FEN
[Event "rated Racing Kings game"]
[Site "https://lichess.org/qhnHCN4p"]
[Date "2024.08.22"]
[White "ofirtvil"]
[Black "SashaRozov"]
[Result "0-1"]
[GameId "qhnHCN4p"]
[UTCDate "2024.08.22"]
[UTCTime "15:12:49"]
[WhiteElo "1340"]
[BlackElo "1359"]
[WhiteRatingDiff "-83"]
[BlackRatingDiff "+67"]
[Variant "Racing Kings"]
[TimeControl "300+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. Rg3?? { (0.15 → -5.19) Blunder. Kg3 was best. } { [%eval -5.19] } (1. Kg3 Kb3 2. Kf4 Kc4 3. Ke5 Qa6 4. Bd4 Be4 5. Bxb2 Rxb2) 1... Rb3?? { (-5.19 → 4.62) Blunder. Nxf2 was best. } { [%eval 4.62] } (1... Nxf2 2. Qg2 Nde4 3. Nd4 Ba4 4. Qxe4 Rb4 5. Qh4 Qxd4 6. Rf3) 2. Kh3?? { (4.62 → 0.00) Blunder. Nxc2 was best. } { [%eval 0.0] } (2. Nxc2 Nxf2 3. Qd5 Qf6 4. Ned4 Kb2 5. Nxb3 Kxc2 6. Nxd2 Bxd2) 2... Ka3 { [%eval 0.0] } 3. Nxc1 { [%eval 0.0] } 3... Nxf1?! { (0.00 → 0.59) Inaccuracy. Rxc1 was best. } { [%eval 0.59] } (3... Rxc1 4. Kg4 Kb4 5. Be2 Qf6 6. Nf3 Ka5 7. Qh4 Rb6 8. Qxf6) 4. Rxf1 { [%eval 0.75] } 4... Rxc1 { [%eval 0.48] } 5. Kh4?? { (0.48 → -1.25) Blunder. Kg4 was best. } { [%eval -1.25] } (5. Kg4 Kb4 6. Bd4 Be4 7. Qxe4 Qxd4 8. Rf7 Rc5 9. Nf3 Rxf3 10. Kxf3 Nc3) 5... Qe5?? { (-1.25 → 1.55) Blunder. Nxf2 was best. } { [%eval 1.55] } (5... Nxf2 6. Rxf2) 6. Nf3? { (1.55 → -0.04) Mistake. Bd4 was best. } { [%eval -0.04] } (6. Bd4) 6... Qf5?! { (-0.04 → 0.96) Inaccuracy. Qd6 was best. } { [%eval 0.96] } (6... Qd6 7. Bd4) 7. Rg5?! { (0.96 → 0.37) Inaccuracy. Nd4 was best. } { [%eval 0.37] } (7. Nd4 Nxf2) 7... Qxf3 { [%eval 0.4] } 8. Qxf3 { [%eval 0.18] } 8... Rxf3 { [%eval 0.41] } 9. Kh5 { [%eval 0.32] } 9... Rf6 { [%eval 0.12] } 10. Rg6?? { (0.12 → -5.66) Blunder. Re1 was best. } { [%eval -5.66] } (10. Re1) 10... Rf7?? { (-5.66 → 0.74) Blunder. Rxg6 was best. } { [%eval 0.74] } (10... Rxg6 11. Rg1) 11. Kh6?? { (0.74 → -0.93) Blunder. Rc6 was best. } { [%eval -0.93] } (11. Rc6 Kb4 12. Kh6 Bd3 13. Rxc1 Bxf1 14. Kg6 Bc4 15. Rxd1 Kb5 16. Rd6 Rb7) 11... Bxg6 { [%eval -0.94] } 12. Kxg6 { [%eval -1.03] } 12... Ra7?? { (-1.03 → Mate in 5) Checkmate is now unavoidable. Rxf2 was best. } { [%eval #5] } (12... Rxf2) 13. Re1?? { (Mate in 5 → 0.00) Lost forced checkmate sequence. Bxa7 was best. } { [%eval 0.0] } (13. Bxa7 Rc7 14. Rf7 Rc8 15. Kg7 Nc3 16. Rf8 Na2 17. Kg8#) 13... Rcc7?? { (0.00 → 9.30) Blunder. Nxf2 was best. } { [%eval 9.3] } (13... Nxf2 14. Rxc1 Kb4 15. Kf6 Kb5 16. Re1 Kc6 17. Re7 Rxe7 18. Kxe7 Kc7 19. Kf8) 14. Rxd1?? { (9.30 → 0.00) Blunder. Bxa7 was best. } { [%eval 0.0] } (14. Bxa7) 14... Kb4 { [%eval 0.0] } 15. Rd5?? { (0.00 → -2.00) Blunder. Bxa7 was best. } { [%eval -2.0] } (15. Bxa7 Kb5 16. Rd6 Rxa7 17. Re6 Rb7 18. Kf6 Rd7 19. Re7 Kc6 20. Kf7 Kb7) 15... Kc4?? { (-2.00 → 0.00) Blunder. Ra5 was best. } { [%eval 0.0] } (15... Ra5 16. Kf5 Rc6 17. Bh4 Rb5 18. Bd8 Rb8 19. Bc7 Ra8 20. Bh2 Rc5 21. Ke5) 16. Re5 { [%eval 0.0] } 16... Ra5?? { (0.00 → Mate in 6) Checkmate is now unavoidable. Rc5 was best. } { [%eval #6] } (16... Rc5 17. Re6 Rac7 18. Rb6 Rd7 19. Bxc5 Kxc5 20. Rf6 Kd5 21. Kh6 Ke5 22. Rg6) 17. Bb6?? { (Mate in 6 → 0.00) Lost forced checkmate sequence. Rxa5 was best. } { [%eval 0.0] } (17. Rxa5 Rd7 18. Rf5 Rb7 19. Rf7 Kb5 20. Kg7 Rb8 21. Rf8 Rxf8 22. Kxf8#) 17... Rxe5 { [%eval 0.0] } 18. Bxc7 { [%eval 0.0] } 18... Re7 { [%eval 0.0] } 19. Bd6 { [%eval 0.0] } 19... Ra7 { [%eval 0.0] } 20. Bb8?? { (0.00 → Mate in 5) Checkmate is now unavoidable. Kf6 was best. } { [%eval #-5] } (20. Kf6 Kd5 21. Be7 Kc6 22. Kf7 Kd7 23. Kg8 Kc8) 20... Rb7 { [%eval #-5] } 21. Bd6 { [%eval #-5] } 21... Kd5 { [%eval #-4] } 22. Bf8 { [%eval #-4] } 22... Kc6 { [%eval #-3] } 23. Be7 { [%eval #-2] } 23... Kd7 { [%eval #-1] } 24. Kg7 { [%eval #-1] } 24... Ke8# { Game ends by variant rule. } 0-1