval #13] } 4... Qxd2 { [%eval #12] } 5. Kxd2 { [%eval #13] } 5... Bxg4 { [%eval #11] } 6. Kd1 { [%eval #11] } 6... Bxd1 { [%eval #10] } 7. Ne2 { [%eval #11] } 7... Bxc2 { [%eval #10] } 8. Nbc3?? { (Mate in 10 → Mate in 13) Lost forced checkmate sequence. Nd4 was best. } { [%eval #-13] } (8. Nd4 Bxb1 9. Nxc6 Bxa2 10. Nxa7 Rxa7 11. Rxa2 Rxa2 12. Bd2 Rxb2 13. Ra1 Rxd2 14. e4 Rxf2) 8... Bb1?? { (Mate in 13 → 3.73) Lost forced checkmate sequence. Ba4 was best. } { [%eval 3.73] } (8... Ba4 9. Nxa4 c5 10. Nxc5 Kd7 11. Nxd7 Rb8 12. Nxb8 a6 13. Nxa6 f5 14. Nxc7 e6 15. Nxe6) 9. Nxb1 { [%eval 4.06] } 9... Nf6?? { (4.06 → Mate in 10) Checkmate is now unavoidable. Kd7 was best. } { [%eval #10] } (9... Kd7) 10. e4 { [%eval #10] } 10... Nxe4 { [%eval #9] } 11. Bg5?? { (Mate in 9 → 3.15) Lost forced checkmate sequence. h4 was best. } { [%eval 3.15] } (11. h4 Nxf2 12. h5 Nxh1 13. h6 gxh6 14. Bxh6 Bxh6 15. Ng3 Nxg3 16. Nd2 Bxd2 17. Re1 Bxe1) 11... Nxf2 { [%eval 3.46] } 12. Bxe7 { [%eval 2.38] } 12... Bxe7?? { (2.38 → Mate in 7) Checkmate is now unavoidable. Kxe7 was best. } { [%eval #7] } (12... Kxe7 13. Nbc3) 13. Nc1 { [%eval #15] } 13... Nxh1 { [%eval #14] } 14. Na3?? { (Mate in 14 → -5.07) Lost forced checkmate sequence. b4 was best. } { [%eval -5.07] } (14. b4 Bxb4 15. Nc3 Bxc3 16. Nd3 Bxa1 17. Nb2 Bxb2 18. a3 Bxa3 19. h4 g5 20. hxg5 f5) 14... Bxa3 { [%eval -6.95] } 15. bxa3 { [%eval -6.08] } 15... Rb8?? { (-6.08 → Mate in 6) Checkmate is now unavoidable. f5 was best. } { [%eval #6] } (15... f5) 16. Rb1?? { (Mate in 6 → -8.13) Lost forced checkmate sequence. Nb3 was best. } { [%eval -8.13] } (16. Nb3 Rxb3 17. Rxh1 Rxa3 18. Rb1 Rxa2 19. Rd1 Rxg2 20. Re1 Rxh2 21. Rxe8 Rxe8#) 16... Rxb1 { [%eval -7.92] } 17. h3 { [%eval -12.92] } 17... Rxc1 { [%eval -12.38] } 18. g3 { [%eval #-29] } 18... Nxg3 { [%eval #-15] } 19. a4 { [%eval #-15] } 19... Rb1 { [%eval #-15] } 20. a5 { [%eval -12.67] } 20... Rb3 { [%eval #-11] } 21. axb3 { [%eval #-10] } 21... Ne4 { [%eval #-12] } 22. b4 { [%eval #-9] } 22... Nc5 { [%eval #-9] } 23. bxc5 { [%eval #-8] } 23... Kd7 { [%eval #-10] } 24. a6 { [%eval #-7] } 24... Kd6?? { (Mate in 7 → Mate in 15) Lost forced checkmate sequence. Rc8 was best. } { [%eval #15] } (24... Rc8 25. h4 g5 26. hxg5 h5 27. gxh6 Rg8 28. h7 Ke7 29. hxg8=Q Kd7 30. Qxf7 Ke7 31. Qxe7#) 25. cxd6 { [%eval #15] } 25... cxd6 { [%eval #14] } 26. h4 { [%eval #14] } 26... Rb8 { [%eval #9] } 27. h5 { [%eval #9] } 27... Rb7 { [%eval #4] } 28. axb7 { [%eval #4] } 28... d5 { [%eval #3] } 29. h6 { [%eval #3] } 29... gxh6 { [%eval #2] } 30. b8=R { [%eval #2] } 30... d4 { [%eval #1] } 31. Rb5 { [%eval #1] } 31... cxb5# { Game ends by variant rule. } 1-0
