FEN
[Event "rated variant:antichess game"]
[Site "https://lichess.org/qNlYUGDN"]
[Date "2020.06.30"]
[Round "-"]
[White "codelegend"]
[Black "Ivan100"]
[Result "0-1"]
[GameId "qNlYUGDN"]
[UTCDate "2020.06.30"]
[UTCTime "11:57:00"]
[WhiteElo "1198"]
[BlackElo "1805"]
[WhiteRatingDiff "-3"]
[BlackRatingDiff "+0"]
[Variant "Antichess"]
[TimeControl "300+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. d3?? { (0.15 → Mate in 16) Checkmate is now unavoidable. g3 was best. } { [%eval #-16] } (1. g3) 1... g5 { [%eval #-16] } 2. Bxg5 { [%eval #-15] } 2... Bg7 { [%eval #-15] } 3. Bxe7 { [%eval #-14] } 3... Bxb2 { [%eval #-14] } 4. Bxd8 { [%eval #-13] } 4... Bxa1 { [%eval #-13] } 5. Bxc7 { [%eval #-12] } 5... Bc3 { [%eval #-12] } 6. Nxc3 { [%eval #-11] } 6... d5 { [%eval #-11] } 7. Nxd5 { [%eval #-10] } 7... Bh3?? { (Mate in 10 → 1.42) Lost forced checkmate sequence. Nf6 was best. } { [%eval 1.42] } (7... Nf6 8. Nxf6 Rg8 9. Nxh7 Rxg2 10. Bxg2 Bh3 11. Bxb8 Rxb8 12. Nxh3 Ra8 13. Bxb7 Rc8 14. Bxc8) 8. Bxb8 { [%eval 1.11] } 8... Rxb8 { [%eval -0.33] } 9. gxh3 { [%eval 0.0] } 9... Nf6?? { (0.00 → 3.12) Blunder. h5 was best. } { [%eval 3.12] } (9... h5) 10. Nxf6 { [%eval 3.24] } 10... Rd8?? { (3.24 → 7.92) Blunder. Ke7 was best. } { [%eval 7.92] } (10... Ke7 11. Nxh7 Rxh7 12. h4 Rxh4 13. Nf3 Rxh2 14. Nxh2 Rh8 15. Nf3 Rxh1 16. Kd2 Rxf1 17. Qxf1) 11. Nxe8 { [%eval 6.84] } 11... Rxd3?? { (6.84 → Mate in 12) Checkmate is now unavoidable. Rdxe8 was best. } { [%eval #12] } (11... Rdxe8 12. Nf3) 12. cxd3? { (Mate in 12 → 7.40) Lost forced checkmate sequence. exd3 was best. } { [%eval 7.4] } (12. exd3 Rxe8 13. Qg4 Rxe1 14. Qg5 Rxf1 15. Ne2 Rxf2 16. Rg1 Rxe2 17. a3 Rxh2 18. c3 Rxh3) 12... Rxe8 { [%eval 7.3] } 13. Qc2 { [%eval 7.41] } 13... Rxe2 { [%eval 7.94] } 14. Kxe2 { [%eval 7.91] } 14... h5 { [%eval 6.14] } 15. f3?! { (6.14 → 4.59) Inaccuracy. h4 was best. } { [%eval 4.59] } (15. h4 f5) 15... h4?! { (4.59 → 6.19) Inaccuracy. a5 was best. } { [%eval 6.19] } (15... a5) 16. Qc6 { [%eval 5.33] } 16... bxc6 { [%eval 6.03] } 17. Kf2?! { (6.03 → 3.97) Inaccuracy. f4 was best. } { [%eval 3.97] } (17. f4 a6) 17... a5?! { (3.97 → 5.06) Inaccuracy. c5 was best. } { [%eval 5.06] } (17... c5) 18. Kg3 { [%eval 5.54] } 18... hxg3 { [%eval 5.76] } 19. hxg3 { [%eval 5.13] } 19... f5?? { (5.13 → Mate in 12) Checkmate is now unavoidable. c5 was best. } { [%eval #12] } (19... c5 20. d4) 20. g4 { [%eval #12] } 20... fxg4 { [%eval #11] } 21. hxg4 { [%eval #11] } 21... a4 { [%eval #10] } 22. d4?? { (Mate in 10 → Mate in 2) Lost forced checkmate sequence. a3 was best. } { [%eval #-2] } (22. a3 c5 23. d4 cxd4 24. Bg2 d3 25. Rh5 d2 26. Ne2 d1=N 27. Nc3 Nxc3 28. Rd5 Nxd5) 22... c5 { [%eval #-2] } 23. dxc5 { [%eval #-1] } 23... a3 { [%eval #-1] } 24. Bc4# { Game ends by variant rule. } 0-1
