- Blind mode tutorial
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[Event "rated bullet game"] [Site "https://lichess.org/qRyOqWkd"] [Date "2025.06.07"] [White "nuttchess_bot"] [Black "HumanTrainedBot"] [Result "1/2-1/2"] [GameId "qRyOqWkd"] [UTCDate "2025.06.07"] [UTCTime "23:29:00"] [WhiteElo "1808"] [BlackElo "2041"] [WhiteRatingDiff "+3"] [BlackRatingDiff "-4"] [WhiteTitle "BOT"] [BlackTitle "BOT"] [Variant "Standard"] [TimeControl "60+1"] [ECO "A00"] [Opening "Clemenz Opening"] [Termination "Normal"] [Annotator "lichess.org"] 1. h3 { [%eval -0.03] } { A00 Clemenz Opening } 1... d5 { [%eval -0.02] } 2. d4 { [%eval -0.05] } 2... Nf6 { [%eval 0.07] } 3. a3 { [%eval -0.19] } 3... Bf5 { [%eval -0.02] } 4. Nf3 { [%eval -0.18] } 4... e6 { [%eval -0.12] } 5. e3 { [%eval -0.17] } 5... Bd6 { [%eval -0.15] } 6. c4 { [%eval -0.14] } 6... c6 { [%eval -0.15] } 7. Nc3 { [%eval -0.11] } 7... Nbd7 { [%eval -0.15] } 8. g4 { [%eval -0.19] } 8... Bg6 { [%eval -0.16] } 9. Nh4 { [%eval -0.18] } 9... Ne4 { [%eval -0.21] } 10. Nxg6 { [%eval -0.2] } 10... hxg6?! { (-0.20 → 0.80) Inaccuracy. Nxc3 was best. } { [%eval 0.8] } (10... Nxc3 11. bxc3 hxg6 12. Rb1 Rb8 13. cxd5 exd5 14. c4 Nf6 15. Bg2 dxc4 16. Qe2) 11. Nxe4 { [%eval 0.74] } 11... dxe4 { [%eval 0.67] } 12. c5?! { (0.67 → 0.12) Inaccuracy. Bd2 was best. } { [%eval 0.12] } (12. Bd2 e5) 12... Bc7 { [%eval 0.15] } 13. Bg2?! { (0.15 → -0.43) Inaccuracy. Qc2 was best. } { [%eval -0.43] } (13. Qc2 Qh4) 13... f5?! { (-0.43 → 0.44) Inaccuracy. Qh4 was best. } { [%eval 0.44] } (13... Qh4 14. Bxe4) 14. Qb3 { [%eval 0.63] } 14... Nf6?! { (0.63 → 1.61) Inaccuracy. Ba5+ was best. } { [%eval 1.61] } (14... Ba5+ 15. Ke2) 15. Qxe6+ { [%eval 1.81] } 15... Kf8 { [%eval 1.68] } 16. gxf5?! { (1.68 → 0.99) Inaccuracy. Bd2 was best. } { [%eval 0.99] } (16. Bd2 Qe8 17. Qc4 Qf7 18. Qxf7+ Kxf7 19. b4 Rad8 20. Ke2 Rhe8 21. g5 Nd5) 16... gxf5 { [%eval 1.05] } 17. Qxf5 { [%eval 0.89] } 17... Rh5? { (0.89 → 2.71) Mistake. Qe8 was best. } { [%eval 2.71] } (17... Qe8) 18. Qe6 { [%eval 2.7] } 18... Rg5 { [%eval 3.01] } 19. Bxe4 { [%eval 3.1] } 19... Nxe4 { [%eval 3.15] } 20. Qxe4 { [%eval 3.06] } 20... Qf6 { [%eval 3.17] } 21. f4?! { (3.17 → 2.34) Inaccuracy. Bd2 was best. } { [%eval 2.34] } (21. Bd2 Re8 22. Qd3 Qf3 23. Rf1 Rg2 24. Qe2 Qxh3 25. O-O-O Bd8 26. Qd3 Qf3) 21... Rg3 { [%eval 2.36] } 22. Qc2?? { (2.36 → 0.53) Blunder. Bd2 was best. } { [%eval 0.53] } (22. Bd2 Re8 23. Qd3 Bxf4 24. Rf1 g5 25. Kd1 Qe6 26. Kc2 Kg7 27. Rae1 Bxe3) 22... Re8 { [%eval 0.71] } 23. Kf2?? { (0.71 → -4.81) Blunder. Qd3 was best. } { [%eval -4.81] } (23. Qd3 Bxf4) 23... Qh4 { [%eval -4.6] } 24. Qf5+ { [%eval -4.63] } 24... Kg8 { [%eval -4.78] } 25. Kf1 { [%eval -4.2] } 25... Rf3+?! { (-4.20 → -3.20) Inaccuracy. Bxf4 was best. } { [%eval -3.2] } (25... Bxf4 26. Qxf4 Rf8 27. Qxf8+ Kxf8 28. Rh2 Rxh3 29. Rxh3 Qxh3+ 30. Ke2 Qg2+ 31. Kd3) 26. Ke2 { [%eval -3.7] } 26... Qf2+ { [%eval -3.6] } 27. Kd1 { [%eval -3.3] } 27... Qg2 { [%eval -3.06] } 28. Re1 { [%eval -2.85] } 28... Rf2 { [%eval -2.6] } 29. Qh5? { (-2.60 → -4.36) Mistake. Qg4 was best. } { [%eval -4.36] } (29. Qg4 Qe4 30. Re2 Rf1+ 31. Kd2 Bxf4 32. Kc3 Rd1 33. Kb3 Rd3+ 34. Ka2 Qd5+) 29... Re7 { [%eval -3.83] } 30. Qg4?! { (-3.83 → -5.06) Inaccuracy. Re2 was best. } { [%eval -5.06] } (30. Re2 Qf1+ 31. Kd2 Bxf4 32. Rxf2 Qxf2+ 33. Kc3 Bxe3 34. Kb3 Qf1 35. Qh4 Re8) 30... Qd5 { [%eval -5.07] } 31. Bd2 { [%eval -5.12] } 31... Qb3+ { [%eval -5.09] } 32. Kc1 { [%eval -5.0] } 32... Qc4+ { [%eval -5.32] } 33. Bc3 { [%eval -4.94] } 33... Qd3?? { (-4.94 → 1.31) Blunder. Bxf4 was best. } { [%eval 1.31] } (33... Bxf4 34. Kb1 Qd3+ 35. Ka2 Qxc3 36. Rab1 Qc4+ 37. Ka1 Rxe3 38. Rxe3 Bxe3 39. Qg6) 34. Qd1 { [%eval 1.34] } 34... Qc4?! { (1.34 → 1.99) Inaccuracy. Rxe3 was best. } { [%eval 1.99] } (34... Rxe3 35. Qxd3) 35. Kb1 { [%eval 2.05] } 35... a5?! { (2.05 → 2.97) Inaccuracy. b6 was best. } { [%eval 2.97] } (35... b6 36. Ra2 Qd5 37. b3 Rf3 38. cxb6 axb6 39. Bd2 Rg3 40. Rb2 Bd6 41. b4) 36. a4 { [%eval 2.96] } 36... b6 { [%eval 2.98] } 37. cxb6 { [%eval 3.05] } 37... Bxb6 { [%eval 2.98] } 38. Ra2 { [%eval 3.2] } 38... c5 { [%eval 3.53] } 39. dxc5 { [%eval 3.59] } 39... Bxc5 { [%eval 3.71] } 40. Bd4?? { (3.71 → -6.03) Blunder. b3 was best. } { [%eval -6.03] } (40. b3) 40... Bxd4 { [%eval -5.43] } 41. exd4?? { (-5.43 → Mate in 9) Checkmate is now unavoidable. f5 was best. } { [%eval #-9] } (41. f5 Bf6 42. Qd8+ Kh7 43. Qd1 Qe4+ 44. Ka1 Qxf5 45. e4 Qe5 46. Qb3 Rc7) 41... Rxe1 { [%eval #-8] } 42. Qxe1 { [%eval #-8] } 42... Rf1?? { (Mate in 8 → -5.01) Lost forced checkmate sequence. Qd3+ was best. } { [%eval -5.01] } (42... Qd3+ 43. Ka1 Rf1 44. Ra3 Rxe1+ 45. Ka2 Qc4+ 46. Rb3 Re3 47. Kb1 Qxb3 48. Kc1) 43. Qxf1 { [%eval -5.2] } 43... Qxf1+ { [%eval -5.13] } 44. Kc2 { [%eval -5.09] } 44... Qc4+ { [%eval -4.82] } 45. Kb1 { [%eval -4.71] } 45... Qxd4 { [%eval -4.99] } 46. Ra3 { [%eval -4.54] } 46... Qxf4 { [%eval -4.63] } 47. Ka1 { [%eval -4.52] } 47... Qf1+ { [%eval -4.48] } 48. Ka2 { [%eval -4.85] } 48... Qc4+ { [%eval -4.7] } 49. Kb1 { [%eval -4.4] } 49... Kf7 { [%eval -4.34] } 50. Rf3+ { [%eval -4.1] } 50... Ke6 { [%eval -4.64] } 51. Re3+ { [%eval -4.61] } 51... Kd5 { [%eval -4.3] } 52. Re7 { [%eval -4.85] } 52... Qf1+ { [%eval -4.84] } 53. Ka2 { [%eval -3.81] } 53... Qc4+ { [%eval -3.56] } 54. Kb1 { [%eval -3.48] } 54... Qf1+ { [%eval -3.22] } 55. Ka2 { [%eval -2.94] } 55... Qf6 { [%eval -3.28] } 56. Ra7?! { (-3.28 → -4.23) Inaccuracy. Re3 was best. } { [%eval -4.23] } (56. Re3 Qd4 57. Ra3 Qe4 58. Ka1 Kc6 59. Ka2 Kd7 60. Ka1 Qd5 61. Kb1 Qd1+) 56... Kc4?! { (-4.23 → -3.12) Inaccuracy. Kd4 was best. } { [%eval -3.12] } (56... Kd4 57. Rxa5 Qe6+ 58. b3 Qe2+ 59. Ka3 Qe3 60. Ra8 Qc1+ 61. Ka2 Qc2+ 62. Ka3) 57. Rxa5 { [%eval -3.09] } 57... Kb4 { [%eval -2.96] } 58. Ra7?! { (-2.96 → -4.34) Inaccuracy. Rb5+ was best. } { [%eval -4.34] } (58. Rb5+ Kxa4 59. Rb7 Qe6+ 60. b3+ Ka5 61. Rxg7 Qe2+ 62. Ka3 Qe5 63. Rg2 Qa1+) 58... Qe6+ { [%eval -4.32] } 59. Ka1 { [%eval -4.3] } 59... Qe1+ { [%eval -4.01] } 60. Ka2 { [%eval -3.9] } 60... Qe6+ { [%eval -3.93] } 61. Ka1 { [%eval -3.31] } 61... Qe1+ { [%eval -2.91] } 62. Ka2 { [%eval -2.65] } 62... Qe6+?? { (-2.65 → 0.00) Blunder. g6 was best. } { [%eval 0.0] } { The game is a draw. } (62... g6) 1/2-1/2